On Mon, 2010-04-26 at 18:10 -0500, Ben Baker-Smith wrote:
[$n 1] often isn't recognized when I first load an abstraction.
However, if I create one in a patch it creates properly, first time.
So I find myself having to open my abstractions and re-create all my
[$n 1] objects each time I load
On 2010-04-27 04:01, Mathieu Bouchard wrote:
On Tue, 27 Apr 2010, red honki wrote:
hi,i redraw pd logo for svg. if u are intresting, u can download it. thx.
www.flickr.com/photos/honki/4556521354/
the gradient of the [pd] box suggests a lightsource at the top left,
whereas the the
On 2010-04-27 08:28, Roman Haefeli wrote:
On Mon, 2010-04-26 at 18:10 -0500, Ben Baker-Smith wrote:
[$n 1] often isn't recognized when I first load an abstraction.
However, if I create one in a patch it creates properly, first time.
So I find myself having to open my abstractions and
Hi,
I'm living and working in Marseille, How can I join or participate ?
best,
Loïc
Le 27 avr. 2010 à 15:21, matohawk a écrit :
Hello Pd-list,
I organise a small apero = meeting in Marseille. We haven't any money for
travel because this is a small and local meeting. But if someone would
Salut!
J'aurais adoré venir, mais j'habite à Lyon et j'ai pas trop les moyens de me
déplacer non plus. Peut-être une prochaine fois?
I appologize for not writing in English...
Pierre
2010/4/27 Loic KESSOUS loic.kess...@gmail.com
Hi,
I'm living and working in Marseille, How can I join or
On Tue, Apr 27, 2010 at 3:08 AM, michael noble loop...@gmail.com wrote:
On Tue, Apr 27, 2010 at 12:57 AM, Hans-Christoph Steiner h...@at.or.atwrote:
http://puredata.info/docs/developer/GettingPdSource
.hc
thanks Hans, that's exactly the link I was after.
-m
How about a direct link
Hey there list,
I'm currently running osx and I came across a really nice logitech freedom
2.4 joystick second hand. On the logitech website there are no drivers for
osx and the hid/joystick part of my pd-extended distro doesn't seem to be
working and before I go switching operating systems
Hello,
I've been trying to follow the examples given in the Floss manual for
generating waveforms using an array. Unfortunately I'm having problems as
when I generate a sinewave in this way I seem to be getting an unwanted
clipping noise. The standard osc~ object sounds a lot smoother in
Hello everyone,
I would like to compare all the values in a list with a value of input and
then decide which is the closest value and replace that value closer to the
amount of input.
For example, I have a list 2, 10, 35 and have an input value of 12 I
would like the list as output 2, 12, 35.
I'm looking for guidance on compiling some non-audio externals of mine
as mac os fat binaries. The howto I found on line (for using xcode)
did not work for me; and something's going wrong with the makefile
I've used in the past. Thanks for any and all help.
Cheers,
Andrew
Use the new library template, and it'll build 3x universal for you
(i386 ppc x86_64).
http://puredata.info/docs/developer/MakefileTemplate
.hc
On Apr 27, 2010, at 5:33 PM, Andrew May wrote:
I'm looking for guidance on compiling some non-audio externals of
mine as mac os fat binaries.
On Apr 27, 2010, at 1:42 PM, András Murányi wrote:
On Tue, Apr 27, 2010 at 3:08 AM, michael noble loop...@gmail.com
wrote:
On Tue, Apr 27, 2010 at 12:57 AM, Hans-Christoph Steiner h...@at.or.at
wrote:
http://puredata.info/docs/developer/GettingPdSource
.hc
thanks Hans, that's
Hi Alex,
I just checked this very quickly and I can't reproduce any visible or
audible clipping or distortion of any kind. Can you see clipping in
the table? Could you post a screenshot of it (off-list) maybe?
D.
On 4/27/10 4:06 PM, Alex Lucas wrote:
Hello,
I've been trying to follow
If its a standard USB HID joystick, it should just work with the
[hid] object.
.hc
On Apr 27, 2010, at 3:28 PM, patrick mcnameeking wrote:
Hey there list,
I'm currently running osx and I came across a really nice logitech
freedom 2.4 joystick second hand. On the logitech website there
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Hey all
I've recently tried to pass a gem chain through a [pipe] object (aiming to
avoid multiple pipes going to translate and colour objects. However it seems
the pipe object won't accept gemlists. Any ideas if there's an object that will
do this?
Thanks
Andrew
On Tue, 27 Apr 2010, Andrew Faraday wrote:
I've recently tried to pass a gem chain through a [pipe] object (aiming
to avoid multiple pipes going to translate and colour objects. However
it seems the pipe object won't accept gemlists. Any ideas if there's an
object that will do this?
Gem
there is a more elegant
solution. Does anyone have an idea?
tnx ;)
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Hello
i don't know if it is much prettier than yours. But it seems to work.
However, writing it dirrectly in C would be better/easier, i think.
left inlet takes a list and right inlet takes the value to compare (which
can also be given as an argument).
If you send a list containing symbols
hi,
http://www.flickr.com/photos/honki/4556521354/
i have modify it.
how about it?
if have any suggests, can tell me, i will finish it.
thx.
2010/4/27 Mathieu Bouchard ma...@artengine.ca
On Tue, 27 Apr 2010, red honki wrote:
hi,i redraw pd logo for svg. if u are intresting, u can download
there is a more elegant
solution. Does anyone have an idea?
tnx ;)
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;)
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Ha. Probably should've looked at the others first, way better than mine.
On Tue, Apr 27, 2010 at 7:48 PM, Ben Baker-Smith bbakersm...@gmail.com wrote:
This was a fun little problem. I haven't looked at the other
responses, but I whipped this up. Unlike some of the others, this
requires
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On Wed, 28 Apr 2010, red honki wrote:
hi,http://www.flickr.com/photos/honki/4556521354/
i have modify it.
how about it?
I don't think you understand what I mean.
I mean that the gradient looks like it is a lighting effect, but it looks
like it is contradicting the logic of the shadow.
I
Try [tof/folderpanel] or
[import tof]
[folderpanel]
.hc
On Apr 26, 2010, at 7:06 PM, Ben Baker-Smith wrote:
Patrick,
[folderpanel] is an object from the TOF library, which is included
with pd-extended but which I always have to add manually in the paths
menu (don't know why this is, my
On Apr 26, 2010, at 12:59 PM, Claude Heiland-Allen wrote:
Mathieu Bouchard wrote:
On Mon, 26 Apr 2010, Claude Heiland-Allen wrote:
One way of fixing this once and for all would be to have a
separate [objectmaker] for each canvas (including abstractions,
but not subpatches, ie, those
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