Hey
I've been trying to get a low latency with pd 04.25 in puredyne 9.10
with an NVidia HDA audio card. The audio card is listed as Nvidia
Corporation MCP61 High Definition Audio (rev 2) using lspci | grep
Audio.
With Jack there is bad glitching.
With Alsa I can run a patch wihtout glitching at
Charles,
Do you mean from a terminal startup pd and jack with sudo or to
actually log on to the system as root from startup? I don't know how
to do that besides running the recovery startup. Linux has changed in
the last 15 years. I did try changing the runlevel of the timers and
sound card IRQ as
Have a look at this
http://www.linuxmusicians.com/viewtopic.php?f=4t=2323p=13927
Installing the current binary drivers from NVIDIA's site improved GEM
performance for me. GEM is extremely fast after installing the latest
drivers from NVIDIA.
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Try using another driver. It seems in some cases the directX driver
gives better results than Asio. Just try every driver in turn. That's
what I did on a old Pentium4 running XP with a low-end terratec sound
card: Asio gives 40ms, directX gives 12ms. Go figure...
good luck !
--
Charlot
On 3/25/11, Bernardo Barros bernardobarr...@gmail.com wrote:
2011/3/25 Billy Stiltner billy.stilt...@gmail.com:
2.6.31-9-rt is the kernel i'm using.
Damn! This is really really really old kernel!! Try a recent one!
I'm using 2.6.38.1.The last rt patch is 2.6.33-rt30 I guess.
People reported
== Edit the /etc/security/limits.conf to allow you (user) to have rt
priviledges
@audio softcpu unlimited
@audio - rtprio100
@audio - memlock unlimited
And add yourself to the audio group.
Forgot to say: NEVER start
Thanks Bernardo
Charles
Possibly so.
I wonder if I install the SB live if it will be autodetected. and the
drivers are allready a part of the kernel or will I have to patch the
kernel or something then reinstall all the audio software. At least I
would determine if it is the soundcard or sound
with a buffer offset of 4ms.
On 3/25/11, Billy Stiltner billy.stilt...@gmail.com wrote:
Thanks Bernardo
Charles
Possibly so.
I wonder if I install the SB live if it will be autodetected. and the
drivers are allready a part of the kernel or will I have to patch the
kernel or something
messing with the guis in pure data like there is
in 9.10 so I'm guessing it's either a window drawing routine or
something to do with alsa or the audio codecs that got upgraded. Now
maybe I can figure out how to tinker with the alsa drivers to lower
the latency.
On 3/25/11, Billy Stiltner
On 3/26/11, ailo ailo...@gmail.com wrote:
Sounds like you have an interesting problem with your nvidia sound device.
Is the audio device a part of a graphic card by any chance?
Sounds like the graphics is interferring with the audio device, though
on puredyne the rtirq-init script together
I found this to test if it is indeed a tcl/tk problem
l2ork
http://l2ork.music.vt.edu/main/?page_id=56
I was looking into doing the same thing myself and found juce
http://www.rawmaterialsoftware.com/juce.php
I don't see what the problem with c++ is.
I actually tried a smaller patch on both ubuntu studio 10.10 as well
as puredyne 9.10.
On both systems the audio was flawless using a 6ms buffer in pd.
So there is nothing wrong with my audio setup.
But still the larger patch that runs fine on windows with 50ms buffer
will not run without
pd-l2ork didn't help anything. Well maybe a little with Alsa but
couldn't get jack to run with it at all.
On 3/27/11, Billy Stiltner billy.stilt...@gmail.com wrote:
I actually tried a smaller patch on both ubuntu studio 10.10 as well
as puredyne 9.10.
On both systems the audio was flawless
Hey
Is there a way for pd to expose it's tables to another application and
have both applications able to modify the table. For instance I would
like to make a graphical interface to a patch using juce.
I would like to be able to draw something in a graph in juce and have
the table in pd
On 3/28/11, yvan volochine yvan...@gmail.com wrote:
On 03/28/2011 01:22 AM, Billy Stiltner wrote:
I actually tried a smaller patch on both ubuntu studio 10.10 as well
as puredyne 9.10.
On both systems the audio was flawless using a 6ms buffer in pd.
So there is nothing wrong with my audio
Hans, thanks for the reply.
I'm having second thoughts about using Juce.. 6Mb for a simple hello world app?
I have some old handwritten code I just never decided on a graphics
library to use it with except for my own bios routines. opengl seems
to be the most common thing between mac, linux and
give me a hook and I will sharpen it.
it would be nice to be able to say hey pd give me a pointer to your
table named array1.
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On 3/30/11, joel silvestre j.silves...@wanadoo.fr wrote:
Just in case, do you run pd with the rt flag?
Joël
Sometimes
Thanks for thinking of that.
I'm thinking it is a hardware problem or some kind of kernel configuration.
I sent my patch to someone and it ran with smooth audio and a very
Something prevented me from using glut
in the past I do not remember what it was.
GLUT absolutely wants to run an infinite loop, otherwise it will not give
you any events. Therefore you can't run it in the same thread as pd's
event loop.
That must have been what kept me from using it as
On 3/30/11, Mathieu Bouchard ma...@artengine.ca wrote:
I have no use for that. The code I write nowadays does not work on
anything else than the GNU compilers. I also had good knowledge of 16-bit
DOS stuff back then, but chose to try to forget it.
The only thing I want to do relative to MS
On 3/31/11, Mathieu Bouchard ma...@artengine.ca wrote:
On Thu, 31 Mar 2011, IOhannes m zmölnig wrote:
On 03/31/2011 02:00 AM, Billy Stiltner wrote:
GLUT absolutely wants to run an infinite loop, otherwise it will not
give
you any events. Therefore you can't run it in the same thread as pd's
management settings. Thanks everyone for your help
it is very much appreciated.
On 3/30/11, Billy Stiltner billy.stilt...@gmail.com wrote:
On 3/30/11, joel silvestre j.silves...@wanadoo.fr wrote:
Just in case, do you run pd with the rt flag?
Joël
Sometimes
Thanks for thinking of that.
I'm
Thanks. I'll have to check it out later I'm on dialup at the moment.
That Xtranormal thing would be a cool thing to implement with GEM and PD.
On 4/1/11, András Murányi muran...@gmail.com wrote:
If you have any pixel structures that don't fit in GEM, there is GridFlow.
Supports up to 15
it to be. kind of slow.
On 4/3/11, Hans-Christoph Steiner h...@at.or.at wrote:
Please report crashes! We want to find those and fix them. You can
get the bug report form from the Help - report bug menu.
.hc
On Apr 3, 2011, at 4:28 PM, Billy Stiltner wrote:
When I tried the prerelease it seemed
Have you guys seen the opengl implementation in javascript for webbrowsers?
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On 4/4/11, Pedro Lopes pedro.lo...@ist.utl.pt wrote:
Are you sure you are not trying to refer to WebGL?
as in: http://www.chromeexperiments.com/webgl
Yes that is what I meant.
It's kind of slow with FireFox and dialup with the mandelbox.
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Yeah it's pretty cool.
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Hey
I didn't know you could GOP data structures.
This opens up a new world.
Where is an up to date tutorial on using data structures?
I'm about to install PD 0.43. I have a test4 version installed as well
as pdx 0.42.5 and vanilla 0.42.5.
I have a couple of libraries loaded with vanilla - GEM
Hey
I figured I would share this before it get s anymore complicated. It
is not a complete drum machine sequencer yet only the pattern editing
is done. I figured it would be good to share it as is so you can add
your own drums, triggering, and preset saving.
So far it has a 16 pattern memory with
João and Jonathon,
Thanks for the information.
If you set the canvas size to 1,1 the subpatch shows up about the same
size as the default array canvas size. I done some experimenting with
setting gop with pd-pdsubpatch and not donecanvasdialog but the other
message with fewer arguments. Couldn't
From a users standpoint here's my 2 cents.
I have 2 tunes that use Reason's FFT vocoder. In FFT mode it has 32
frequency bands.
The carrier input on these tunes are water recordings at 96k and the
modulator is drum beats of which samples were recorded at 44.1k.
I usually work in 48khz. So being
I just looked and with 512 sample buffer Reason defaults to 15ms
latency output at 44.1k and 48k. at 96k it is 9ms output latency.
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João,,
The other message that does gop is coords.
I do not know the complete message but this works
[toggle]
|
[coords 600 600 700 700 1 1 $1(
|
[s pd-pd-arrayz]
[pd pd-arrayz]
clicking toggle displays or hides [pd pd-arrayz]
your canvas and hradio on dsp is genious.
I could not find bezier
: [PD] Data Structures GOP and installing latest PD
To: Billy Stiltner billy.stilt...@gmail.com
Cc: pd-list pd-list@iem.at, Jonathan Wilkes jancs...@yahoo.com
Date: Tuesday, April 5, 2011, 6:22 PM
The other message that does gop
is coords.
I do not know the complete message but this works
I just tried pd 0.43 vanilla and ASIO does not initialize. It tries to
I can see because I have a stuck creative labs driver that pops up a
dialog when anything tries to initialize ASIO. There is something in
the docs about starting with an ASIO flag haven't read it yet but will
try that in a
The ASIO is working now not before I submitted a bug though.
I added pd/lib and pd/bin to the path
and loadlib and Gem to the libraries loaded as mentioned above.
At one point I wasn't getting this message about could not find MSVCRT71.dll.
I am getting the message still and gem is not loading.
Aren't you afraid your going to get pd stuck in an ininite loop and
open up another dimension. haha!
On 4/5/11, Mathieu Bouchard ma...@artengine.ca wrote:
http://gridflow.ca/gallery/patch_dans_patch_31.png
http://gridflow.ca/gallery/patch_dans_patch_32.png
if only the microprocessors and memory could scale time and space like that.
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the calculation as well, so that you could deliberately stagger the
blocks and more evenly distribute the calculation in cpu-intensive
situations. I'm imagining something like two 4096 blocks running say,
64 samples apart so that one is does its calculation while the other
is still collecting
It is amazing.
Any chance you could explain how it was done? When it boils down to it
all the digital music can be reduced to math and logic but just doing
that math and logic with audio signals in pd is something amazing.
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Hey
When I only try to load libdir I get
I do get an error at start up saying libdir: can't load library.
When I try to load Gem I get a dialog about missing msvcr71.dll
then
libdir: can't load library
C:\\audio\\pd-0.43-0\\pd\\extra\\Gem\\Gem.dll: couldn't load
Gem: can't load library
The
You will have to import the registry key into your registry and adjust
the library paths to match your installation. This can be done instead
from pd. I have some paths in there that are probably not needed. but
anyways this fixed a non working ASIO4ALL problem.
it may not work with your ASIO4ALL
in gridflow for example, or unless the
external is in extra folder.
- Billy Stiltner billy.stilt...@gmail.com a écrit :
Hey
When I only try to load libdir I get
I do get an error at start up saying libdir: can't load library.
When I try to load Gem I get a dialog about missing msvcr71.dll
Hey
I would like to know what is the best program to recombine gem video
and pd audio in sync without dithering or stretching the audio as well
as keeping the video frames as is.
I had been using an old sonic foundry acid but it will not let me sync
the audio to video without stretching or
On 4/7/11, Chun Lee c...@goto10.org wrote:
Hi there:
Billy Stiltner said :
It is amazing.
Thanks!
Any chance you could explain how it was done? When it boils down to it
all the digital music can be reduced to math and logic but just doing
that math and logic with audio signals in pd
On 4/7/11, patko colet.patr...@free.fr wrote:
- Billy Stiltner billy.stilt...@gmail.com a écrit :
Thanks or the info.
Yeah I couldn't find msvcr71.dll anywhere till I looked in max/msp. I
also could not figure out why that pd 0.42.5 gem worked without it
before I installed pd 0.43
In response to my comment about acoustic mirror sounding muddy.
I think that most of the directx effects sounded muddy at that time.
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On 4/10/11, Hans-Christoph Steiner h...@at.or.at wrote:
On Apr 9, 2011, at 12:49 AM, Patrice Colet wrote:
- Billy Stiltner billy.stilt...@gmail.com a écrit :
On 4/7/11, patko colet.patr...@free.fr wrote:
you know when you add an external path it will be available from all
pd
Hey here are some of my patches.
old mandelbrot
http://sites.google.com/site/billystiltner/Astronauts/mandel3.pd
this is an updated mandel abstraction. It could be used to plugin to
the above patch.
http://www.geocities.ws/billy_stiltner/music/pd/manit.pd is an
abstraction that accepts as
midi song position pointer works in 0.43-0. I couldn't get it to work
in earlier versions.
thanks
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On Sun, May 8, 2011 at 7:51 PM, Chris McCormick ch...@mccormick.cx wrote:
On Sat, May 07, 2011 at 02:31:57PM -0800, Josh Moore wrote:
I just got out of a long and heated argument with someone who claimed
he was an EE and told me that digital synthesizers use CVs. I tried to
explain to him
On Mon, May 9, 2011 at 5:06 PM, Andy Farnell padawa...@obiwannabe.co.ukwrote:
On Mon, 9 May 2011 07:08:18 -0400
Billy Stiltner billy.stilt...@gmail.com wrote:
Now imagine a whammy bar fixed with the smoothest
bearings and axle known. Now imagine the atomic structure of the axle
things get chunky when your byte gets bigger
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http://youtu.be/V47C7AlTEUw
Enjoy, feedback welcome.
Billy Joe
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hey
i have this laptop without a screen and i didnt backup my work before i
allowed the configure nvidia hardware acceleration app to write to
etc/x11/xorg.conf so now i cant boot bcaus it tries to boot in a video
mode uncompatible with my external monitor and i cant fn f4 bcause the
keyboard
i just done a sudo rm xorg.conf from boot cd and hopefully it will boot now
On Sun, Jan 22, 2012 at 12:43 AM, Billy Stiltner
billy.stilt...@gmail.comwrote:
hey
i have this laptop without a screen and i didnt backup my work before i
allowed the configure nvidia hardware acceleration app
Here's a youtube video of some of my fractal music
http://www.youtube.com/watch?v=V47C7AlTEUwlist=UUQnqitvai5V4tuxFOGw446windex=14feature=plcp.
to hear more click on my name and check out the burningship vids. all were
done withpd and zynaddsubfx.
I uploaded my fractal music maker patch if u
Thanks for the compliments. I posted a link to the patch with the worst
instructions ever wrote.
Billy
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When I tried JUCE on windows it was slow. pretty but slow. Same with
pdlork on linux. I tried the latest autobuild of extended as well as the
0.43 vanilla from sourceforge. both installed fine withh Ubuntu software
center. they both kept freezing though sometimes it was a toggle tat would
freeze
./pd-extended
.hc
On Feb 12, 2012, at 4:03 AM, Billy Stiltner wrote:
When I tried JUCE on windows it was slow. pretty but slow. Same with
pdlork on linux. I tried the latest autobuild of extended as well as the
0.43 vanilla from sourceforge. both installed fine withh Ubuntu software
...@yahoo.com wrote:
From: Billy Stiltner billy.stilt...@gmail.com
To: Mathieu Bouchard ma...@artengine.ca
Cc: Jonathan Wilkes jancs...@yahoo.com; pd-list@iem.at List
pd-list@iem.at
Sent: Sunday, February 12, 2012 4:03 AM
Subject: Re: [PD] GUI and DSP
at 6:09 PM, Mathieu Bouchard ma...@artengine.cawrote:
Le 2012-02-12 à 03:32:00, Billy Stiltner a écrit :
Thanks for the compliments. I posted a link to the patch with the worst
instructions ever wrote.
Where have you writed
Do you mean with juce and pd2lork? or just pd2lork? I will try the latest
pd2lork the next time I fire up my other machine. I have a really nice
model for interactive dynamic objects if you guys are interested. I'm not
sure if all the widowing stuff was implemented nor if the version I
uploaded
Thanks, that is an awesome suggestion.All the videoson my youtube channell
that have a burningship fractal for the video were done with this patch and
ZynAddSubFx. plus there are lots more without the burningship fractal that
were also done with the patch. There are some things included with
Hans, it could have very well been some lingering installation that didn't
get removed before installing. by the way wish was bouncing around I think
it might have had something to do with that. I'll try and install again
later and see if I can repeat anything, till then I'll just get the dev
hey
with a soundblaster a 486 dx66 was capable of realtime audio if all you
are running is your audio application. the problem was multitrack storage
space. you should be able to get a 486 on a pinhead these days but there
are some tiny cheap systems that should be easy to make a pd stompbox.
Well the fixed point shifting might cause some dropouts :)
On Fri, Mar 2, 2012 at 6:30 PM, Mathieu Bouchard ma...@artengine.ca wrote:
Le 2012-03-02 à 17:37:00, Billy Stiltner a écrit :
you should be able to get a 486 on a pinhead these days
How many 486 can dance on the head of a pin
sounds like lemmings
On Fri, Mar 2, 2012 at 9:35 PM, Jonathan Wilkes jancs...@yahoo.com wrote:
- Original Message -
From: Mathieu Bouchard ma...@artengine.ca
To: Billy Stiltner billy.stilt...@gmail.com
Cc: pd_list Listserve pd-list@iem.at
Sent: Friday, March 2, 2012 6:30 PM
I think we should rewrite it i Assembly Language
OOP makes much sense in Assembly.
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http://rowebots.com/products. If you can get that OS to multiprocess then I
reckon microchip would be one option I think better than Parralax. I havent
kept up with the scene but around 7 years ago this
http://geocities.ws/billy_stiltner/worldrecordplane/worldrecordplane.htmllittle
chip only had
You guys made me remember why I don't like compiler options. Thanks! haha.
asm to me is like programming in c++. but inline assembly in either c or
c++ is not. What we need is flat address space without the overhead of GDS
segment sorcery. It's pretty bad to be able to delete a list of a list of
Here's how I've managed to send and receive from a parent(multi instance)
abstraction to multiple instances of nested sub abstractions.
within main abstraction [mainAb]
some data named $0varsend it like this [s $0var]
initialize sub abstractions
pass names X_1 and X_2 in so you can send
I don't know if making it easier to do would be good for learning but it
sure would be easier for doing. haha!
I try not to think about how that works. once I figured it out I wrote down
what I learned and use it as a reference or I'll just go look in a patch
that I have used in and duplicate.
http://en.wikipedia.org/wiki/Global_Descriptor_Table
I see all this 32 bit code needs to be ported to 64 bit.
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what is the best way to run scl2pd.py from within pd? i forgot where shell
is located. i want an open file dialog then pass the file name to
scl2pd.py. i probably ought to just rewrite in a languagei understand
like java and have the ratios sent to a table through udp that way I can
have a
I got stuck redoing an lfo for polysynth where each voice has it's own lfo
osces but the tables sit in a parent patch. Its easy to name the lfo tables
$0lfo1 ,$0lfo2 . It is not so simple when putting the table in an
abstraction that can be reused. I guess just name the table $2$1 and pass
in the
I hadn't ever seen that before. not sure what it does Ill have to try it
out.The table does have to be unique to the main patch but used from
several sub patches. Thanks for making me think about how to keep the main
patch abstractable. I guess that calls for tacking on the lfo canvases $0
No errors with sending the command to shell.
I did get some errors though with a few runs of it in a terminal here is an
example.
ValueError: could not convert string to float:
bj@bj-HP-Pavilion-dv5-
Notebook-PC:~/Desktop/tunetof$ python scl2pd.py stiltnerphihr16.scl
Traceback (most recent call
Actually the error I was getting in scl2pd.py was caused by a newline after
the last entry in the scl file. I just checked my corrections to tuntof.pd
and it works correctly with non octave repeating scales. Word on the
Xenharmonic scene says octave is called equivalence interval.
I changed
pow( 2, (midinnote/notesperequivalenceinterval) )
to
pow( equivalenceinterval, (midinnote/notesperequivalenceinterval) )
looks like it was changed in the newer version
its pretty cool to be able to change the base frequency on the fly.
I have some audiorate interpolated lookups into
make a javascript /html5 canvas that sends out through javaudp messages
about the data being edited. or better yet skip the htmlhavascript and just
do it with java.
On Mon, Mar 12, 2012 at 9:19 AM, Roman Haefeli reduz...@gmail.com wrote:
On Thu, 2012-03-08 at 09:38 -0800, Jonathan Wilkes wrote:
Sounds like a winner to me. At one point I had things working with no audio
dropouts but then all of a sudden on some patches particularly ones that
have
a) unresolved sends/receives
b) mouse input from gem or via canvas dragging in editable window
I get clicks in the audio just by moving the
forgot to mention that minimiiziing pd and controling from
html5canvas/javascript/javaudp
does not cause dropouts. also if only using pd to send something else
makiing the sound there are no dropouts. iits probably just something i'm
overlooking.
On Thu, Mar 15, 2012 at 8:34 PM, Billy
haha!
Using ReBirth is like trying to play an 808 with a long stick.-David
Zicarelli
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GPIO sounds like a microcip PIC io port.
On Fri, Mar 23, 2012 at 5:29 PM, dreamer drea...@puikheid.nl wrote:
On the RaspberryPi website the question about the absence of audio-input
was answered recently:
There are no inbuilt Audio ADC’s so there would be a cost adder – everyone
was sat on
oops, thanks for the correction Roman.
Tyler it might be that UbuntuOne has a streaming limit for non streaming
accounts or something else. have you tried viewing source and pasting the
urls into vlc?
On Tue, Mar 27, 2012 at 12:47 PM, Tyler Leavitt thecryofl...@gmail.comwrote:
I'm having
turing tape machine, haha
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13ed3 fm, some other m, filtering, sample and hold finally snapping at
the tuning, mandelbrot and burning ship melody , beat and modulation
sequencing
http://snd.sc/Ijwtpx
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All done with pd. The drums are loops appropriately hoedowned.
http://soundcloud.com/hoedowninaround
Enjoy
I have all kinds of issues with pure data at this point but have
somehow managed to overlook them.
One of the craziest things is the table with name $2$1 haha!
I just want to sync pd and anything else with midi or jack, it seems I
cant get anything to hear my strt stop or continue with midi from pd
on linux. maybe I would have better luck with jack? sureley i'm not
expected to set the bpm in the recieving program and send it a start
with osc and expect
http://www.tomshardware.com/news/Cotton-Candy-Rikomagic-MK802-Ubuntu-Android-ARM,15699.html
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On Mon, May 7, 2012 at 12:27 AM, i go bananas hard@gmail.com wrote:
really interesting as always Billy. I'm hearing a bit of stuff like yours
lately, made by various people. Evolving freeform jams which step well
outside the 4/4 looped techno paradigm, but which still keep a solid
, 2012 at 7:30 PM, Billy Stiltner billy.stilt...@gmail.com wrote:
turing tape machine, haha
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hey, what's wrong with the knob in flatspace?
error ! spelling on the first line.
On Thu, Jun 14, 2012 at 11:09 PM, Billy Stiltner
billy.stilt...@gmail.com wrote:
hey, hat's wrong with the knob in flatspace?
the menus are kind of plain and the knob is kinda chunky looking when
small but I
nice on the 04.4, a way to modulate the phase sync sounds good. It
sounds pretty good at block size 64 anyways but I guess it would be
better faster. I'll give you my ltoa if you will make something so
that I can change 1/4 loaded from a textfile into 0.25.
haha
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not shareable yet still workin out a few bugs left in from development
and got 6 parameters to add to preset for the karplus strong string
sim i added in at the last minute but i think it fits what i had in
mind, it's been a long road and probably spurs from ideas i had as a
teenager some 25 odd
thanks , the karplus was a last minue addition. I started with
lubertdas string patch a couple years ago, added all kinds of stuff
that complicated it to make a 12 string xenharmonic. took it out last
year, removed all the complicated stuff and put it back in the other
night.
the drums are from
wrote:
Awesome, glad to see that one of my old patches was incorporated into
something so original. Sometimes I think the best thing about programming in
Pd is getting to be part of a greater ecosystem of creativity.
On Wed, Sep 5, 2012 at 7:10 AM, Billy Stiltner billy.stilt...@gmail.com
I used tables for storing presets on the drum machine
http://www.geocities.ws/billy_stiltner/music/pd/
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