due to use of a custom (possibly buggy) build of a
kernel, I was wondering if anyone had an alternative explanation for this
kind of behavior.
Many thanks!
Best wishes,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology, CCTAD, and CHCI (by courtesy)
Virginia Tech
Dept. of Music - 0240
in this matter before I
resort to switching to a different distro/version.
Many thanks!
Best wishes,
Ico
On 12/27/06, Ivica Ico Bukvic [EMAIL PROTECTED] wrote:
Aaaargh, accidentally pressed send button...
The only thing left to report is that /dev tree has
dv1394/0
video/0
video - video/0 symlink
raw1394
Hi all,
Here I am 6 months later trying to upgrade my laptop and a new issue has
cropped up with my video capture in Gem.
System: Ubuntu 6.10 (edgy) i386 using udev
Graphics: ATI 9600 running fglrx
Kernel: 2.6.18-rt7
Video capture: el-cheapo camcorder run through ADVC-100 firewire device
When
Thanks for the advice but I am hoping to avoid webcam due to inherent
quality/fps decrease. Also, what makes me wonder is because Kino works fine
but Gem doesn't and given that Edgy is more-or-less supposed to draw from
the bleeding edge lib versions that this kind of a problem will eventually
Despite those thoughts I still haven't had a look at unicap yet, still too
many other things TODO first.
Well, I just wasted another 2 hours trying to get my 5+ (!) year old webcam
working which is still unsupported in Linux (intel pocket pc cam cs780, even
though CS630 and CS430 are
to pix_video like on a mac.
Only on my Edgy machine the repertoire is /dev/ieee1394-0
could one do as such perhaps?
1. ln -s /dev/ieee1394 /dev/ieee1394-0
2. permissions
Anyway, just my 2 cents for now.
Sylvain
*Ivica Ico Bukvic [EMAIL PROTECTED]* wrote:
Despite those thoughts I still
FWIW, here are some pointers that may help. I just investigated kino package
which apparently works and the same site hosts a very simple dvgrab shell
app which captures dv stream into an avi file. At a first glance it appears
simple enough to be adapted for Gem use, but I may be totally wrong
Well, here are my latest findings. I just spent 2 days trying to hack the
dvgrab app (available from Kino, talks to devices via userland) and somehow
merge it with Gem. I am pleased to report that the hackathon was successful
but the results were surprisingly the same as before (talk about the
' to pix_texture?
On 12/30/06, Ivica Ico Bukvic [EMAIL PROTECTED] wrote:
Well, here are my latest findings. I just spent 2 days trying to hack
the
dvgrab app (available from Kino, talks to devices via userland) and
somehow
merge it with Gem. I am pleased to report that the hackathon was
successful
On 12/31/06, chris clepper [EMAIL PROTECTED] wrote:
On 12/31/06, Ivica Ico Bukvic [EMAIL PROTECTED] wrote:
I am still a bit confused why this is necessary (mode deals with
rectangle texturing but since I was using the same version of pd/gem
before and it worked without it, this is still IMHO
Hi all,
Does anyone know of a simple external port example from Max/MSP into
flext/Pd? It seems that this is not a very common route so I am looking for
some preferably simple external for my student to be able to compare code in
order to learn more about the process and ultimately figure out
PROTECTED]
Sent: Monday, February 19, 2007 6:01 PM
To: Ivica Ico Bukvic
Cc: pd-list@iem.at; [EMAIL PROTECTED]
Subject: Re: [PD] looking for an example port of a max/msp external to
flext
I think (and others may correct me) that flext is more for creating
externals that work for either Pd
is in this case is just about anything above 72.
Any ideas how to circumvent this problem? Is this due to antialiasing
inefficiency in tcl/tk or some other reason? If I can be pointed in
the right
direction, I'll gladly provide patches...
Best wishes,
Ivica Ico Bukvic, D.M.A
of flext-based externals corresponding to some of the pd
externals
supplied with the HOWTO for pd (http://iem.at/pd/externals-HOWTO/).
Best,
Stefano
On Mon, February 19, 2007 22:44, Ivica Ico Bukvic said:
Hi all,
Does anyone know of a simple external port example from Max/MSP
You're right, it definitely shouldn't be that bad. Have you tried
this same test on different platforms, or with different versions of
Tcl/Tk? (I am guessing you are on Windows, which I don't use). I
Nope. I am on a Linux box (not literally at this very moment, but I use PD
exclusively on
Hi all,
Given the recent discussion, here's some ahead notice (FWIW). I am currently
working with my GTA on completing the port of the munger~ object which is a
part of the Percolate lib but is also broken in the old Pd port. The port is
flext-based which will allow the original author to
, 2007 5:51 PM
To: Ivica Ico Bukvic; PD-list@iem.at; [EMAIL PROTECTED]
Subject: Re: [PD] Percolate
This is encouraging, as munger~ is really the object I want to use the
most. My opinion is keep going even if we don't figure out the
licensing right away. I'm just starting to realize what
I didn't check, but isn't munger~ licensed with the no commercial,
educational only clause? If yes, then you might run into legal
trouble because flext is GPL and the two licenses would be way
incompatible.
Hi Frank,
Well I am educational only currently so no problem there. Apart from that
I
I know Dan very well, he's a really cool guy. Luke less so, however. FWIW,
I just realized how awkward this sounded. Sorry all, especially my sincere
apologies to Luke if he is reading this. obligatory excuseMy proofreading
has gone down the drain since I began averaging 30+ e-mails a
Oh, please try! Having percolate's non-STK objects available would be
so lovely. I'm sure it's not in their intention to keep percolate from
being used in open source projects just because of a hairy license
issue, but they are the only ones who could do something about it.
BTW, the latest
That's not the problem. The problem is, that the current Percolate
license is not a free software license. Non-free licenses are
incompatible with the GPL, which flext uses. By distributing a version
of Percolate externals using their current license built with
GPL-flext you would be
://www.lukedubois.com/
Flext port and additions by:
Ivica Ico Bukvic http://ico.bukvic.net
Ji-Sun Kim [EMAIL PROTECTED]
http://www.music.vt.edu
http://www.cctad.vt.edu
Released under GPL license
(whichever is the latest version--as of this release, version 2)
For more info on the GPL license please
OK after running the build script for flext for the first time I get a
config-mac-pd-gcc.txt file, but I do not see this other config.txt
file to edit...?
Using flext 0.5.1 on iMac G5 10.4.8
Re-run the same build.sh script again to create it (you'll have to run
build.sh several times). If
just to understand: the win munger1~ PD binary is not
included, right? (I only see a .mxe...)
Do you have plans to include it in the future
(I do not have flext on win at the moment) ?
Thanks for sharing this work.
regards,
You can build it yourself. It shouldn't be too hard.
Just to let you know a couple of things:
I'm excited to use this object but compiling flext against STK is
proving to be quite irritating. After the modifications you suggest
to flstk.h, I am getting the following error:
/usr/bin/libtool: can't locate file for: -lstk
/usr/bin/libtool:
http://ico.bukvic.net/Max/munger1~_1.0.1.tar.gz
(includes changelog and install how-to documentation fixes)
Best wishes,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology, CCTAD, and CHCI
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-1137
(540) 231-5034 (fax)
[EMAIL
I had a veeery big breath before start compiling
flext/stk munger1~ :-). Unfortunately I had the
same results as Kevin on Win32 (cygwin):
...
[lots of compilation stuff here]
...
/usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../../i686-pc-cygwin/bin/ld:
cannot find -lstk
collect2: ld
You know, at least on OS X, stk doesn't have a way to install itself
so I had to guess which files were generated/needed (install.sh is
blank). I ended up copying the .a files (these were generated when I
followed the instructions to build a library of objects by running
make from stk's
Nope - still same error. Thanks for the try though! I think Thomas
should be pondering this one soon.
All right, you'll then have to be patient until I get back home tonight to
see exactly what I did to make this bugger compile on my MBP.
Best wishes,
Ico
Nope - still same error. Thanks for the try though! I think Thomas
should be pondering this one soon.
Kevin
Just checked it on my OSX machine and what I've done is as follows:
1) installed stk (regularly)
2) installed flext with STK enabled in the config.txt file inside the flext
folder,
Hi all,
I've been trying to shave off precious cycles off the FW camera input
capture. The problem is that vanilla capture of a FW camera feed (NTSC)
already introduces 50+% of CPU overhead on an AMD64 3000+. I have
experimented with lowered gem frame value, but anything below 20 seems to
that this is the Swiss-Army-knife of granular synthesis ;-)
Ico
-Original Message-
From: Kevin McCoy [mailto:[EMAIL PROTECTED]
Sent: Saturday, March 24, 2007 11:55 AM
To: PD-list@iem.at; Ivica Ico Bukvic; Thomas Grill
Subject: munger1~ binary for ppc
Hello all,
I finally got compilation
I'll look into this asap.
Thanks for the update!
Ico
-Original Message-
From: Kevin McCoy [mailto:[EMAIL PROTECTED]
Sent: Saturday, March 24, 2007 3:33 PM
To: Ivica Ico Bukvic; PD-list@iem.at
Subject: Re: munger1~ binary for ppc
Ico,
This one won't build for me... I get
The only link I can find to download the source ( http://www.akustische-
kunst.de/puredata/percolate.html ) is down right now. Anyone know why, or
if I can get the source elsewhere?
Source for PeRColate or munger? Munger link is provided below. I downloaded
the source of the old port from
Almost there. Fixed a ton of bugs this weekend plus made maxvoices modular.
Please stand by for updated documentation file.
Best wishes,
Ico
-Original Message-
From: Kevin McCoy [mailto:[EMAIL PROTECTED]
Sent: Monday, April 02, 2007 11:18 AM
To: Ivica Ico Bukvic; PD-list@iem.at
for Linux if I want a balance between fps, resolution, and stability. I also
read about IP cameras but am not sure if these can be interfaces with gem.
Any help is most appreciated!
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology, CCTAD, CHCI
Virginia Tech
Dept. of Music - 0240
Blacksburg
by:
Ivica Ico Bukvic http://ico.bukvic.net
Ji-Sun Kim [EMAIL PROTECTED]
http://www.music.vt.edu
http://www.cctad.vt.edu
Released under GPL license
(whichever is the latest version--as of this release, version 2)
For more info on the GPL license please visit:
http://www.gnu.org/copyleft/gpl.html
Enjoy
)
Best wishes,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology, CCTAD, CHCI
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-1137
(540) 231-5034 (fax)
[EMAIL PROTECTED]
http://www.music.vt.edu/people/faculty/bukvic/
http://ico.bukvic.net
Build fixes for Linux
Are we done yet?
Best wishes,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology, CCTAD, CHCI
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-1137
(540) 231-5034 (fax)
[EMAIL PROTECTED]
http://www.music.vt.edu/people/faculty/bukvic/
http://ico.bukvic.net
will dig into the code once again and rebuild the darn thing
from the ground up the way it was meant to be all along. Until then, this
version should prove an adequate substitute.
Enjoy!
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology, CCTAD, CHCI
Virginia Tech
Dept. of Music - 0240
Blacksburg
Just realized that there was already a 0.76 release back in 2003... DOH!
Let's then call this one 0.76b ;-)
Ico
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UNSUBSCRIBE and account-management -
http://lists.puredata.info/listinfo/pd-list
fonts for a
while now on Linux but having cords and objects also antialiased would
really add to the overall experience).
Many thanks!
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology, CCTAD, CHCI, CS and Art (by courtesy)
Director, DISIS Interactive Sound Intermedia Studio
Virginia Tech
Dept
that the main thread
sleeps until start_capturing() is invoked which toggles the same variable
back to true (or something along those lines).
At any rate, hope this proves helpful.
Best wishes,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound and Intermedia
Hi all,
I have been encountering now regularly following warning during compile time
of various externals:
ld: warning: cannot find entry symbol xport_dynamic; defaulting to
2210 (not sure if this is always the same number)
When I manually convert -export_dynamic in makefile to
-Original Message-
From: Miller Puckette [mailto:[EMAIL PROTECTED]
Sent: Monday, December 08, 2008 8:42 PM
To: Ivica Ico Bukvic
Cc: pd-list@iem.at
Subject: Re: [PD] question regarding a compile warning
I think it works just to delete it altogether... I don't know what
Hi all,
Using pd-extended 0.40.3 (deb) on Ubuntu Intrepid and when using either
built-in plugin~ and dssi~ objects (also tried with dssi~ compiled from the
latest available source) I get the following output before Pd segfaults:
Warning: no LADSPA_PATH, assuming
Apologies all for the noise. It appears sine_faaa does not work, but also
when choosing ladspa plugins you still need to specify the actual plugin
name (e.g. /usr/lib/ladspa/gverb_1216.so:gverb). But then the question is
how do we know what is the name of each plugin?
Any ideas?
Many thanks!
Hi all,
After some digging, here's what I found out. Even though dssi~ works fine if
a plugin_lib:plugin_name is specified, anything other (including bogus
names) crashes pd-extended 0.40.3. I tried 0.95 and 0.97 dssi~ external
(latter compiled from source) and both exhibit this behavior. Closer
Many thanks all for the feedback!
BTW, it appears that sine_faaa crashes dssi consistently. Is this part of
the sine.so ladspa plugin or is it something built into the dssi~ object?
It's no biggie since oscillators are probably the very last ladspa plug-in I
would use inside pd for obvious
Basically the plugin search function LADSPAPluginSearch() will open
every file in your search path. If it is a library (of any sort) it will
look for the symbols ladspa_descriptor or dssi_descriptor inside it.
If one of these gets found, the callback function
OK, I traced it down to one plugin csladspa.so which is a csound ladspa
plugin I never used before and I assume is a wrapper for csound code that
can run in a form of a ladspa plugin or something along those lines. I
uninstalled it since I currently have no need for it but as it stands right
now,
~ granulator from
the Percolate library with additional features and enhancements.
Download from:
http://ico.bukvic.net/Max/disis_munger~_latest.zip
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
Assistant Co-Director, CCTAD
CHCI, CS, and Art
this helps!
Best wishes,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
Assistant Co-Director, CCTAD
CHCI, CS, and Art (by courtesy)
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-6139
i...@vt.edu
http://www.music.vt.edu
, and PR Contacts: i...@vt.edu
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
Assistant Co-Director, CCTAD
CHCI, CS, and Art (by courtesy)
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-6139
(540) 231-5034 (fax)
i...@vt.edu
Greetings all,
I guess the title says it all. The external can be downloaded from the usual
place: http://disis.music.vt.edu or http://ico.bukvic.net/Max/
Best wishes,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
Assistant Co
).
I guess I could try to run wiimote in an non-rt instance of Pd next to the
rt instance processing audio, but before I take that route I was wondering
if I had possibly missed something or if there is a simpler way.
Best wishes,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director
Barely used. If interested, please email me your offer. Originally this
thing cost ~$1,200 (with the PCI-to-PCMCIA cardbus for the desktop
connectivity). Been used on Linux and Windows.
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
Hi all,
This pertains to pd-extended 0.40.3. It appears that when a patch has a very
busy GUI (as is the case with wiimote help file), after a while the GUI
stops being responsive. The objects can be still moved and even atoms can be
written into, but when one presses return to update atom value
could trace
this problem.
Please advise.
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
Assistant Co-Director, CCTAD
CHCI, CS, and Art (by courtesy)
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-6139
(540) 231-5034 (fax
MIDI ports in Pd inside this
domain and what other apps can do this at this point in time?
Any insight in these questions is most appreciated!
Best wishes,
Ico
On Thu, May 28, 2009 at 8:19 AM, Ivica Ico Bukvic ico.buk...@gmail.comwrote:
Hi, all works well here (0.41.4-ex..rc3 on ubuntu
On Thu, May 28, 2009 at 9:11 PM, Ivica Ico Bukvic ico.buk...@gmail.com wrote:
So my questions are as follows:
1) Is renaming of the default jack system i/o from alsa_pcm to system
change in jackd, or is this one of the Jaunty peculiarities?
2) what is this MIDI tab vs. ALSA Midi tab
of problems
and/or ugly hacks like running 2 Pd instances concurrently?
Any thoughts/ideas/improvement suggestions are most welcome...
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
Assistant Co-Director, CCTAD
CHCI, CS, and Art (by courtesy
to fix this? Is this a compile-time problem or
incompatibility of zexy with latest versions of Pd?
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
Assistant Co-Director, CCTAD
CHCI, CS, and Art (by courtesy)
Virginia Tech
Dept. of Music
In addition, it appears there are other objects that are messed up:
0x2e (scalar multiplication)
Reports: load_object: Symbol 0x2e_setup not found
(fails to load)
0x260x260x7e (~)
This one loads but still reports: load_object: Symbol
0x260x260x7e_setup not found
The ~,
It appears when compiling zexy from pd-extended svn source (0.41.4) the
resulting zexy.pd_linux fixes problems that are apparent when zexy is
compiled into separate objects (as is the case in /usr/lib/pd/extra/zexy/
folder that is a part of the pd-extended linux package).
Ico
Yup, we are aware. Originally that stuff was handled by the hexloader
for
special characters, which had serious bugs.
I probably missed something important. What happened to the
hexloader?
Second that. I would love to hear more about the hexloader. Is this a part
of the regular
It looks so nice on the Mac...! ;o)
It's a pity it looks way less 21th Century here on Hardy...
Well, at least Carmen's peak-meters made it into a mainstream branch.
(I didn't actually check that they are the same, maybe they aren't...)
If you dislike vanilla appearance of Pd on Linux as
If you dislike vanilla appearance of Pd on Linux as much as I do, please try
the pd.tk file I sent out sometime last week on this list and report any
bugs. Hans has pointed a few that affect other platforms (this one was
designed to provide minimal changes while making GUI more 21st century and
Hi all,
I am currently working on a threaded implementation of a wiimote
external. The reason I was hoping threaded design would help is to avoid
dropped samples when issuing commands to wiimote (e.g. rumble/led status
change). So far, it seems that reading from wiimote, no matter how fast,
has
threads using non-blocking calls. If it already buffers the data,
then you don't need your own thread, just get the data from cwiid's
buffer in a non-blocking way.
This is how the Linux input API works, IIRC.
.hc
On Oct 17, 2009, at 10:33 PM, Ivica Ico Bukvic wrote:
Hi all,
I am
!
Best wishes,
Ico
On Sun, 2009-10-18 at 20:22 -0400, Ivica Ico Bukvic wrote:
The problem is however that this is not the case. Whenever issuing
rumble/led commands and/or toggling various features (enable ir, acc,
nunchuk, etc.), cwiid call causes a dropout in audio thread. It's
obvious
potentially will never be notified of their occurrence. Any examples of
how this could be handled through a sys_lock or whatever it is, would be
most appreciated.
Best wishes,
Ico
On Sun, 2009-10-18 at 20:30 -0400, Ivica Ico Bukvic wrote:
One small fix to the callback seem to have improved
of the other thread.
Any ideas?
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
Assistant Co-Director, CCTAD
CHCI, CS, and Art (by courtesy)
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-6139
(540) 231-5034 (fax)
i...@vt.edu
to Pd-extended, Linux gui enhancement (pd.tk posted a while ago) being one
of them. We are hoping to release final versions soon.
For more info: http://l2ork.music.vt.edu/
Best wishes,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
thing I noticed that was kind of nifty in the new tcl sources is a check
to see whether a particular canvas has been loaded. Namely,
variable ::loaded($mycanvas) which effectively (if I am not mistaken)
generates a member in the global ::loaded array and which is exactly
what I needed.
-Original Message-
From: Spencer Russell [mailto:spencer.f.russ...@gmail.com]
Sent: Friday, October 30, 2009 9:12 AM
To: Ivica Ico Bukvic
Cc: pd-list@iem.at
Subject: Re: [PD] introducing l2ork
Great news!
May I ask what the considerations were when choosing the MSI Wind
I guess the title says it all. Instead of a loadbang, this thing would
emit a bang whenever a patcher is restored (e.g. [pd something] is
closed by default, and every time it is restored, obviously after being
closed it would emit a bang from this object). Is there such a thing?
Ico
On Sat, 2009-10-31 at 21:43 +0800, jurgen wrote:
try [closebang] - read help file
Jurgen
Thanks for the info! However, this works when closing the entire patch
but not sub-patchers. Likewise, I would need something that bangs when
you open sub-patchers. I guess restore was the wrong
I am having a hard time understanding what is the purpose of following
options on the canvas properties window. they apparently have no effect
on 0.42.5:
X units per pixel
Y units per pixel
and
X range from/to
Y range from/to
ico
___
title says it all. Any external capable of doing this (other than
resorting to something like a pyext)?
Ico
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FWIW, I recently listened to a really entertaining presentation of a
computer systems security expert and one thing he pointed out that IMHO is
currently really bogging Pd development is legacy support.
If PD is currently undergoing a complete rewrite of the GUI this may be a
good opportunity to
I think its good to get to a point where we don't have to worry much
about backwards compatibility. IMHO, the easiest way to do that is
embed library and other settings in each patch rather than having
libraries loaded by default. The pow~ issue highlights that.
You can also already use
No, that works for me. Which help patch isn't working?
In that case it could be because I moved things around not knowing about
hexloader and other interesting stuff.
Also, has the problem with [~ ] and similar objects using special
characters been fixed in 0.42.5 (IIRC 0.41.4 had issues
It appears that current iteration of freeverb~ is susceptible to
denormals
bug. Namely, feeding silence after sound hogs cpu (I chuckled by
reading
Pd's CPU footprint which was in excess of 400%). Adding a tiniest
amount of
DC bias inside Pd solves this but I wonder shouldn't this be
Also, has the problem with [~ ] and similar objects using special
characters been fixed in 0.42.5 (IIRC 0.41.4 had issues with these
so you
had to invoke those objects using hex ascii values).
That's an issue with hexloader. If you want to use those names, you
need to load
hex loader $Revision: 1.5 $
written by IOhannes m zmölnig, IEM zmoel...@iem.at
compiled on Nov 17 2009 at 19:30:48
compiled against Pd version 0.42.5.extended
load_object: Symbol 0x3e0x7e_setup not found
[~] part of zexy-2.2.3 (compiled: Apr 29 2009)
Just to follow-up.
1) if hexloader is buggy/incomplete what will it take to fix it?
2) if you agree with me that in the interim pd-extended is effectively
broken what can be done to circumvent this problem to make it usable
until hexloader is fixed?
I guess I owe everyone an apology. I've recompiled the
info on L2Ork and a video preview of L2Ork in rehearsal:
http://l2ork.music.vt.edu.
Facebook Event Page:
http://www.facebook.com/home.php#/event.php?eid=180832548428ref=mf
Sincerely,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
/reddit.com/comments/aa12z/who_says_penguins_cannot_
sing_introducing_l2ork/
http://digg.com/linux_unix/Introducing_L2Ork_World_s_First_Linux_Laptop_Orc
hestra
Once again, apologies for the OT nature of this post.
Sincerely,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS
http://www.reddit.com/r/reddit.com/comments/aa12z/who_says_peng
uins_cannot_
sing_introducing_l2ork/
http://digg.com/linux_unix/Introducing_L2Ork_World_s_First_Linux_Lapto
p_Orc
hestra
neither link works as posted.
Ah, the wonders of sleep deprivation... Let's try this again:
://entertainment.slashdot.org/story/09/12/03/2018253/Introducing-L2Ork-W
orlds-First-Linux-Laptop-Orchestra
Best wishes,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
Assistant Co-Director, CCTAD
CHCI, CS, and Art (by courtesy)
Virginia Tech
Dept. of Music
a comment, please feel free to do so on our
jukebox page (no registration required).
Best wishes,
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
Director, L2Ork Linux Laptop Orchestra
Assistant Co-Director, CCTAD
CHCI, CS, and Art
amount of positive feedback and it has been truly hart-touching to learn
Umm, that should read heart-touching... DOH! :-)
Ico
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Hi all,
I've been trying to port my udp-based network communication to tcp-based
and in a large ensemble netclient/netserver seemed like the best option.
However, now that I've tested it in a couple sessions I am finding that
every time I broadcast more than let's say dozen lines of text (coll
Thanks all for your replies. Please see my comments below.
If you are broadcasting in TCP you are actually sending separate
messages to each recipient, with the OS providing overhead for each
one until it has been acknowledged by the recipient. Obviously it's easy
to do a DOS attack this way
Regarding tcpserver/tcpclient these don't cut it as they only forward numerical
info. We need alphanumeric-compatible system like netsend/netreceive that also
supports broadcasting.
We implemented disis versions of netsend/receive that combine netsend and
udpsend into one (thus allowing
Ok, I tried now working with the tcpserver/client model and am unable to
solve following problem:
when a tcpclient (or server) outputs a long string, it splits is for
some reason into two separate lines (perhaps that is how the buffer
wraps around?). Adjusting buf size makes no difference. I
(April 25th 2pm).
So, if you happen to be in the area we'd love to see you there!
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
Director, L2Ork Linux Laptop Orchestra
Assistant Co-Director, CCTAD
CHCI, CS, and Art (by courtesy)
Virginia
not
hesitate to contact me.
Ivica Ico Bukvic, D.M.A.
Composition, Music Technology
Director, DISIS Interactive Sound Intermedia Studio
Director, L2Ork Linux Laptop Orchestra
Assistant Co-Director, CCTAD
CHCI, CS, and Art (by courtesy)
Virginia Tech
Dept. of Music - 0240
Blacksburg, VA 24061
(540) 231-6139
So, I've been playing with scalars a bit and am still not quite sure I
understand how to actually create a new object/instance on canvas window
that can then use templates etc.
All tutorials already have those created and while I can change their
properties, I cannot for the love of the world
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