Re: [PD] select issues

2007-11-29 Thread marius schebella
Martin Peach wrote: What is [select] supposed to do with a list? Just select based on the first element? I think it should reject lists altogether and suggest the use of [route]. I think yes, reject it or output it untouched at the right inlet. m.

Re: [PD] select issues

2007-11-29 Thread marius schebella
got it. but it does not explain, the following: [select 1 2 3] has only one input. so no need to distribute anything. then send the message [4 4 4 4( no bang on the first outlet, but on the last one, but why is still only the first element on the list passed? just want to point out, that select

Re: [PD] gem codec basic review

2007-11-30 Thread marius schebella
I would say it also depends on what you want to do with the video. if you want to do scratching/forward backward, not all codecs will be able to do that. (am I wrong?) at least make sure that you don't use keyframes for that. marius. IOhannes m zmoelnig wrote: patrick wrote: hi, i am on

Re: [PD] pdlua compiling on mac

2007-12-01 Thread marius schebella
/Frameworks/Tcl.framework rm -r /Library/Frameworks/Tk.framework Or try the ones currently in use on the auto-build Intel Mac (they are universal): http://idmi.poly.edu/pdlab/TclTk4Pd-2007-11-16.zip .hc On Nov 29, 2007, at 1:16 AM, marius schebella wrote: thank you, but the error

Re: [PD] pdlua compiling on mac

2007-12-02 Thread marius schebella
-extended... marius. Hans-Christoph Steiner wrote: On Dec 2, 2007, at 8:16 AM, Claude Heiland-Allen wrote: marius schebella wrote: hi, still not luck. here is the error I am getting now, m. [snip] `test -f /Users/marius/devel/pd-rsync/pd-extended/externals/hcs/lua.libs cat /Users/marius

[PD] new from clipboard feature

2007-12-03 Thread marius schebella
hey, in max there is a nice feature called new from clipboard. what it does is it opens a new patch and fills in the content of your clipboard. this is very useful when you have a patch in textform (like in an email) and just select, copy and then create a new patch. you don't need to copy

[PD] open recent

2007-12-03 Thread marius schebella
hi (hans), I wonder how difficult it would be to add an open recent menu to the menubar? marius. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list

Re: [PD] PD MAX

2007-12-03 Thread marius schebella
I was using GEM for most of my projects in the past but run into problems recently... otoh I got very good support from the jitter community, so I switched to max for my current projects. the problem with GEM is that there are not enough people working on the development. someone has to step up

[PD] segmented patchcords (was Re: PD MAX)

2007-12-04 Thread marius schebella
segmented patchcords can make patches less readable, but most of the time they make patches more readable, and that is when you use so many unsegmented cords that they hide the objects. also when you want to connect an object at the bottom of the patch to an object at the top, then you can lay

Re: [PD] segmented patchcords (was Re: PD MAX)

2007-12-04 Thread marius schebella
patch cords and max users do not use them all the time. marius. Frank Barknecht wrote: Hallo, marius schebella hat gesagt: // marius schebella wrote: segmented patchcords can make patches less readable, but most of the time they make patches more readable, and that is when you use so many

Re: [PD] segmented patchcords (was Re: PD MAX)

2007-12-05 Thread marius schebella
I am trying to subsume what I read so far. A - READABILITY: readability means that when you look at a patch, you understand its logic and dataflow. readability is important for programmers, when looking at their own patches, but also when looking at other peoples patches. readability is a

Re: [PD] segmented patchcords (was Re: PD MAX)

2007-12-06 Thread marius schebella
I think some inlets take both, dsp and messages (throw~ for example). also, did you think about changing the look between edit and run mode? marius. Hans-Christoph Steiner wrote: On Dec 5, 2007, at 4:46 PM, Phil Stone wrote: Martin Peach wrote: Hans-Christoph Steiner wrote: Color really

Re: [PD] segmented patchcords (was Re: PD MAX)

2007-12-06 Thread marius schebella
Michal Seta wrote: On Dec 4, 2007 10:09 AM, marius schebella [EMAIL PROTECTED] wrote: a big problem in max is that there is no undo for segmented patchcords. once segmented, you can only delete them and redraw to make them not segmented. That's not true. Ctl-click on a segmented patchcord

Re: [PD] Max Pd

2007-12-06 Thread marius schebella
Hi Andrew, I use both. I am in a graduate class at brooklyn polytech, where josh goldberg teaches real time video interaction. it is an advanced class, and there are only 6 people, 3 of them are passionate (professional?) jitter users, and 2 people started using max in this program, but are

Re: [PD] Max Pd

2007-12-06 Thread marius schebella
marius schebella wrote: only iohannes and chris clepper are working on it and that means thank you very much! I am not sure how to really support the work you are doing? if you ever come up with a wishlist... marius. ___ PD-list@iem.at mailing list

Re: [PD] segmented patchcords (was Re: PD MAX)

2007-12-06 Thread marius schebella
oh! it depends WHERE you click. thanks! marius. vade wrote: you have to command click on OS X - it works, and on patch coords with only one knee too. (select the half towards the inlet). On Dec 6, 2007, at 10:48 AM, marius schebella wrote: Michal Seta wrote: On Dec 4, 2007 10:09 AM

Re: [PD] Bounties for Pd Features (was RE: segmented patchcords (was Re: PD MAX))

2007-12-06 Thread marius schebella
Kyle Klipowicz wrote: I for one have donated to Hans' efforts directly on his site via PayPal, now it's out, YOU were the one... marius. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -

Re: [PD] Max Pd

2007-12-06 Thread marius schebella
I have no idea how complicated this stuff really is. from the user's viewpoint it looked like some lines of code, that needed to be added. and I know that it is even harder if you are alone in your problem solving... marius. chris clepper wrote: On Dec 6, 2007 10:46 AM, marius schebella [EMAIL

Re: [PD] pd and max (2)

2007-12-06 Thread marius schebella
oh, forgot find last error, even if this does not work all the time, it really helped me save a lot of time. plus find feature is also not implemented in max. marius. marius schebella wrote: hi, after all the complaining, here is a list of features that are special to pd. * open source: you

[PD] pd and max (2)

2007-12-06 Thread marius schebella
hi, after all the complaining, here is a list of features that are special to pd. * open source: you can always dig into the deep universe of code to see how things are done. and change things according to your needs * no licencing: that means you don't pay money to be allowed to program in pd.

Re: [PD] gem, shader and framebuffer

2007-12-08 Thread marius schebella
oops, exactly the other way round. you have to set both explicitely to mode 0 see patch with added obects. marius. marius schebella wrote: you have to attach a mode 1 to the left texture. osx by default uses mode 0 (recangular) and then set the mode for the framebuffer and the texture to 1

Re: [PD] gem, shader and framebuffer

2007-12-08 Thread marius schebella
you have to attach a mode 1 to the left texture. osx by default uses mode 0 (recangular) and then set the mode for the framebuffer and the texture to 1, or, change all sample2d to sample2dRect marius. vade wrote: Thank you Cyrille - id love for this to work, but alas; Under OS X 10.5.1 with

Re: [PD] gem, shader and framebuffer

2007-12-08 Thread marius schebella
cyrille henry wrote: yes. i faild to render in a framebuffer and using it as a texture for next rendered frame (just like in my wawe exemple). i think this should be more efficient than using pix_snap2tex. if someone know how to do this... maybe with pix_write_buffer, pix_read_buffer?

Re: [PD] mails from the future

2007-12-11 Thread marius schebella
would it be possible to get the timestamp from the mailinglist server? marius. Roman Haefeli wrote: no, here as well. and afaik, it's only andy's mails. probably not having set the clock to utc? roman On Tue, 2007-12-11 at 19:04 +0100, Andre Schmidt wrote: is this just me, or why are

Re: [PD] coll object

2007-12-13 Thread marius schebella
coll uses a special format to store its data, it always uses an ID, then a comma and then the message content. this has some advantages (sorting, lookup) but does not work with all textfiles. I suggest to use textfile or messagefile. or, if you want to use coll, then look at the fileformat and

[PD] kml files

2007-12-13 Thread marius schebella
hi, google earth uses a special format to save geo information data (kml files). I am trying to build a (simple) gem earth projector and read these files (and also some other file types...) The conversion should be easy, but precision might become a problem. this is a shape in kml file format

Re: [PD] Gem - glutWarpPointer?

2007-12-14 Thread marius schebella
the idea (and watch out the max/jitter list during the next day for announcements...) would be to integrate a whole gameengine module. it would take care of character animation and scene management. don't know about warp pointer, though... marius. Chris McCormick wrote: Hi, My dream of

Re: [PD] kml files

2007-12-17 Thread marius schebella
Miller Puckette wrote: If I'm doing it right, single precision float should be able to represent latitude and longitude to within about two meters. yes, a precision of 2m is just not enough for showing buildings or streets. If more precision than that is needed, you'll want to use tr to

Re: [PD] kml files

2007-12-17 Thread marius schebella
for now, I am ok with a precision of 1cm. but what is highest positive integer number I can represent with the current pd float precision? 16bit? 32.767? (btw., would be nice to have this information in the float/number helppatch) that would only give me a precision of around 3.4 meters...

[PD] [Fwd: [jitter] the jit-ogre project (aka animated 3D models in jitter)]

2007-12-18 Thread marius schebella
hi, I know this is max/jitter stuff, but the external is open source, so maybe we can get this to work in GEM, too. It is related to the recent discussion about animated models in gem. marius. Original Message Subject: [jitter] the jit-ogre project (aka animated 3D models in

Re: [PD] performance question: connections versus sends

2007-12-18 Thread marius schebella
I think connections are slightly faster, but that is negligible. the more important aspect is programming style/readability/layout/program flow, and in this respect connections are definitely preferable. with send/receive you end up with spaghetti code. Maybe when working with a lot of

Re: [PD] pdpedia Images

2007-12-19 Thread marius schebella
hi, I'm not seeing your file. did you upload it to the mediapool? I know that there are problems with special characters. for example tilde (~) is afaik not working. (so that would be great to fix, seems to be a major wiki issue). but besides that image upload should work. the image upload for

Re: [PD] file system for pd

2007-12-19 Thread marius schebella
there is a coll object in the cyclone external library. marius. Timmy wrote: hi everyone, is there a similar object to the coll object in pd ? im trying to save preferences for a patch.. is this possible ?? also does anyone know of a way to have a specified folder preselected in the

Re: [PD] pdpedia Images

2007-12-19 Thread marius schebella
the name is makenote.png, no tilde etc. (for tilde one could use - instead [inside of filenames]?) with makefile.png / en i meant: https://wiki.puredata.info/en/makenote georg marius schebella: hi, I'm not seeing your file. did you upload it to the mediapool? I know that there are problems

Re: [PD] pdpedia Images

2007-12-19 Thread marius schebella
you take a look on it and tell me if this is the right direction i'm going? (if this is the case, i would continue to upload screenshots - but i don't want it to be of no avail) georg marius schebella: maybe this is related to the small cap first letter. which is buggy in wiki. I

Re: [PD] My project at IEM

2007-12-19 Thread marius schebella
Hi, I am in a similar situation, working on a thesis project for end of next semester and was also thinking about doing some GEM related work. the thing that scared me, is that I would have to fix some things beforehand to get something like an ogre external to work. and, yes, unfortunately

Re: [PD] kml files

2007-12-20 Thread marius schebella
Mathieu Bouchard wrote: but what is highest positive integer number I can represent with the current pd float precision? 16bit? 32.767? the highest positive integer is 340282346638528859811704183484516925440 but you really want to know which is the highest positive integer for which it

Re: [PD] My project at IEM

2007-12-21 Thread marius schebella
Alexandre Quessy wrote: Hi, 2007/12/21, chris clepper [EMAIL PROTECTED]: Please stop saying this. These features do work apart from reading texture coordinates from units other than zero. Hmm, I have to dig a bit into this. Any example of a GLSL shader with mutlitexturing ?

Re: [PD] PduinoPing ultrasonic sensorarduino

2007-12-23 Thread marius schebella
hmm, I think arduino can handle the ping range finder. but you need to write your specific code. use a code that you find online (the routine is something like: turn pin to outlet, set pin high, wait some milliseconds, set pin low, turn pin to inlet, measure the time until you receive the

Re: [PD] Pdpedia: Vandalism

2007-12-23 Thread marius schebella
I think we had a discussion in the beginning and we agreed to make the wiki only writeable for registered users as soon as we have to deal with spam. so... I suggest to do that now. marius. Hans-Christoph Steiner wrote: It's quite easy to delete spam on pdpedia, we just need people willing

Re: [PD] Pd object quick reference sheet

2007-12-30 Thread marius schebella
thanks very much! I will look at the list in detail, and hope to be able to give comments about the differences you found. did you create it automatically or by hand? Because I have not found a good solution to do create a list like this automatically. and it takes so much time to do this

Re: [PD] counter + list of objects

2008-01-09 Thread marius schebella
I just want to mention that a counter object does more than just adding numbers... marius. Roman Haefeli wrote: On Thu, 2008-01-10 at 02:27 +0900, hard off wrote: but really, isn't it a bit silly that pd doesn't have a native counter object? save [inlet] | [f ]X[+ 1] | [outlet]

Re: [PD] counter + list of objects

2008-01-11 Thread marius schebella
, it also has an outlet that tells you when you reached the maximum number and also when it reached the minimum/starts recounting. the closest pd version is from cyclone. and counter *is* useful. marius. IOhannes m zmoelnig wrote: marius schebella wrote: Roman Haefeli wrote: On Thu, 2008-01

Re: [PD] text based pd patching

2008-01-11 Thread marius schebella
very nice, indeed. do you see any possibility to run this the other way round, so that we can have patch output in graphical ascir format? useful for examples in pdfs, web-browsers. would make patches searchable and other stuff. marius. alex wrote: Hi pders Here's a way of PD patching in

Re: [PD] estimating cpu usage

2008-01-11 Thread marius schebella
have a look at the [dsp] object/abstraction. it uses [cputime]. you should be able to feed this directly back to your patch. for example, if dsp reaches a certain percentage, then turn off some subpatches or reduce the refresh rate of your vu meters... marius. matteo sisti sette wrote: Hi,

Re: [PD] counter + list of objects

2008-01-11 Thread marius schebella
abstraction list? counter would be an object that should be included in standard abstractions folder. or is everybody supposed to create his own version of useful abstractions over and over again? marius. [EMAIL PROTECTED] wrote: Quoting marius schebella [EMAIL PROTECTED]: did I say something wrong

Re: [PD] counter + list of objects

2008-01-11 Thread marius schebella
yes, the pdmtl-abs need to get better promoted. they are not widely known outside the pd montreal community. and afaik there is not reason not to include them in pd-extended. they have a fancy patching style, but ok... is pdmtl in a path that is searched by pd by default? marius (yaotm*). *

Re: [PD] Rainy days

2008-01-11 Thread marius schebella
andy, you must have relly good ears and understanding of sound synthesis and/or good tutorials. this is really nice. I got totally infected by the procedural sound creation virus... do you have more stuff like this? marius. Andy Farnell wrote: Something new to share for a bit of fun. It's for

Re: [PD] Structured dataflow?

2008-01-11 Thread marius schebella
I am not sure, if there are any scholarly articles about structured programming style guidelines for visual programming languages. I've seen only rules-of-thumb. hey, there is not even a return command (to a main program?). only inlets and outlets. I am not even sure about the analogy of

Re: [PD] counter + list of objects

2008-01-13 Thread marius schebella
I think with pd-extended many decisions just happened. the goal was to get a lot of libraries included to make installation and distribution of an extended version of pd easy - not only for new users. In the case of counter, there are at least two objectclasses, the one from cyclone (cloning

Re: [PD] Max's [!/] as a Pd abstraction

2008-01-15 Thread marius schebella
what's that all about? chaining useless objects? m. IOhannes m zmoelnig wrote: IOhannes m zmoelnig wrote: [2( [-1] [abs] extra intelligent proof. i hope you understood what i mean. fmgasdr IOhannes ___ PD-list@iem.at mailing list

Re: [PD] Mac OS X Intel autobuilds

2008-01-20 Thread marius schebella
jan 17 has one. the reason why the machine is down isvery trivial. the autobuild process was set up on a school machine which is in daily use by students and good students turn off the machine during night. Afaik the machines got totally reset for the beginning of the new semester (starting

Re: [PD] paranoid pd

2008-01-26 Thread marius schebella
no, I am not happy with it, either. would it be possible to make this an option in the pd-settings. pd-extended doesn't have this behaviour, at least not the old versions. have not tested the latest. marius. naysayer wrote: thats fine, i guess if everyone is happy with it, i'll get used to it.

Re: [PD] gpl vs creative commons

2008-01-28 Thread marius schebella
Hans-Christoph Steiner wrote: On Jan 28, 2008, at 3:45 AM, Frank Barknecht wrote: Hallo, Damian Stewart hat gesagt: // Damian Stewart wrote: then there's the question of whether any and all Pd patches are 'derived works' (derived from Pd) or '[a combination of] two modules into one

Re: [PD] paranoid pd

2008-01-31 Thread marius schebella
, 2008, at 12:14 PM, Georg Holzmann wrote: marius schebella schrieb: let me ask the other way? why has pd to behave different than every other program on my computer? Yes, I also don't understand this ... Although there might be a workaround, newbies (and even me as not so new newbie) don't

Re: [PD] paranoid pd

2008-01-31 Thread marius schebella
--consistency. #1 rule for interface design... yea! marius. Hans-Christoph Steiner wrote: On Jan 31, 2008, at 5:33 PM, Roman Haefeli wrote: On Thu, 2008-01-31 at 17:02 -0500, Hans-Christoph Steiner wrote: On Jan 27, 2008, at 12:14 PM, Georg Holzmann wrote: marius schebella schrieb: let

[PD] speed

2008-02-02 Thread marius schebella
hey frank/list, somehow I managed to get luagl working. (I did a fink install lua51 and lua51-dev and the rest (luagl/opengl) was still there from one of my earlier attempts - I am still trying to reconstruct the installation process... running the patch, that you posted some time ago (with the

Re: [PD] any tips on fart synthesis?

2008-02-02 Thread marius schebella
did you try to sample what it sounds like? I got similar sounds also from recordings in a wash basin using empty plastic bottles or hands, or mouth sounds (like trumpet blowing, but under water). or really try to rebuilt it synthetically, probably two amplitude modulated waveshaped signals.

[PD] ldelay

2008-02-02 Thread marius schebella
hey frank/list, I tested the lua examples from the cvs and get errors with ldelay and ldelay2. the rest is working fine. error: lua: error in dispatcher: [string ldelay]:34: attempt to index field 'clock' (a nil value) do I miss something? marius.

Re: [PD] speed

2008-02-02 Thread marius schebella
, and with luagl? this 10:1 speed factor is surprising. cyrille marius schebella a écrit : hey frank/list, somehow I managed to get luagl working. (I did a fink install lua51 and lua51-dev and the rest (luagl/opengl) was still there from one of my earlier attempts - I am still trying

Re: [PD] speed

2008-02-02 Thread marius schebella
msgltest is the lua script. the lua library is a loader that loads masgltest.lua as an object. which OS are you on? do you have pdlua installed? marius. cyrille henry wrote: could you please post msgltest.pd abstraction? thx c marius schebella a écrit : hello cyrille, drawing squares

Re: [PD] sound for blender apricot opensource game

2008-02-03 Thread marius schebella
there is not much information in that posting, but I would like to participate, no question. what they look for is a *composer*. so no explicit need for soundFX or foley sound art. as olme already wrote in his original mail, the game will use the CrystalSpace sound engine. the specs are: Sound

Re: [PD] [OT] FOSS audio tools

2008-02-03 Thread marius schebella
Roman Haefeli wrote: yo, those are just a few reasons why the makers of Elephants Dream may didn't want to go for FOSS for the sound part. i hope it's only a question of waiting some years, until the audio world gets to similar level as blender reached in the 3d world. roman Hmm, one

Re: [PD] [OT] FOSS audio tools

2008-02-03 Thread marius schebella
Frank Barknecht wrote: Uhm, while Blender certainly is great, you aren't seriously trying to tell me you really think its shortcuts are intuitive, are you?!? ;-) how do you want to manage hundreds of commands intuitively? I would say camera rotation is intuitive. which other program with a

Re: [PD] [OT] FOSS audio tools

2008-02-03 Thread marius schebella
Roman Haefeli wrote: btw, blender forum has about 30.000 registered users. pd maybe 1000-3000??? where do you want to go with this question? i like pd, otherwise i wouldn't use it. the fact that i like pd for what it is doesn't automatically turn it into an audio editing suite and i am not

[PD] optional argument in abstraction

2008-02-03 Thread marius schebella
hi, I want to create an abstraction that can take an optional symbol as argument. if there is a symbol argument then use this, if not then use a default symbol. for example [my_print hello_world!] would print hello_world! [my_print] (without argument) would print default_text [my_print 0] or

Re: [PD] optional argument in abstraction

2008-02-03 Thread marius schebella
great! the [sel $1] did the trick. otoh, the route symbol does not do anything... here is what I ended up using... [loadbang] | [symbol $1] | [sel $1] | | | [default_symbol( / | / |/ [symbol $1] | [print] thanks, marius. João Miguel Pais wrote: here's a dirty one, but

[PD] ~ signal greater than

2008-02-04 Thread marius schebella
hey, with the latest autobuild of pd-extended for macosx intel (20080117) and also with previous versions the signal comparators of zexy can't be created. I also don't see them in the zexy external folder. what is the trick to get them running? marius.

Re: [PD] pd thunder

2008-02-04 Thread marius schebella
hi andy, the samples sound very complex already, how did you create them? I had more the impression of explosions, though, than thunder. regarding books, do you know if any of these books are available as pdfs at all? otherwise do you want paper copies??? at least the second article is available

Re: [PD] pdlua + luagl for OSX extended build 0.40.3

2008-02-08 Thread marius schebella
hi, ew ended up using this compiled version instead of getting wesleys opengl.so to run, which looked more recent? also, a lot of new questions came up; jit.gl.lua for example benefits from the fact to mix opengl calls with jitter objects. is this possible with pdlua too (to instantiate gem

[PD] lua questions

2008-02-08 Thread marius schebella
hi, maybe this is related to the luagl version I am using, or this is some other problem, but glTranslatef(0.0, 0.0, 1.0) or glScalef(2.0, 2.0, 2.0) give me an error attempt to call global 'glTranslatef' (a nil value). I call it a day, marius. ___

Re: [PD] no focus for gemwin on os x 10.5

2008-02-11 Thread marius schebella
it! marius. marius schebella wrote: I was trying to google for other programs that have similar bugs, and most of them are talking about rez. maybe it is also related to fltk? does pd or gem use fltk? http://www.mail-archive.com/[EMAIL PROTECTED]/msg02489.html again, would it make a difference if I

Re: [PD] gemmouse wish

2008-02-11 Thread marius schebella
Hi IOhannes, is this still on your todo list? it would make interface building in gem a lot easier. marius. IOhannes m zmoelnig wrote: B. Bogart wrote: Why not do [gemmouse 8 4] for 2:1 window? but then the window must have an aspect ratio of in 2:1 (which is ok if you do know it

[PD] pd-extended box colors semi transparent

2008-02-11 Thread marius schebella
hi hans, does tcl/tk support transperency? is it possible to make the backgroundcolor of the objectboxes semitransparent? esp. in a case like this: [bang] | [bang] | [bang] you cannot tell if the middle bang is connected or not. also sometimes you could hide parts of objects, and I would

Re: [PD] *.lua = *.pd_lua or *.l_lua?

2008-02-11 Thread marius schebella
, and that probably makes the loading process of new objects faster. but I like the pd way more (although I think at some point (with thousands of folders to search this might slow down the system...) marius. Frank Barknecht wrote: Hallo, marius schebella hat gesagt: // marius schebella wrote: I am

Re: [PD] *.lua = *.pd_lua or *.l_lua?

2008-02-11 Thread marius schebella
I am not sure if I agree with your (frank's) point. wouldn't it be easier keep your pd searchpaths clean of non-pd related lua scripts than to put a fancy file extension on every script? anyway, I think 3 letters of file extension should be enough, *.pdl is shorter. or add an obligatory

Re: [PD] sound for blender apricot opensource game

2008-02-11 Thread marius schebella
afaik, xmlrpc is a little bit slower, because it uses a pull mechanism. you send a request from a client to the server and that responds with data. i think just sending osc over udp is faster. don't know about securityissues... marius. Hans-Christoph Steiner wrote: On Feb 11, 2008, at 9:43

Re: [PD] open with on os x

2008-02-12 Thread marius schebella
true. it is apple's big secret where exactly this gets registered... marius. Hans-Christoph Steiner wrote: Yup, fun fun fun. I have found that it'll only register a given copy of Pd if you run it. .hc On Feb 12, 2008, at 5:27 PM, marius schebella wrote: the latest on this topic. I

Re: [PD] Saving Gem output as video file on MacOSX ?

2008-02-12 Thread marius schebella
have a look at pix_record. it is a little bit challenging to use... marius. Dudley Brooks wrote: I just recently started working with Pd/Gem. I'm applying for a grant to combine it with my main art form (choreography). I need to send a DVD of my experiments. Is there a way to have Gem

[PD] libdir_loader pd-extended

2008-02-12 Thread marius schebella
hey hans, can you explain the new concept behind the libdir_loader. is this only for osx? and does this conflict with plists files in ~/Library/Preferences? how can I add stuff to the libdir_loader? or use declare? which pdX versions have this loader? thnks, marius.

Re: [PD] *.lua = *.pd_lua or *.l_lua?

2008-02-12 Thread marius schebella
what about a special pdlua_path variable? (don't know how easy this would be to implement). pdlua would then only search in the exlicitely given folders. that would speed up loading process, too. marius. Frank Barknecht wrote: Hallo, Hans-Christoph Steiner hat gesagt: // Hans-Christoph

Re: [PD] open with on os x

2008-02-12 Thread marius schebella
. marius schebella wrote: Yes, that is true, but it was the only possibility to get rid of the double entries. at least the only one that I found. marius. Hans-Christoph Steiner wrote: Watch out, I am pretty sure that it deletes all your associations as well, and will prompt you again

Re: [PD] Comments on pd as a library to be used in game

2008-02-12 Thread marius schebella
Patrice Colet wrote: marius schebella a écrit : hi,... I am not sure how easy the whole thing is. you for example will want to do all the sound/driver settings from within the game, which means pd has to be able to change this by sending commands. as far as I know this is not possible

Re: [PD] Comments on pd as a library to be used in game

2008-02-12 Thread marius schebella
() or m_pollingscheduler() depending on which side of that religious divide you want to occupy :) M On Tue, Feb 12, 2008 at 12:41:30PM -0500, marius schebella wrote: hi, I want to help with that project. I would have spend time on research and development into that direction also without

Re: [PD] Comments on pd as a library to be used in game

2008-02-12 Thread marius schebella
hi, I want to help with that project. I would have spend time on research and development into that direction also without the apricot game (for school), and was looking for a possibility like this. so the combination with blender and working on a real project is perfect. who is coordinating

Re: [PD] gemmouse wish

2008-02-12 Thread marius schebella
thanks! marius. IOhannes m zmoelnig wrote: marius schebella wrote: Hi IOhannes, is this still on your todo list? it would make interface building in gem a lot easier. in theory it was still on my todo list, in practice i have forgotten it... i have changed the behaviour in CVS now

Re: [PD] Letter - Number

2008-02-12 Thread marius schebella
you could use msgfile from zexy and write your transaltions into a textfile a 1; b 2; c 3; ... and then [r letter] | [rewind, find $1( | [msgfile] | [$2( | [s number] pool (thomas grill) also has dictionary lookup features. but I am not sure if any of these solutions is more elegant then

Re: [PD] Saving Gem output as video file on MacOSX ?

2008-02-13 Thread marius schebella
Dudley Brooks wrote: marius schebella wrote: have a look at pix_record. Thanks for telling me about it. it is a little bit challenging to use... Do you mean that it's hard to figure out how to use it, or that it might overload the computer's processing power? yes, hard to figure

Re: [PD] open with on os x

2008-02-13 Thread marius schebella
. The registration happens when you start the app. The OS reads the Contents/Info.plist that's inside the app when you launch it. .hc On Feb 12, 2008, at 6:46 PM, marius schebella wrote: true. it is apple's big secret where exactly this gets registered... marius. Hans-Christoph Steiner wrote

Re: [PD] Saving Gem output as video file on MacOSX ?

2008-02-13 Thread marius schebella
another way to record your performances is to mirror your display and feed the output with a dv camera or some other device. recording your actions is brilliant but a lot of effort during patching. marius. Claude Heiland-Allen wrote: Dudley Brooks wrote: Meanwhile, what recommendations does

Re: [PD] open with on os x

2008-02-13 Thread marius schebella
as the default app to open *.pd (and *.pat) files. I think this would be helpful marius. Hans-Christoph Steiner wrote: Can't hurt. Let us know what happens. .hc On Feb 13, 2008, at 2:08 PM, marius schebella wrote: but the registration is system intern and I cannot access

Re: [PD] audio prefs messaging?

2008-02-13 Thread marius schebella
the latest version is Pd-0.40.3-extended-20080117-macosx104-i386.dmg or Pd-0.40.3-extended-20080117-macosx104-powerpc.dmg from http://autobuild.puredata.info/auto-build/2008-01-17 depending on whether you have a ppc or an intel machine. the download section on puredata.info is not helpful with

Re: [PD] *.lua = *.pd_lua or *.l_lua?

2008-02-14 Thread marius schebella
Hans-Christoph Steiner wrote: The part of this whole equation that is the problem is the name clash. That's how this thread started. Frank said that if he had a support lib with the same name as another Pd objectclass, then there was a name clash. Loading a file that is not meant

Re: [PD] autobuilds using svn

2008-02-14 Thread marius schebella
great, did you set up the intel mac, too? marius. Hans-Christoph Steiner wrote: I switching the autobuilds to slurp from SVN. Let's hope things run smoothly tonight, then we'll have up-to-date nightly builds again. Also, I ran updates on all of the GNU/Linux boxes. .hc

Re: [PD] [PD-announce] Pd 0.41-2 released

2008-02-16 Thread marius schebella
Miller Puckette wrote: Hi all, three more bug fixes, including one I forgot to throw in the release notes: I figured out why cutting/pasting text into boxes didn't work on MACOS or Windows. thanks!! I could think about other interface related changes: for example when only one object

Re: [PD] Send startup flag on osx

2008-02-18 Thread marius schebella
I have never used this startup flag, maybe it is not supported under osx? I can only suggest to use another method to pass startup arguments for patches. I usually do this with textfiles. I find this useful especially when I develop patches for other people or if I want to use the patch in

Re: [PD] pd/gem per-pixel image manipulation

2008-02-19 Thread marius schebella
hi martin, not sure where you want to go with that, but if you want to create visuals stuff, you should dive into glsl programming and do your manipulations in shader language. this is extremely efficient and fast. there are examples by cyrille and the pd montreal community (alexandre etc).

[PD] s pd-$0subpatch

2008-02-19 Thread marius schebella
hi, I am working on dynamically created patches and just figured out (by accident) a nice thing. it seems the $0 in pd-$0subpatch gets substituted correctly by $0 even if it is not at the beginning of a symbol. that means you can have a subpatch [pd $0subpatch] and use [send pd-$0subpatch] to

Re: [PD] Pd-0.40.3-extended-20080221-macosx104-i386.dmg

2008-02-22 Thread marius schebella
thanks a lot! Is there a recent windows autobuild? people asked me for pdlua for windows, but I guess that is not included yet on windows? marius. Hans-Christoph Steiner wrote: I manually built on Mac OS X/Intel if anyone is interested:

Re: [PD] Fwd: using PD to access URL based images and video

2008-02-23 Thread marius schebella
yes, that was me. I used python and the flickr api to do this. there is an unofficial release at http://www.parasitaere-kapazitaeten.net/Pd/pd_flickr. (I will have to look into it again and have to clean up the code and give better documentation. I use python to talk to flickr, search for tags

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