Wake-up call

If the US and Iraq do go to war, there can only be one winner, can't there?
Maybe not. This summer, in a huge rehearsal of just such a conflict - and with
retired Lieutenant General Paul Van Riper playing Saddam - the US lost. Julian
Borger asks the former marine how he did it

Friday September 6, 2002
The Guardian

At the height of the summer, as talk of invading Iraq built in Washington like a
dark, billowing storm, the US armed forces staged a rehearsal using over 13,000
troops, countless computers and $250m. Officially, America won and a rogue state
was liberated from an evil dictator.

What really happened is quite another story, one that has set alarm bells
ringing throughout America's defence establishment and raised questions over the
US military's readiness for an Iraqi invasion. In fact, this war game was won by
Saddam Hussein, or at least by the retired marine playing the Iraqi dictator's
part, Lieutenant General Paul Van Riper.

In the first few days of the exercise, using surprise and unorthodox tactics,
the wily 64-year-old Vietnam veteran sank most of the US expeditionary fleet in
the Persian Gulf, bringing the US assault to a halt.

What happened next will be familiar to anyone who ever played soldiers in the
playground. Faced with an abrupt and embarrassing end to the most expensive and
sophisticated military exercise in US history, the Pentagon top brass simply
pretended the whole thing had not happened. They ordered their dead troops back
to life and "refloated" the sunken fleet. Then they instructed the enemy forces
to look the other way as their marines performed amphibious landings.
Eventually, Van Riper got so fed up with all this cheating that he refused to
play any more. Instead, he sat on the sidelines making abrasive remarks until
the three-week war game - grandiosely entitled Millennium Challenge - staggered
to a star-spangled conclusion on August 15, with a US "victory".

If the Pentagon thought it could keep its mishap quiet, it underestimated Van
Riper. A classic marine - straight-talking and fearless, with a purple heart
from Vietnam to prove it - his retirement means he no longer has to put up with
the bureaucratic niceties of the defence department. So he blew the whistle.

His driving concern, he tells the Guardian, is that when the real fighting
starts, American troops will be sent into battle with a set of half-baked
tactics that have not been put to the test.

"Nothing was learned from this," he says. "A culture not willing to think hard
and test itself does not augur well for the future." The exercise, he says, was
rigged almost from the outset.

Millennium Challenge was the biggest war game of all time. It had been planned
for two years and involved integrated operations by the army, navy, air force
and marines. The exercises were part real, with 13,000 troops spread across the
United States, supported by actual planes and warships; and part virtual,
generated by sophisticated computer models. It was the same technique used in
Hollywood blockbusters such as Gladiator. The soldiers in the foreground were
real, the legions behind entirely digital.

The game was theoretically set in 2007 and pitted Blue forces (the US) against a
country called Red. Red was a militarily powerful Middle Eastern nation on the
Persian Gulf that was home to a crazed but cunning megalomaniac (Van Riper).
Arguably, when the exercises were first planned back in 2000, Red could have
been Iran. But by July this year, when the game kicked off, it is unlikely that
anyone involved had any doubts as to which country beginning with "I" Blue was
up against.

"The game was described as free play. In other words, there were two sides
trying to win," Van Riper says.

Even when playing an evil dictator, the marine veteran clearly takes winning
very seriously. He reckoned Blue would try to launch a surprise strike, in line
with the administration's new pre-emptive doctrine, "so I decided I would attack
first."

Van Riper had at his disposal a computer-generated flotilla of small boats and
planes, many of them civilian, which he kept buzzing around the virtual Persian
Gulf in circles as the game was about to get under way. As the US fleet entered
the Gulf, Van Riper gave a signal - not in a radio transmission that might have
been intercepted, but in a coded message broadcast from the minarets of mosques
at the call to prayer. The seemingly harmless pleasure craft and propeller
planes suddenly turned deadly, ramming into Blue boats and airfields along the
Gulf in scores of al-Qaida-style suicide attacks. Meanwhile, Chinese
Silkworm-type cruise missiles fired from some of the small boats sank the US
fleet's only aircraft carrier and two marine helicopter carriers. The tactics
were reminiscent of the al-Qaida attack on the USS Cole in Yemen two years ago,
but the Blue fleet did not seem prepared. Sixteen ships were sunk altogether,
along with thousands of marines. If it had really happened, it would have been
the worst naval disaster since Pearl Harbor.

It was at this point that the generals and admirals monitoring the war game
called time out.

"A phrase I heard over and over was: 'That would never have happened,'" Van
Riper recalls. "And I said: nobody would have thought that anyone would fly an
airliner into the World Trade Centre... but nobody seemed interested."

In the end, it was ruled that the Blue forces had had the $250m equivalent of
their fingers crossed and were not really dead, while the ships were similarly
raised from watery graves.

Van Riper was pretty fed up by this point, but things were about to get worse.
The "control group", the officers refereeing the exercise, informed him that US
electronic warfare planes had zapped his expensive microwave communications
systems.

"You're going to have to use cellphones and satellite phones now, they told me.
I said no, no, no - we're going to use motorcycle messengers and make
announcements from the mosques," he says. "But they refused to accept that we'd
do anything they wouldn't do in the west."

Then Van Riper was told to turn his air defences off at certain times and places
where Blue forces were about to stage an attack, and to move his forces away
from beaches where the marines were scheduled to land. "The whole thing was
being scripted," he says.

Within his ever narrowing constraints, Van Riper continued to make a nuisance of
himself, harrying Blue forces with an arsenal of unorthodox tactics, until one
day, on July 29, he thinks, he found his orders to his subordinate officers were
not being listened to any more. They were being countermanded by the control
group. So Van Riper quit. "I stayed on to give advice, but I stopped giving
orders. There was no real point any more," he says.

Van Riper's account of Millennium Challenge is not disputed by the Pentagon. It
does not deny "refloating" the Blue navy, for example. But that, it argues, is
the whole point of a war game.

Vice-Admiral Cutler Dawson, the commander of the ill-fated fleet, and commander,
in real life, of the US 2nd Fleet, says: "When you push the envelope, some
things work, some things don't. That's how you learn from the experiment."

The whole issue rapidly became a cause celebre at the Pentagon press briefing,
where the defence secretary, Donald Rumsfeld, got the vice-chairman of the joint
chiefs-of-staff, General Peter Pace, to explain why the mighty US forces had
needed two lives in order to win.

"You kill me in the first day and I sit there for the next 13 days doing
nothing, or you put me back to life and you get 13 more days' worth of
experiment out of me. Which is a better way to do it?" General Pace asked.

Van Riper agrees with Pace in principle, but says the argument is beside the
point.

"Scripting is not a problem because you're trying to learn something," he says.
"The difference with this one was that it was advertised up front as free play
in order to validate the concepts they were trying to test, to see if they were
robust enough to put into doctrine."

It is these "concepts" that are at the core of a serious debate that underlies
what would otherwise be a silly row about who was playing fair and who wasn't.
The US armed forces are in the throes of what used to be called a "Revolution in
Military Affairs", and is now usually referred to simply as "transformation".
The general idea is to make the US military more flexible, more mobile and more
imaginative. It was this transformation that Rumsfeld was obsessed with during
his first nine months in office, until September 11 created other priorities.

The advocates of transformation argue that it requires a whole new mindset, from
the generals down to the ordinary infantryman. So military planners, instead of
drawing up new tactics, formulate more amorphous "concepts" intended to change
fundamentally the American soldier's view of the battlefield.

The principal concept on trial in Millennium Challenge was called "rapid,
decisive operation" (RDO), and as far as Van Riper and many veteran officers are
concerned, it is gobbledegook. "As if anyone would want slow, indecisive
operations! These are just slogans," he snorts.

The question of transformation and the usefulness of concepts such as RDO are
the subject of an intense battle within the Pentagon, in which the uniformed old
guard are frequently at odds with radical civilian strategists of the kind
Rumsfeld brought into the Pentagon.

John Pike, the head of GlobalSecurity.org, a military thinktank in Washington,
believes the splits over transformation and the whole Van Riper affair reflect
fundamental differences of opinion on how to pursue the war on Iraq.

"One way is to march straight to Baghdad, blowing up everything in your way and
then by shock and awe you cause the regime to collapse," Pike says. "That is
what Rumsfeld is complaining about when he talks about unimaginative plodding.
The alternative is to bypass the Iraqi forces and deliver a decisive blow."

Van Riper denies being opposed to new military thinking. He just thinks it
should be written in plain English and put to the test. "My main concern was
that we'd see future forces trying to use these things when they've never been
properly grounded in an experiment," he says.

The name Van Riper draws either scowls or rolling eyes at the Pentagon these
days, but there are anecdotal signs that he has the quiet support of the
uniformed military, who, after all, will be the first to discover whether the
Iraq invasion plans work in real life.

"He can be a real pain in the ass, but that's good," a fellow retired officer
told the Army Times. "He's a great guy, and he's a great patriot, and he's doing
all those things for the right reasons."



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