You shouldn't have any issue with Reshacker and PP. I can recommend PerlApp
with Win32GUI, it's a nice tool.
As a side you can also use Reshacker to add icons, bitmaps, string tables and
other objects to the exe. In the case of icons, bitmaps, string tables
Win32::GUI automatically looks into
Hi,
The way I do this is to create a child window that is the same size as the tab
control (with the tab showing) and overlay it on the tab control. I then place
the controls on this child window.
Cheers,
Jeremy.
Date: Wed, 5 Nov 2008 10:26:41 +0300
From: [EMAIL PROTECTED]
To: [EMAIL
Hi all,
Am I susceptible to a crash if I create a Win32::GUI object (such as a
label) in one thread, then call methods on that object in another thread?
Following is an example of what I mean. Notice that I'm passing the label
object as an argument to the entry point function of the new
I thought only the main thread can be used to create GUI elements reliably.
Isn't that true?
Octavian
- Original Message -
From: Perl Rob [EMAIL PROTECTED]
To: perl-win32-gui-users@lists.sourceforge.net
Sent: Thursday, November 06, 2008 6:52 PM
Subject: [perl-win32-gui-users] Threads
Hi Octavian and Glenn
The thing with the '\par' was the point.
The RTF-format is documented here:
http://msdn.microsoft.com/en-us/library/aa140283(office.10).aspx
i had to turn the '\r\n' into '\\par\r\n'.
So here is my solution to handle multiline-unicode-text with richedit-fields.
You need
I thought only the main thread can be used to create GUI elements reliably.
Isn't that true?
No. As long as you are using the latest version of Win32::GUI and a late perl
(5.8.7 +) you can have any number of threads creating GUI objects (a separate
message pump will be created in each
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