On May 12, 2008, at 2:32 PM, Christer Solskogen wrote:
If I do not use the binat-rule, connecting to games (in CoH) will
not work. But CoH also seems to be the only game with that kind of
problem.
IF the ports are right shouldn't this be enough?
CoH_ports = { 6112 , 9100 , 30260 }
rdr
Karl O. Pinc wrote:
On 05/12/2008 04:32:05 PM, Christer Solskogen wrote:
If I do not use the binat-rule, connecting to games (in CoH) will not
work. But CoH also seems to be the only game with that kind of problem.
If I am not mistaken, using a binat-rule also makes my machine
vurnable for
You report what does work, but not what didn't work so it's difficult
to say why it didn't work.
I really should have done that.
If I do not use the binat-rule, connecting to games (in CoH) will
not work. But CoH also seems to be the only game with that kind of
problem.
If I am not
On 05/13/2008 12:35:28 AM, Christer Solskogen wrote:
This is my full pf.conf:
The only thing I notice offhand is that I prefer to put
the ftp-proxy anchors above all the other translation
rules so that whatever magic ftp-proxy is working
does not get inadvertently preempted. (I don't
know
On Mon, May 12, 2008 at 11:44:29PM -0700, Trevor Talbot wrote:
You might also need to use the static-port option for udp nat rules:
nat pass log on $ext_if proto udp from $funshine port $COH_ports to any -
85.200.10.151 static-port
yeah, i was gonna say static port too, but trevor beat me
On 05/12/2008 04:32:05 PM, Christer Solskogen wrote:
If I do not use the binat-rule, connecting to games (in CoH) will not
work. But CoH also seems to be the only game with that kind of
problem.
If I am not mistaken, using a binat-rule also makes my machine
vurnable for other stuff. I am
On 05/12/2008 12:07:45 PM, Christer Solskogen wrote:
I have been trying to get some of my online games to work. Normally
on a NAT-ed network rdr's are needed to get the port forwarding to
work.
My pf.conf is:
funshine = 192.168.0.12
rdr pass log on $ext_if proto { tcp, udp } from any to
Karl O. Pinc wrote:
On 05/12/2008 12:07:45 PM, Christer Solskogen wrote:
I have been trying to get some of my online games to work. Normally on
a NAT-ed network rdr's are needed to get the port forwarding to work.
My pf.conf is:
funshine = 192.168.0.12
rdr pass log on $ext_if proto { tcp,
Martin Toft a écrit :
charles Collin wrote:
# NAT section
binat on ext_if from 10.0.0.B to any - X.Y.Z.B
# Rules section, i only need https access to this machine.
block all
.
.
.
pass in on ext_if proto tcp from any to X.Y.Z.B port https
pass out in dmz_if proto tcp from any to