If you are doing this on Linux you can use the HARD system call method, look
at the config options, which when you link will use the pthread emulation
api in pth threads.
-Original Message-
From: Thor Tall [mailto:[EMAIL PROTECTED]
Sent: Tuesday, October 21, 2003 5:02 AM
To: [EMAIL
On 21 October 2003 at 14:19, Steve Alstrin [EMAIL PROTECTED] wrote:
If you are doing this on Linux you can use the HARD system call method, look
at the config options, which when you link will use the pthread emulation
api in pth threads.
-Original Message-
From: Thor Tall
: Re: can pthread and pth coexist
On 21 October 2003 at 14:19, Steve Alstrin [EMAIL PROTECTED] wrote:
If you are doing this on Linux you can use the HARD system call method,
look
at the config options, which when you link will use the pthread emulation
api in pth threads.
-Original
On 23 October 2003 at 14:42, Steve Alstrin [EMAIL PROTECTED] wrote:
Yes you did miss something, but it's not your fault, heehee. Include the
pthread.h file before any other system files and that should fix the
problem.
OK, I just did that and it didn't work. But, I fixed it after that.
On 24 October 2003 at 21:23, Steve Alstrin [EMAIL PROTECTED] wrote:
Hum, this doesn't sound fun, however we ran into a condition with recursive
use of mutexs that sounds familiar you might replace any mutex code in mondo
with the following extra pthread_mutexattr_settype call.