Hi All
I was thinking about creating a simple game based on semantic web
technologies and linked data.
Some on this list may be too young to remember this, but there used to
be game books where you would choose your own adventure.
http://en.wikipedia.org/wiki/Choose_Your_Own_Adventure
The idea
On Sat, 20 Nov 2010 18:28:24 +0100
Melvin Carvalho melvincarva...@gmail.com wrote:
1. Would each 'location' be a document or a resource? Web of
Documents vs Web of Resources?
2. Could we use foaf:image and dcterms:desc for the game pages?
3. How would you model the link on each page?
On 20 November 2010 20:13, Toby Inkster t...@g5n.co.uk wrote:
On Sat, 20 Nov 2010 18:28:24 +0100
Melvin Carvalho melvincarva...@gmail.com wrote:
1. Would each 'location' be a document or a resource? Web of
Documents vs Web of Resources?
2. Could we use foaf:image and dcterms:desc for the
On 20 November 2010 21:06, mike amundsen mam...@yahoo.com wrote:
FWIW, earlier this year I implemented a simple Hypermedia maze game:
http://amundsen.com/examples/mazes/2d/
The was done as part of an exercise to implement bots that can read
hypermedia and successfully navigate a 2D perfect
Just a quick thought, when there's already a full web-of-data out there,
why not use /real/ things in the game, real images, locations and so on?
Melvin Carvalho wrote:
On 20 November 2010 20:13, Toby Inkster t...@g5n.co.uk wrote:
On Sat, 20 Nov 2010 18:28:24 +0100
Melvin Carvalho
On 21 November 2010 00:43, Toby Inkster t...@g5n.co.uk wrote:
On Sat, 20 Nov 2010 19:13:31 +
Toby Inkster t...@g5n.co.uk wrote:
I'd be happy to mock-up an interface - perhaps tonight!
Here are a few test nodes:
http://buzzword.org.uk/2010/game/test-nodes/london
Melvin:
I'd very much like to work on a shared ontology. And yes, changing the
data to include real places has come up w/ some other folks who have
implemented test clients for this server.
I've also worked out that basics of additional features (not exposed
in this public version) including:
-