Dear Melvin,
Am 22.06.2012 10:10, schrieb Melvin Carvalho:
Game feedback.
In general it's a great game. Nice look. Nice sounds. Nice
animations. Angry peas style.
Some important things:
[...]
In general : making good games is HARD, but can be hugely rewarding.
Linked data is
On 19 June 2012 21:04, Jens Lehmann lehm...@informatik.uni-leipzig.dewrote:
Dear all,
most of you will agree that links are an important element of the Web of
Data. There exist a number of tools, such as LIMES [1] or SILK [2], which
are able to create a high number of such links by using
Hello all,
I enjoyed your fruitful discussion about the application of GWAPs for Linked
Data tasks and also wanted to invite you to try our latest creation
WhoKnows?Movies! [1].
Basically, you have to answer multiple choice questions about movies
originating from Freebase Data.
It would be
On 6/22/12 6:12 AM, Knuth, Magnus wrote:
Hello all,
I enjoyed your fruitful discussion about the application of GWAPs for Linked
Data tasks and also wanted to invite you to try our latest creation
WhoKnows?Movies! [1].
Basically, you have to answer multiple choice questions about movies
On 19 June 2012 21:04, Jens Lehmann lehm...@informatik.uni-leipzig.dewrote:
Dear all,
most of you will agree that links are an important element of the Web of
Data. There exist a number of tools, such as LIMES [1] or SILK [2], which
are able to create a high number of such links by using
On 6/22/12 7:40 AM, Melvin Carvalho wrote:
On 22 June 2012 13:29, Kingsley Idehen kide...@openlinksw.com
mailto:kide...@openlinksw.com wrote:
On 6/22/12 4:10 AM, Melvin Carvalho wrote:
In general : making good games is HARD, but can be hugely
rewarding. Linked data is
...@fi.upm.es
Asunto: Re: Can we create better links by playing games?
Nuevo envío de: public-lod@w3.org mailto:public-lod@w3.org
Fecha de nuevo envío: Wed, 20 Jun 2012 17:50:10 +
Am 20.06.2012 17:10, schrieb Gannon Dick:
I think the games are very helpful for geo classification. Meta
data links
...@ldodds.com, Kingsley Idehen kide...@openlinksw.com
mailto:kide...@openlinksw.com, public-lod@w3.org
mailto:public-lod@w3.org public-lod@w3.org
mailto:public-lod@w3.org, Oscar Corcho ocor...@fi.upm.es
mailto:ocor...@fi.upm.es
Asunto: Re: Can we create better links by playing games?
Nuevo envío
On 19 June 2012 21:23, Martin Hepp martin.h...@ebusiness-unibw.org wrote:
Dear Jens:
I wonder how this approach is different to the one described in our 2008
paper [1], available from
http://www.heppnetz.de/files/gwap-semweb-ieee-is.pdf
Must watch, Jesse Schell's talk on Games for Change
On 6/19/12 3:23 PM, Martin Hepp wrote:
[1] Games with a Purpose for the Semantic Web, IEEE Intelligent Systems, Vol.
23, No. 3, pp. 50-60, May/June 2008.
Do the games at: http://ontogame.sti2.at/games/, still work? The more
data quality oriented games the better re. LOD and the Semantic Web
On 20 June 2012 15:11, Kingsley Idehen kide...@openlinksw.com wrote:
On 6/19/12 3:23 PM, Martin Hepp wrote:
[1] Games with a Purpose for the Semantic Web, IEEE Intelligent Systems,
Vol. 23, No. 3, pp. 50-60, May/June 2008.
Do the games at: http://ontogame.sti2.at/games/**, still work? The
On Wed, Jun 20, 2012 at 2:19 PM, Melvin Carvalho
melvincarva...@gmail.com wrote:
On 20 June 2012 15:11, Kingsley Idehen kide...@openlinksw.com wrote:
On 6/19/12 3:23 PM, Martin Hepp wrote:
[1] Games with a Purpose for the Semantic Web, IEEE Intelligent Systems,
Vol. 23, No. 3, pp. 50-60,
Hi Kingsley,
we are also working on games for data interlinking (I sent a mail
before, but it was erroneously addressed to Jens only).
You could have a look to UrbanMatch [1] our location-based game for
data interlinking: there's a paper we presented at last LDOW [2] and,
if you want to know
On 20 June 2012 15:46, Leigh Dodds le...@ldodds.com wrote:
On Wed, Jun 20, 2012 at 2:19 PM, Melvin Carvalho
melvincarva...@gmail.com wrote:
On 20 June 2012 15:11, Kingsley Idehen kide...@openlinksw.com wrote:
On 6/19/12 3:23 PM, Martin Hepp wrote:
[1] Games with a Purpose for the
To: Leigh Dodds le...@ldodds.com
Cc: Kingsley Idehen kide...@openlinksw.com; public-lod@w3.org
Sent: Wednesday, June 20, 2012 8:51 AM
Subject: Re: Can we create better links by playing games?
On 20 June 2012 15:46, Leigh Dodds le...@ldodds.com wrote:
On Wed, Jun 20, 2012 at 2:19 PM, Melvin
Am 20.06.2012 15:19, schrieb Melvin Carvalho:
On 20 June 2012 15:11, Kingsley Idehen kide...@openlinksw.com
mailto:kide...@openlinksw.com wrote:
On 6/19/12 3:23 PM, Martin Hepp wrote:
[1] Games with a Purpose for the Semantic Web, IEEE
Intelligent Systems, Vol. 23, No.
On 6/20/12 11:44 AM, Elena Simperl wrote:
Am 20.06.2012 15:19, schrieb Melvin Carvalho:
On 20 June 2012 15:11, Kingsley Idehen kide...@openlinksw.com
mailto:kide...@openlinksw.com wrote:
On 6/19/12 3:23 PM, Martin Hepp wrote:
[1] Games with a Purpose for the Semantic Web, IEEE
On 20 June 2012 17:44, Elena Simperl elena.simp...@aifb.uni-karlsruhe.dewrote:
Am 20.06.2012 15:19, schrieb Melvin Carvalho:
On 20 June 2012 15:11, Kingsley Idehen kide...@openlinksw.com wrote:
On 6/19/12 3:23 PM, Martin Hepp wrote:
[1] Games with a Purpose for the Semantic Web, IEEE
On 6/20/12 11:52 AM, Melvin Carvalho wrote:
On 20 June 2012 17:44, Elena Simperl
elena.simp...@aifb.uni-karlsruhe.de
mailto:elena.simp...@aifb.uni-karlsruhe.de wrote:
Am 20.06.2012 15:19, schrieb Melvin Carvalho:
On 20 June 2012 15:11, Kingsley Idehen kide...@openlinksw.com
On 20/06/2012 16:55, Kingsley Idehen wrote:
On 6/20/12 11:52 AM, Melvin Carvalho wrote:
If you get the high score it should be part of linked data to your
identity (eg like a badge). This makes the game 100 times more
worthwhile to play!
Yes!
Your WebID should be your Identity emblem /
(Sorry to repeat myself :-) )
If you want a way of collecting and publishing coref data (or indeed any pair
data), then I would be happy to provide a
http://sameas.org/store/games or whatever, where you could even post pairs as
they happen.
Tell me the name you want, a username and password for
How do you encode provenance, Hugh?
I don't see any in the Web UI.
Barry
On 20/06/2012 17:03, Hugh Glaser wrote:
(Sorry to repeat myself :-) )
If you want a way of collecting and publishing coref data (or indeed any pair
data), then I would be happy to provide a
On 6/20/12 11:56 AM, Barry Norton wrote:
On 20/06/2012 16:52, Melvin Carvalho wrote:
On 20 June 2012 17:44, Elena Simperl
elena.simp...@aifb.uni-karlsruhe.de
mailto:elena.simp...@aifb.uni-karlsruhe.de wrote:
Most of the OntoGame games still work, and a more comprehensive
list of
That's for me to know and you to guess :-) (Sorry, bad taste).
The answer is I don't, at least not in this version of the software.
I can actually know the source of every pair, but it is a real challenge to be
able to present the inferred provenance of all the bundles.
And when we started all
Yes, I could do.
But it would be a barrier, certainly at the moment.
It is much easier for someone to send me a username and password to put into
their curl, than for to start with, well what you need to do first is get a
WebID. Now let me tell you what a WebID is…
Simple access is everything.
: Kingsley Idehen kide...@openlinksw.com
To: public-lod@w3.org
Sent: Wednesday, June 20, 2012 11:14 AM
Subject: Re: Can we create better links by playing games?
On 6/20/12 11:56 AM, Barry Norton wrote:
On 20/06/2012 16:52, Melvin Carvalho wrote:
On 20 June 2012 17:44, Elena Simperl elena.simp
On 6/20/12 12:38 PM, Hugh Glaser wrote:
Yes, I could do.
But it would be a barrier, certainly at the moment.
It is much easier for someone to send me a username and password to put into
their curl, than for to start with, well what you need to do first is get a
WebID. Now let me tell you what
.
*From:* Kingsley Idehen kide...@openlinksw.com
*To:* public-lod@w3.org
*Sent:* Wednesday, June 20, 2012 11:14 AM
*Subject:* Re: Can we create better links by playing games?
On 6/20/12 11:56 AM, Barry Norton wrote:
On 20/06/2012 16:52, Melvin Carvalho wrote:
On 20 June 2012 17:44, Elena Simperl
Hi Kingsley,
I'm all in favour of having good authentication processes, but I have to say I
smiled at your suggestion that WebID is not complex compared with HTTP Auth..
Anyone can find endless examples of how to use HTTP Authentication to access
things like sameAs.org.
Any Google search will
On 20 June 2012 19:13, Hugh Glaser h...@ecs.soton.ac.uk wrote:
Hi Kingsley,
I'm all in favour of having good authentication processes, but I have to
say I smiled at your suggestion that WebID is not complex compared with
HTTP Auth..
Anyone can find endless examples of how to use HTTP
Am 20.06.2012 17:52, schrieb Melvin Carvalho:
On 20 June 2012 17:44, Elena Simperl
elena.simp...@aifb.uni-karlsruhe.de
mailto:elena.simp...@aifb.uni-karlsruhe.de wrote:
Am 20.06.2012 15:19, schrieb Melvin Carvalho:
On 20 June 2012 15:11, Kingsley Idehen kide...@openlinksw.com
On 6/20/12 4:59 PM, Elena Simperl wrote:
Am 20.06.2012 17:52, schrieb Melvin Carvalho:
On 20 June 2012 17:44, Elena Simperl
elena.simp...@aifb.uni-karlsruhe.de
mailto:elena.simp...@aifb.uni-karlsruhe.de wrote:
Am 20.06.2012 15:19, schrieb Melvin Carvalho:
On 20 June 2012 15:11,
I can only add to Elena's statement - in fact, it is rather the exception than
the rule that a Semantic Web task can be turned into a good game that attracts
large, non-nerd audiences. Over the years since our first experiments in 2007,
I have come to the conclusion that it is way more
: Can we create better links by playing games?
Nuevo envío de: public-lod@w3.org
Fecha de nuevo envío: Wed, 20 Jun 2012 17:50:10 +
Am 20.06.2012 17:10, schrieb Gannon Dick:
I think the games are very helpful for geo classification. Meta data links
are a monte carlo integration
On 21 June 2012 00:04, Martin Hepp martin.h...@ebusiness-unibw.org wrote:
I can only add to Elena's statement - in fact, it is rather the exception
than the rule that a Semantic Web task can be turned into a good game that
attracts large, non-nerd audiences. Over the years since our first
On 6/20/12 6:04 PM, Martin Hepp wrote:
I can only add to Elena's statement - in fact, it is rather the exception than
the rule that a Semantic Web task can be turned into a good game that attracts
large, non-nerd audiences.
I beg to differ. We all love quizzes. Just have to align them to
Hi Kingsley:
I am deeply convinced that GWAPs will remain an esoteric niche in Semantic
Technology and the enthusiasm in the community for this is rather a sign for
the strange mind setting. There are so many boring yet important tasks to be
tackled, why do we always hop on the next buzzword
On 6/20/12 6:40 PM, Martin Hepp wrote:
Hi Kingsley:
I am deeply convinced that GWAPs will remain an esoteric niche in Semantic
Technology and the enthusiasm in the community for this is rather a sign for
the strange mind setting. There are so many boring yet important tasks to be
tackled, why
/
From: Kingsley Idehen kide...@openlinksw.com
To: public-lod@w3.org
Sent: Wednesday, June 20, 2012 5:54 PM
Subject: Re: Can we create better links by playing games?
On 6/20/12 6:40 PM, Martin Hepp wrote:
Hi Kingsley:
I am deeply convinced that GWAPs will remain an esoteric niche
Dear Jens:
I wonder how this approach is different to the one described in our 2008 paper
[1], available from
http://www.heppnetz.de/files/gwap-semweb-ieee-is.pdf
Martin
[1] Games with a Purpose for the Semantic Web, IEEE Intelligent Systems, Vol.
23, No. 3, pp. 50-60, May/June 2008.
On
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