On 04/19/2011 02:03 PM, pl bossart wrote:
I finally managed to figure out why eac3 wouldn't work in passthrough
mode. Apparently my HDMI receiver will only lock on eac3 data if the
AES0 control is set to 0x06 (non-audio, ie iec61937).
ffmpeg -acodec copy -i csi_miami_5.1_256_spx.eac3 -f spdif
Arun,
I've been trying to get higher bit rates to passthrough with no luck.
Is setting the channel count supported with passthrough (yet)?
It seems that 384k sample rates aren't supported directly in alsa, I did
some patching to no avail yet.
In any case if the channel count can be
On 03/24/11 18:58, Dark Shadow wrote:
On Thu, Mar 24, 2011 at 10:50 AM, Anssi Hannulaanssi.hann...@iki.fi wrote:
On 24.03.2011 16:18, pl bossart wrote:
It seems that 384k sample rates aren't supported directly in alsa, I did
some patching to no avail yet.
In any case if the channel count can
On 03/24/11 19:35, Dark Shadow wrote:
On Thu, Mar 24, 2011 at 7:19 PM, Kelly Anderson
ke...@silka.with-linux.com wrote:
On 03/24/11 18:58, Dark Shadow wrote:
On Thu, Mar 24, 2011 at 10:50 AM, Anssi Hannulaanssi.hann...@iki.fi
wrote:
On 24.03.2011 16:18, pl bossart wrote:
It seems
On 03/23/11 17:20, Colin Guthrie wrote:
'Twas brillig, and Maarten Bosmans at 23/03/11 18:36 did gyre and gimble:
2011/3/21 Dark Shadowshadowofdarkn...@gmail.com:
On Sun, Mar 20, 2011 at 5:58 PM, Dark Shadowshadowofdarkn...@gmail.com wrote:
I have successfully bitstreamed DTS-HD from xbmc
Not sure how many PulseAudio developers are interested, but here's my
post in the Xbmc developer's forum.
OK, I've been burnin the midnight oil so I'm ready for others to test
the results.
Download/build/install in order.
git://git.collabora.co.uk/git/user/arun/pulseaudio.git
On 03/16/11 10:48, Arun Raghavan wrote:
On Wed, 2011-03-16 at 11:19 +0530, Arun Raghavan wrote:
[...]
It will work, but not with paplay, only with the extended API when you
create a non-PCM stream. I will rationalise the check for passthrough
sink inputs in a bit, but for now, could you change
Good news :) I've just watched District 9 and Master and Commander in
full dts-hd. A few minor glitches (a couple of pops, I think it might
be buffer underruns), other than that it worked great!
One thing I did notice with Master and Commander was that with standard
dts the dialog was not
On 03/09/11 03:10, Arun Raghavan wrote:
Hello all,
Based on the RFC I posted earlier, I've implemented basic passthrough
support in some usable shape. It's up on the passthrough branch of each
of:
PulseAudio:
On 03/15/11 22:04, Arun Raghavan wrote:
On Tue, 2011-03-15 at 18:50 -0600, Kelly Anderson wrote:
On 03/09/11 03:10, Arun Raghavan wrote:
Hello all,
Based on the RFC I posted earlier, I've implemented basic passthrough
support in some usable shape. It's up on the passthrough branch of each
On 03/15/11 23:13, Kelly Anderson wrote:
On 03/15/11 22:04, Arun Raghavan wrote:
On Tue, 2011-03-15 at 18:50 -0600, Kelly Anderson wrote:
On 03/09/11 03:10, Arun Raghavan wrote:
Hello all,
Based on the RFC I posted earlier, I've implemented basic passthrough
support in some usable shape. It's
On 03/06/11 14:54, pl bossart wrote:
I've got pulseaudio xbmc passthrough working. I've rolled it together with
a previously windows c++ library called Ac3Filter. I've been tweeking up
Ac3Filter quite a bit. I'm using the Ac3Filter library to Mux spdif. It
was a well written library/tools
On 03/06/2011 02:54 PM, pl bossart wrote:
All you need is a 3D TV now...
Seriously, this is good. Can you send a link to this ported AC3Filter
code? I thought it was too Windows/DirectX-oriented to be used. I
didn't look too much since it's GPL, and LGPL is preferred in terms of
integration with
On 03/08/2011 03:32 PM, Kelly Anderson wrote:
On 03/06/2011 02:54 PM, pl bossart wrote:
All you need is a 3D TV now...
Seriously, this is good. Can you send a link to this ported AC3Filter
code? I thought it was too Windows/DirectX-oriented to be used. I
didn't look too much since it's GPL
On 03/06/2011 02:54 PM, pl bossart wrote:
I've got pulseaudio xbmc passthrough working. I've rolled it together with
a previously windows c++ library called Ac3Filter. I've been tweeking up
Ac3Filter quite a bit. I'm using the Ac3Filter library to Mux spdif. It
was a well written
Hey,
Here's a patch that I created for git that adds passthrough support for
the Nvidia hdmi port. Pretty much just copy/paste from the iec958 sections.
--- ./src/modules/alsa/alsa-sink.c.orig2011-02-16 22:58:11.0
-0700
+++ ./src/modules/alsa/alsa-sink.c2011-02-17
diff --git a/src/Makefile.am b/src/Makefile.am
index 24e2f82..bb501fb 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -1131,7 +1131,9 @@ dist_alsapaths_DATA = \
modules/alsa/mixer/paths/analog-output-lfe-on-mono.conf \
I finally got git send-email to work. Had to change my sendmail config.
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https://tango.0pointer.de/mailman/listinfo/pulseaudio-discuss
Hey,
I've been hacking on xbmc - pulseaudio passthrough and I'm getting there
a little bit at a time.
It seems that at the moment that if the daemon.conf default-sample-rate
is set to 44100 then all I can passthrough is 44100 and if it's 48000
all that works are 48000 samples. Is that a
Yahoo!
I've got pulseaudio xbmc passthrough working. I've rolled it together
with a previously windows c++ library called Ac3Filter. I've been
tweeking up Ac3Filter quite a bit. I'm using the Ac3Filter library to
Mux spdif. It was a well written library/tools that was relatively easy
to
Forgot to mention. I'm getting Hi-def video/audio and only using 8%
cpu. That's just awesome. Vdpau is handling the video decode.
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On 02/21/11 17:46, Christopher K. wrote:
My second question is about sound over hdmi with an Nvidia GTX460
(NVC4 /GF104 family):
aplay -L gives
hdmi:CARD=NVidia,DEV=0 - pcm3p/
hdmi:CARD=NVidia,DEV=1 - pcm7p/
hdmi:CARD=NVidia,DEV=2 - pcm8p/
hdmi:CARD=NVidia,DEV=3 - pcm9p/
but only
On 02/18/11 02:41, Arun Raghavan wrote:
Hello!
On Tue, 2011-02-15 at 22:02 +0530, Arun Raghavan wrote:
Hey folks,
I've put up a draft proposed API changes to get passthrough support to
the point where things Just Work⢠for at least the common cases, based
on previous discussion on-/off-list:
On 02/18/11 06:26, Arun Raghavan wrote:
On Fri, 2011-02-18 at 03:42 -0700, Kelly Anderson wrote:
[...]
The alsa driver has creates a /proc entry that lists the coding types
available for a particular device. It'd be nice if you would use that
for the list of supported coding types (at least
Hey,
With all of the discussions going on about passthrough I thought someone
on the list might be able to give me some insight into getting
passthrough working properly with xbmc.
First of all I patched pulseaudio git with some updates to treat
hdmi-passthrough as it does
On 02/18/11 07:41, pl bossart wrote:
First of all I patched pulseaudio git with some updates to treat
hdmi-passthrough as it does iec958-passthrough. That seems to work. I can
use paplay to pass a dts-wav file through to the receiver and the receiver
triggers into dts mode and plays it. A
On 09/12/10 19:04, sibu xolo wrote:
pcm.pulse {
type pulse
}
ctl.pulse {
type pulse
}
pcm.!default {
type pulse
}
ctl.!default {
type pulse
}
Try the following, it should allow alsamixer to control the default device
pcm.pulse {
type pulse
}
ctl.pulse {
type
On 01/05/2010 12:38 PM, Lennart Poettering wrote:
On Wed, 23.12.09 13:42, Kelly Anderson (ke...@silka.with-linux.com) wrote:
Here's an strace (with prints sprinkled in the OpenAl pulse code) which
demonstrates the deadlock. A patch to undo the commit is at the end.
Does
http
AlienArena was deadlocking trying to go through OpenAl which was set to
use PulseAudio. After quite a bit of debugging (entering prints in
OpenAl pulse code), I finally found a solution with the help of a SUSE
bug report.
http://lists.opensuse.org/opensuse-bugs/2009-10/msg10497.html
which
On 12/23/2009 01:56 AM, Arun Raghavan wrote:
On Wed, 2009-12-23 at 01:21 -0700, Kelly Anderson wrote:
AlienArena was deadlocking trying to go through OpenAl which was set to
use PulseAudio. After quite a bit of debugging (entering prints in
OpenAl pulse code), I finally found a solution
On 12/23/2009 03:04 AM, Colin Guthrie wrote:
'Twas brillig, and Kelly Anderson at 23/12/09 08:21 did gyre and gimble:
AlienArena was deadlocking trying to go through OpenAl which was set to
use PulseAudio. After quite a bit of debugging (entering prints in
OpenAl pulse code), I finally
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