Hi all,
    I have two questions about PyCUDA which I have run up against in my
testing to use it for a few applications:
1) Is there any integration between PyOpenGL/PyGame and PyCUDA like
there is between PyCUDA and OpenGL where VBOs can be shared on the
device?
2) Can I poll the GPUs instead of blocking? Right now I have three
python threads which are running three CPUs at 100% to... wait for the
GPUs. Timing isn't too tight and I could easily get away with polling
every second or two (to drop CPU usage), but I haven't figured out a way
to do that yet.

Thanks!
nick

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