Re: [PyCUDA] Compile problems for pycuda on Karmic 64

2010-01-15 Thread Andrew Straw
I compile on Karmic amd64 with the attached script, which goes alongside setup.py and is run with ./ads-compile.sh. I'm using boost 1.38, which seems to work fine for the limited stuff I've done so far. Also, I use virtualenv to avoid polluting my system Python install. -Andrew John Zbesko

Re: [PyCUDA] How do I make a multichannel 1D texture?

2010-01-15 Thread Andreas Klöckner
On Dienstag 12 Januar 2010, Dan Piponi wrote: I'm having trouble figuring out how to make a 4 channel 1D texture for use with tex1D. I can easily make a 2D 4 channel texture, from an MxNx4 numpy 3D array, using make_multichannel_2d_array and bind_array_to_texref. The third axis of the array

Re: [PyCUDA] Compile problems for pycuda on Karmic 64

2010-01-15 Thread Andreas Klöckner
On Freitag 15 Januar 2010, John Zbesko wrote: KeyError: '_driver' http://is.gd/6kvv9 HTH, Andreas signature.asc Description: This is a digitally signed message part. ___ PyCUDA mailing list PyCUDA@tiker.net

Re: [PyCUDA] Compile problems for pycuda on Karmic 64

2010-01-15 Thread John Zbesko
Thank you for your response. I followed the advice in a previous reply and removed boost 1.40 and installed 1.38. I then followed the instructions on the link below- for distribute- and the pycuda package compiled and installed! On Fri, 2010-01-15 at 20:00 +0100, Andreas Klöckner wrote: On

Re: [PyCUDA] How do I make a multichannel 1D texture?

2010-01-15 Thread Dan Piponi
Andreas, On Fri, Jan 15, 2010 at 10:58 AM, Andreas Klöckner li...@informa.tiker.net wrote: On Dienstag 12 Januar 2010, Dan Piponi wrote: I'm having trouble figuring out how to make a 4 channel 1D texture for use with tex1D. Do you really want tex1D and not tex1Dfetch? Yes. I have tex1Dfetch

[PyCUDA] Where oh where is my console output?

2010-01-15 Thread sstein...@gmail.com
Hi! First, let me apologize for e-mailing Andreas -- I only found the mailing list after spelunking around (doesn't seem to be on the wiki!). I'm debugging some long-running apps that dump lots of good info to the console. Then, I need to debug some little tiny piece of