hi,
it seems like 'python -m pygame.tests' stopped working with the
addition of __main__.py
What was the issue with needing a __main__.py again?
pygweb 1.0 (milestone 1) was released.
pygweb is an ongoing effort of redesigning and rewriting the pygame.org
website and to enhance it by new features. It supports user, project and
release management, a seamless Trac integration with user accounts
commenting on nearly anything and much more.
hi again,
Concerning midi... I've added a close() method to Input and Output,
and an abort() method to Output. close() lets any midi messages you
have sent through get sent, and abort tries to stop the connection
right away. I've made it so that abort is not called on the
__dealloc__, only
hello,
A useful resource for the pygame testing framework is here:
http://www.seul.org/viewcvs/viewcvs.cgi/trunk/test/README.TXT?root=PyGameview=markup
That link wasn't included in the Hacking Guide:
http://www.pygame.org/wiki/Hacking
but is worth a read for those working on pygame.
cheers,
Hi,
the mac OSX installer should be able to install into the apple python
site-packages directory.
Currently it won't let you. Since we won't be overwriting anything of
apples, and also Apple have proved that they don't touch their system
python very much at all, I think this is ok to do. The
Cool. the build page is back up for windows! I guess that machine
has risen from the grave.
Now the sysfont tests pass on OSX. The midi tests pass, all except
for on python2.4 on windows.
I think that 2.4 build still has the debug build of port midi - since
the results are dying.
Rather
Links should more darker -- it's hard to see light green on a white background
On Mon, Jun 1, 2009 at 12:24 PM, Marcus von Appen m...@sysfault.org wrote:
pygweb 1.0 (milestone 1) was released.
pygweb is an ongoing effort of redesigning and rewriting the pygame.org
website and to enhance it by
One thing I would suggest is having some kind of navigation from the
Trac parts of the site back into the Django parts of the site. A
header bar perhaps, or even integrating the trac part into the rest of
the site like http://edgewall.org or http://djangoproject.com do.
The registration
The rationale for not installing into the system python that I recall was
because apple had been using the system python as a required OS component
for correct system functionality (some os scripts use python), and messing
with the system python could potentially mess up people's systems. I don't
Hi Nirav
One thing I would suggest is having some kind of navigation from the
Trac parts of the site back into the Django parts of the site. A
header bar perhaps, or even integrating the trac part into the rest of
the site like http://edgewall.org or http://djangoproject.com do.
Sure. Trac
On Mon, Jun 1, 2009 at 6:24 AM, Marcus von Appen m...@sysfault.org wrote:
pygweb 1.0 (milestone 1) was released.
Testing
---
You can browse http://pygameweb.no-ip.org/ to visit a current test
installation of pygweb.
Regards
Marcus
registration is supposed to be functional ? I tried,
Hi Noah,
Noah Kantrowitz wrote:
I would say I fit that bill. Let me know if there is something you need
poked with a stick.
We need a custom template and style to fit Trac into the rest of the page.
Then we have to care about configuration, plugins, etc.
Do you know if it is possible to use
-Original Message-
From: owner-pygame-us...@seul.org [mailto:owner-pygame-us...@seul.org]
On Behalf Of jug
Sent: Monday, June 01, 2009 1:28 PM
To: pygame-users@seul.org
Subject: Re: [pygame] pygweb milestone 1 released
Hi Noah,
Noah Kantrowitz wrote:
I would say I fit that
Noah Kantrowitz wrote:
Look at http://trac.edgewall.org/wiki/TracInterfaceCustomization for
information on basic customization. If you end up needing more than that I
can explain how to write a full theme replacement.
I thought you wanted to do that because you already know how it works.
-Original Message-
From: owner-pygame-us...@seul.org [mailto:owner-pygame-us...@seul.org]
On Behalf Of jug
Sent: Monday, June 01, 2009 3:12 PM
To: pygame-users@seul.org
Subject: Re: [pygame] pygweb milestone 1 released
Noah Kantrowitz wrote:
Look at
Hello,
What system? __main__ is just go renamed. And Python 3 expects it.
Lenard
René Dudfield wrote:
hi,
it seems like 'python -m pygame.tests' stopped working with the
addition of __main__.py
What was the issue with needing a __main__.py again?
hi,
With ubuntu 9.4
Maybe there is something wrong with my setup. I'll remove all the
files and start again to check it.
cu,
On Tue, Jun 2, 2009 at 10:11 AM, Lenard Lindstrom le...@telus.net wrote:
Hello,
What system? __main__ is just go renamed. And Python 3 expects it.
Lenard
René
Hi René,
I took a shortcut in how __main__.py was invoked. I have changed that in
SVN so __main__ is now imported, not executed. This is consistent with
the rest of the test system
Lenard
René Dudfield wrote:
hi,
With ubuntu 9.4
Maybe there is something wrong with my setup. I'll remove
Hi,
How do I get rid of this message every time i repompile pygame ?
/usr/lib/python2.5/site-packages/pkg_resources.py:1166:
RuntimeWarning: Detected old file(s). Please remove the old files:
/usr/local/lib/python2.5/site-packages/pygame/camera.so
Leaving them there might break pygame. Cheers!
You can just delete the file:
sudo rm /usr/local/lib/python2.5/site-packages/pygame/camera.so
We moved the camera module to _camera.so a few months ago to deal with
multiplatform using videocapture and opencv.
Nirav
On Mon, Jun 1, 2009 at 9:56 PM, Alexandre Quessy alexan...@quessy.net wrote:
On Tue, Jun 2, 2009 at 11:47 AM, Lenard Lindstrom le...@telus.net wrote:
Hi René,
I took a shortcut in how __main__.py was invoked. I have changed that in SVN
so __main__ is now imported, not executed. This is consistent with the rest
of the test system
Lenard
hello,
cool. It was working
On Tue, Jun 2, 2009 at 12:03 PM, Nirav Patel o...@spongezone.net wrote:
You can just delete the file:
sudo rm /usr/local/lib/python2.5/site-packages/pygame/camera.so
We moved the camera module to _camera.so a few months ago to deal with
multiplatform using videocapture and opencv.
Nirav
hrmm,
you figured this out yet?
Easiest way to work around it...
Comment out import transform lines in the file:
site-packages/pygame/__init__.py
What gcc version are you using? Also what cpu do you have?
gcc --version
cat /proc/cpuinfo
What is the gcc line you are using to compile
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