[pygame] __main__ and python -m pygame.tests

2009-06-01 Thread René Dudfield
hi, it seems like 'python -m pygame.tests' stopped working with the addition of __main__.py What was the issue with needing a __main__.py again?

[pygame] pygweb milestone 1 released

2009-06-01 Thread Marcus von Appen
pygweb 1.0 (milestone 1) was released. pygweb is an ongoing effort of redesigning and rewriting the pygame.org website and to enhance it by new features. It supports user, project and release management, a seamless Trac integration with user accounts commenting on nearly anything and much more.

Re: [pygame] pygame.midi using portmidi?

2009-06-01 Thread René Dudfield
hi again, Concerning midi... I've added a close() method to Input and Output, and an abort() method to Output. close() lets any midi messages you have sent through get sent, and abort tries to stop the connection right away. I've made it so that abort is not called on the __dealloc__, only

[pygame] small hacking guide update for those working on pygame

2009-06-01 Thread René Dudfield
hello, A useful resource for the pygame testing framework is here: http://www.seul.org/viewcvs/viewcvs.cgi/trunk/test/README.TXT?root=PyGameview=markup That link wasn't included in the Hacking Guide: http://www.pygame.org/wiki/Hacking but is worth a read for those working on pygame. cheers,

[pygame] BUG: mac OSX can only install into python.org python.

2009-06-01 Thread René Dudfield
Hi, the mac OSX installer should be able to install into the apple python site-packages directory. Currently it won't let you. Since we won't be overwriting anything of apples, and also Apple have proved that they don't touch their system python very much at all, I think this is ok to do. The

Re: [pygame] pygame.midi using portmidi?

2009-06-01 Thread René Dudfield
Cool. the build page is back up for windows! I guess that machine has risen from the grave. Now the sysfont tests pass on OSX. The midi tests pass, all except for on python2.4 on windows. I think that 2.4 build still has the debug build of port midi - since the results are dying. Rather

Re: [pygame] pygweb milestone 1 released

2009-06-01 Thread Frozenball
Links should more darker -- it's hard to see light green on a white background On Mon, Jun 1, 2009 at 12:24 PM, Marcus von Appen m...@sysfault.org wrote: pygweb 1.0 (milestone 1) was released. pygweb is an ongoing effort of redesigning and rewriting the pygame.org website and to enhance it by

Re: [pygame] pygweb milestone 1 released

2009-06-01 Thread Nirav Patel
One thing I would suggest is having some kind of navigation from the Trac parts of the site back into the Django parts of the site. A header bar perhaps, or even integrating the trac part into the rest of the site like http://edgewall.org or http://djangoproject.com do. The registration

Re: [pygame] BUG: mac OSX can only install into python.org python.

2009-06-01 Thread Brian Fisher
The rationale for not installing into the system python that I recall was because apple had been using the system python as a required OS component for correct system functionality (some os scripts use python), and messing with the system python could potentially mess up people's systems. I don't

Re: [pygame] pygweb milestone 1 released

2009-06-01 Thread jug
Hi Nirav One thing I would suggest is having some kind of navigation from the Trac parts of the site back into the Django parts of the site. A header bar perhaps, or even integrating the trac part into the rest of the site like http://edgewall.org or http://djangoproject.com do. Sure. Trac

Re: [pygame] pygweb milestone 1 released

2009-06-01 Thread claudio canepa
On Mon, Jun 1, 2009 at 6:24 AM, Marcus von Appen m...@sysfault.org wrote: pygweb 1.0 (milestone 1) was released. Testing --- You can browse http://pygameweb.no-ip.org/ to visit a current test installation of pygweb. Regards Marcus registration is supposed to be functional ? I tried,

Re: [pygame] pygweb milestone 1 released

2009-06-01 Thread jug
Hi Noah, Noah Kantrowitz wrote: I would say I fit that bill. Let me know if there is something you need poked with a stick. We need a custom template and style to fit Trac into the rest of the page. Then we have to care about configuration, plugins, etc. Do you know if it is possible to use

RE: [pygame] pygweb milestone 1 released

2009-06-01 Thread Noah Kantrowitz
-Original Message- From: owner-pygame-us...@seul.org [mailto:owner-pygame-us...@seul.org] On Behalf Of jug Sent: Monday, June 01, 2009 1:28 PM To: pygame-users@seul.org Subject: Re: [pygame] pygweb milestone 1 released Hi Noah, Noah Kantrowitz wrote: I would say I fit that

Re: [pygame] pygweb milestone 1 released

2009-06-01 Thread jug
Noah Kantrowitz wrote: Look at http://trac.edgewall.org/wiki/TracInterfaceCustomization for information on basic customization. If you end up needing more than that I can explain how to write a full theme replacement. I thought you wanted to do that because you already know how it works.

RE: [pygame] pygweb milestone 1 released

2009-06-01 Thread Noah Kantrowitz
-Original Message- From: owner-pygame-us...@seul.org [mailto:owner-pygame-us...@seul.org] On Behalf Of jug Sent: Monday, June 01, 2009 3:12 PM To: pygame-users@seul.org Subject: Re: [pygame] pygweb milestone 1 released Noah Kantrowitz wrote: Look at

Re: [pygame] __main__ and python -m pygame.tests

2009-06-01 Thread Lenard Lindstrom
Hello, What system? __main__ is just go renamed. And Python 3 expects it. Lenard René Dudfield wrote: hi, it seems like 'python -m pygame.tests' stopped working with the addition of __main__.py What was the issue with needing a __main__.py again?

Re: [pygame] __main__ and python -m pygame.tests

2009-06-01 Thread René Dudfield
hi, With ubuntu 9.4 Maybe there is something wrong with my setup. I'll remove all the files and start again to check it. cu, On Tue, Jun 2, 2009 at 10:11 AM, Lenard Lindstrom le...@telus.net wrote: Hello, What system? __main__ is just go renamed. And Python 3 expects it. Lenard René

Re: [pygame] __main__ and python -m pygame.tests

2009-06-01 Thread Lenard Lindstrom
Hi René, I took a shortcut in how __main__.py was invoked. I have changed that in SVN so __main__ is now imported, not executed. This is consistent with the rest of the test system Lenard René Dudfield wrote: hi, With ubuntu 9.4 Maybe there is something wrong with my setup. I'll remove

[pygame] old camera.so file

2009-06-01 Thread Alexandre Quessy
Hi, How do I get rid of this message every time i repompile pygame ? /usr/lib/python2.5/site-packages/pkg_resources.py:1166: RuntimeWarning: Detected old file(s). Please remove the old files: /usr/local/lib/python2.5/site-packages/pygame/camera.so Leaving them there might break pygame. Cheers!

Re: [pygame] old camera.so file

2009-06-01 Thread Nirav Patel
You can just delete the file: sudo rm /usr/local/lib/python2.5/site-packages/pygame/camera.so We moved the camera module to _camera.so a few months ago to deal with multiplatform using videocapture and opencv. Nirav On Mon, Jun 1, 2009 at 9:56 PM, Alexandre Quessy alexan...@quessy.net wrote:

Re: [pygame] __main__ and python -m pygame.tests

2009-06-01 Thread René Dudfield
On Tue, Jun 2, 2009 at 11:47 AM, Lenard Lindstrom le...@telus.net wrote: Hi René, I took a shortcut in how __main__.py was invoked. I have changed that in SVN so __main__ is now imported, not executed. This is consistent with the rest of the test system Lenard hello, cool. It was working

Re: [pygame] old camera.so file

2009-06-01 Thread René Dudfield
On Tue, Jun 2, 2009 at 12:03 PM, Nirav Patel o...@spongezone.net wrote: You can just delete the file: sudo rm /usr/local/lib/python2.5/site-packages/pygame/camera.so We moved the camera module to _camera.so a few months ago to deal with multiplatform using videocapture and opencv. Nirav

Re: [pygame] import pygame crashes with svn build

2009-06-01 Thread René Dudfield
hrmm, you figured this out yet? Easiest way to work around it... Comment out import transform lines in the file: site-packages/pygame/__init__.py What gcc version are you using? Also what cpu do you have? gcc --version cat /proc/cpuinfo What is the gcc line you are using to compile