It may help that SDL has a wav audio driver that writes all sound
output to an uncompressed .wav. Unfortunately it will take some magic to
get it synced with the video you've assembled.
On 04/27/2010 07:46 PM, Ian Mallett wrote:
I figured out I have to set the input file's framerate too:
On Wed, Apr 28, 2010 at 5:26 AM, Ian Mallett geometr...@gmail.com wrote:
Huh, well I found a way to monitor RAM in Python. Memory usage is not
spiking up.
I found the problem though! The screenshot code was trying to open all the
previous paths (so it wouldn't overwrite any). When I keep
hi ya,
if you have spare cpu/memory bandwidth, then screen casting software
may be easier.
There's some good free ones here:
http://en.wikipedia.org/wiki/List_of_screencasting_software
cu.
On Wed, Apr 28, 2010 at 2:00 AM, Ian Mallett geometr...@gmail.com wrote:
Hi,
So, I'm trying to make
Very recent discussion on the Python 2.5 vs 2.6 topic:
http://www.mail-archive.com/pygame-users@seul.org/msg13877.html
If you want to run two Python versions, you can do so by managing some
environment variables. Here's what I do in Cygwin:
PATH=append search path for Python executables and
On Wed, Apr 28, 2010 at 1:31 AM, René Dudfield ren...@gmail.com wrote:
On Wed, Apr 28, 2010 at 5:26 AM, Ian Mallett geometr...@gmail.com wrote:
several hundred files every time it tries to save. Oh well, user error.
hehe.
A place I worked at in the 90's would call an 'user error' an
ID ten T errors. =)
-Lee-
On Wed, Apr 28, 2010 at 7:33 AM, B W stabbingfin...@gmail.com wrote:
On Wed, Apr 28, 2010 at 1:31 AM, René Dudfield ren...@gmail.com wrote:
On Wed, Apr 28, 2010 at 5:26 AM, Ian Mallett geometr...@gmail.com
wrote:
several hundred files every time it tries to
On Tue, Apr 27, 2010 at 10:18:34PM -0300, claudio canepa wrote:
On Tue, Apr 27, 2010 at 10:13 PM, Julian Marchant onp...@gmail.com
wrote:
The pygame download page's message that python 2.5 is the best for
Windows probably made him think that Pygame was for Python 2.5.
I believe this is the link to page creation:
http://www.pygame.org/wiki/CreatePage
I don't see any fields for entering the title though.
On 28 April 2010 11:39, James Paige b...@hamsterrepublic.com wrote:
On Tue, Apr 27, 2010 at 10:18:34PM -0300, claudio canepa wrote:
On Tue, Apr 27, 2010
you just go to the url you want to create, then edit it.
cu.
On Wed, Apr 28, 2010 at 5:00 PM, Khono Hackland
generousparas...@gmail.comwrote:
I believe this is the link to page creation:
http://www.pygame.org/wiki/CreatePage
I don't see any fields for entering the title though.
On 28
Thanks!
I created a rough draft at http://www.pygame.org/wiki/PythonVersions
I would appreciate it if anybody who has personal experience with
advantages or disadvantages of using certain python versions could add
them to that page.
I am also curious what versions people actually use on
This is an informal poll to figure out which version of python people
use with pygame on Windows
Just reply and post your versions in this format
Windows Version: Windows XP
Pygame Version: 1.9.1
Python Version: 2.5 and 2.6 (I have both
Windows Version: Vista Home Premium
PyGame Version: 1.9.1
Python Version: 2.5.4 (also have 2.6, not designated as my *main* Python).
Ian
Windows XP, SP3
Pygame 1.9.1
Python 2.6, very happy with it. Will move to 3.1 as soon as all the
libraries I use have been ported.
-Original Message-
From: owner-pygame-us...@seul.org [mailto:owner-pygame-us...@seul.org] On
Behalf Of
James Paige
Sent: Wednesday, April 28, 2010
Windows Vista
Pygame 1.9.1
Python 2.6
On Wed, Apr 28, 2010 at 10:38 PM, David Taylor taylor...@comcast.netwrote:
Windows XP, SP3
Pygame 1.9.1
Python 2.6, very happy with it. Will move to 3.1 as soon as all the
libraries I use have been ported.
-Original Message-
From:
We're using the 'Code 18' here usually used in the context when you found
the error and that it is approx. 18 inches in front of the monitor.
Daniel Tousignant-Brodeur
On Wed, Apr 28, 2010 at 11:03 AM, Lee Buckingham
lee.bucking...@gmail.comwrote:
ID ten T errors. =)
-Lee-
On Wed, Apr
Windows Vista Home Premium
I currently have the following installed:
- Python 2.5.4 with Pygame 1.8.1 These are the default versions of
python and pygame that I use.
- Python 2.6.2 with Pygame 1.9.1
- Python 3.1 with Pygame 1.9.1
Haven't really done much with Python 3.1.
On 28
Windows Version: Win7 Professional 64bit
Pygame Version: 1.9.1release-svn2575
Python Version: Python 2.6.4 (r264:75708, Oct 26 2009, 08:23:19) [MSC v.1500 32
bit (Intel)] on win32
Windows Version: Windows XP
Pygame Version: 1.9.2pre
Python Version: 2.5 and 3.1
Windows Version: Windows 7 Ultimate 64-bit
Pygame Version: 1.9.1
Python Version: 2.6.4 32-bit
Windows XP Home, + Windows Vista Home Premium
Pygame 1.9.1
Python 2.6 32bit
On 28 April 2010 20:22, Luke Paireepinart rabidpoob...@gmail.com wrote:
Windows Version: Windows 7 Ultimate 64-bit
Pygame Version: 1.9.1
Python Version: 2.6.4 32-bit
Windows Version: Windows XP
Pygame Version: 1.9.1
Python Version: 2.6
On Wed, Apr 28, 2010 at 16:37, Stuart Axon
stu.axon+pyg...@gmail.comstu.axon%2bpyg...@gmail.com
wrote:
Windows XP Home, + Windows Vista Home Premium
Pygame 1.9.1
Python 2.6 32bit
On 28 April 2010 20:22, Luke
On Tue, Apr 27, 2010 at 11:43 PM, Peter Shinners p...@shinners.org wrote:
It may help that SDL has a wav audio driver that writes all sound output
to an uncompressed .wav.
How does it work?
Windows Version: Windows XP
Pygame Version: 1.9.1 and 1.8.1 and 1.7.1
Python Version: 2.4 and 2.6 (I have both installed)
Reason : 2.4 for some old libs, pygame old versions for compatibility
checks and run the ocasional gamae that wont work in newer
--
claxo
Here we just charge extra for the extra *function*.
---
//Alex
On Wed, Apr 28, 2010 at 7:15 PM, Daniel Tousignant-Brodeur
tous...@gmail.com wrote:
We're using the 'Code 18' here usually used in the context when you found
the error and that it is approx. 18 inches in front of the monitor.
windows 7 64bit, 32 bit python 2.6, pygame 1.9.1
Also had python2.5 installed alongside 2.6 for a while, but I can't remember
the last time I ran it. Occasionally I check to see if my programs run in
old versions.
Maybe it's a stupid question...
But i can't find how to move a sprite and stop it at (x,y) without
collisions.in an empty space.
I don't need step by step instruction
Pointing me to a running example is enough...
Thanks to all
Alkatron
Here's an example of what I did to keep a player on the screen:
if key[pygame.K_DOWN]:
player.direction = 'down'
if player.rect.bottom SCREEN_SIZE[1]:
player.move(0, 5)
else:
pass
elif key[pygame.K_UP]:
Alkatron wrote:
Maybe it's a stupid question...
But i can't find how to move a sprite and stop it at (x,y) without
collisions.in an empty space.
I don't need step by step instruction
Pointing me to a running example is enough...
Thanks to all
Alkatron
I need also to swap 2
Dan Ross wrote:
Here's an example of what I did to keep a player on the screen:
if key[pygame.K_DOWN]:
player.direction = 'down'
if player.rect.bottom SCREEN_SIZE[1]:
player.move(0, 5)
else:
pass
elif key[pygame.K_UP]:
Actually, the outcome I got from that previous thread is that for a few
significant reasons 2.5.4 is still the best choice for Windows:
1. MSVC++ runtime availability on target systems, and library distribution
constraints.
2. Packaging readiness (although I've been able to use pygame.org's
Welcome to me too hell... =)
WinXP Pro SP 2
WinXP Home SP 2
Python 2.6 (and side-by 2.5.4, in case someone forces me to use it some day)
Pygame 1.9.1
Gumm
There are no stupid questions. Unless you work at my company where they seem
to abound. :)
You need to control all the details of sprite position in a loop with
increments and conditions. There's no move_to in Pygame, though many of us
have coded our own move_to functions we might be willing to
I second the basic tutorials so that you can understand how to accomplish
exactly what you need.
On Apr 28, 2010, at 5:38 PM, B W wrote:
There are no stupid questions. Unless you work at my company where they seem
to abound. :)
You need to control all the details of sprite position in a
Windows XP
Python 2.6.4
Pygame 1.9.1
Windows XP
Python 2.6
Pygame 1.9.1
Ian Mallett wrote:
Also, the video quality is reaallly bad (and the whole 800 frames is
less than 1 MB). I'd like to trade some space for some quality. Also,
changing:
ffmpeg -f image2 -r 60 -i frame%d.png -r 59 video.mpg
to:
ffmpeg -f image2 -r 60 -i frame%d.png -r 59 video.avi
Causes
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