[pygame] SDL 2.0 / glx lines

2013-02-18 Thread Paul Vincent Craven
I've been working with glx and putting a pygame-like interface over SDL 2.0. How does a program draw a line that is multi-pixel wide? Everything is only one-pixel wide. Paul Vincent Craven

RE: [pygame] Professional games made with Pygame?

2013-02-18 Thread Lin Parkh
Please publish your final list. Thanks for compiling. From: owner-pygame-us...@seul.org [mailto:owner-pygame-us...@seul.org] On Behalf Of Al Sweigart Sent: Saturday, February 16, 2013 2:35 PM To: pygame-users@seul.org Subject: [pygame] Professional games made with Pygame? Hi everyone, I'm

Re: [pygame] Professional games made with Pygame?

2013-02-18 Thread Bartosz Debski
I'm the author of Dark Gates which are part of Alpha funding on Desura. Pygame www : http://pygame.org/project-Dark+Gates-1522-4482.html It's Indie and Indie not necessarily means professional. Cheers Bart On Mon, Feb 18, 2013 at 4:51 PM, Lin Parkh lpa...@comcast.net wrote: Please publish

Re: [pygame] Professional games made with Pygame?

2013-02-18 Thread Greg Ewing
Lin Parkh wrote: Hi everyone, I'm compiling a list of professional-quality games made using Pygame. The Witch's Yarn -- Greg