Thank you Luke, for your reply. I find it funny I never thought about
doing it like Yann suggested, but I've implemented it and it works as I
thought it the original should have.
On Thu, Nov 2, 2017 at 10:32 PM, Luke Paireepinart
wrote:
> I think this happens because
I think this happens because the border is drawn with line segments between
discrete points so the corners never get filled in for widths above 1. I
remember running into this in the past and I solved it the same way, using
stacked rects.
On Nov 2, 2017 9:25 AM, "Zexx Moore"
Thanks for the reply Yann.
I had figured my math was wrong, but it seemed pretty basic to me. You did
give me an alternative, which is going to be much easier then what I had
been trying to do.
My thinking now is that I can draw three solid rects, one that will be the
border, another rect for
Hello,
When I need a true border, I simply draw two rects, the seconde one hiding the
first one in such a way that the rest of the first one constitutes the border.
I don't know why the default behaviour of draw.rect() is this strange border
for width bigger than 1.
Cheers,
Yann
I've been trying to make a percent bar class that I can use to represent
health or speed, but the border width is causing issues.
The goal is to make an outer rectangle frame of a specified border width
while using a solid rect inside it to represent a percentage.