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Ok, this is weird:
#init-code
import sys, pygame, os, namegen
os.environ['SDL_VIDEO_WINDOW_POS'] = %d,%d % (100, 100)
from pygame.locals import *
screen = pygame.display.set_mode((500, 500),pygame.NOFRAME)
clock = pygame.time.Clock()
bgc = 0, 255, 2
class basicsprite(pygame.sprite.Sprite):
When i start up a game that was made with Python and Pygame, and I'm pretty
sure it was compiled to Linux binaries with cx_freeze (the game is SnowballZ),
it gives this error:
./snowballz: error while loading shared libraries: libpython2.5.so.1.0: cannot
open shared object file: No such file
This probably seems like a dumb and obvious question, but I'm new to pygame,
so...
How do I build a pause function into the game?
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I have a problem with my pygame project:
i used pygame.key.set_repeat(2,2) to make it so that continually holding down
the left or right arrow keys moves a character. i have a problem though:
whenever i press a key other than left or right, even if i am still holding an
arrow key, my character
help
On Mon, Jul 21, 2008 at 3:10 PM, David Goldsmith
[EMAIL PROTECTED] wrote:
help
Start here:
http://pygame.org/news.html
Happy Programming!
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Napoleon Dynamite: Whatever I feel like I wanna do. Gosh!
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Hey, I have a problem.
I have been asked to write a game for some company.
I can write the game but the problem is that
I must make the game playable on the web page, Ie the user must
click on the game and run it while they are on the site. How do I
do this. Is there any HTML command that I must