Hi,I loaded a .ttf file into the pygame folder but I can't use it in pygame.
The font is 'baroquescript' and the error I get is as follows: 'IOError: unable
to read font file 'baroquescript.ttf'. As far as I know, I've put the file in
the right place but what am I doing wrong?
Thanks in
Do os.path.exists(filename) to make sure the file exists. It could be your
working directory is wrong, or the capitalization doesn't match.
-Christopher
On Sun, Feb 24, 2013 at 2:45 PM, myles broomes
mylesbroo...@hotmail.co.ukwrote:
Hi,
I loaded a .ttf file into the pygame folder but I
Put it into some data folder relative to your project, not inside the
PyGame system folder.
To me, it sounds like the file doesn't have the correct format. Are you
sure its right?
On Sun, Feb 24, 2013 at 12:25 PM, Ian Mallett geometr...@gmail.com wrote:
Put it into some data folder relative to your project, not inside the
PyGame system folder.
--
The validity of internet quotes
I was looking up fonts that I could use in Pygame projects, and found a
couple of sites that could be useful:
http://www.blambot.com/
http://www.1001freefonts.com/
The first one has free fonts marked as being offered for independent
comic creators, as opposed to use by DC and Marvel. I sent
I grabbed mine (Vera) from an ubuntu install disc, although I must say I'm a tiny bit unsure about the legal status (although it's in debian as well, so must be fairly liberal)On 11/10/06,
Kris Schnee [EMAIL PROTECTED] wrote:
I was looking up fonts that I could use in Pygame projects, and found
On Saturday 11 November 2006 02:23, Chris Smith wrote:
I grabbed mine (Vera) from an ubuntu install disc, although I must say I'm
a tiny bit unsure about the legal status (although it's in debian as well,
so must be fairly liberal)
Bitstream Vera font set:
http://www.gnome.org/fonts/
The