On Fri, Oct 31, 2008 at 12:29 AM, René Dudfield [EMAIL PROTECTED] wrote:
I can double plus reccomend pysound, and swmixer.
We used them in our 'eyestabs' music game if you need more example code:
http://code.google.com/p/eyestabs/
cu,
Thanks everyone for all the ideas. I tried pyaudio and
Thanks for the info, Brad! This looks super-cool. I'll definitely
download-install-test this thing as soon as I get a free minute.
On Wed, Oct 29, 2008 at 2:39 PM, Brad Montgomery
[EMAIL PROTECTED] wrote:
On Wed, Oct 29, 2008 at 1:42 PM, Luke Paireepinart
[EMAIL PROTECTED] wrote:
Cool,
I'll definitely try your modules. They sound like just what I need.
That Canta game Brad linked to may cover my use case already. If I
get around to testing your library, whether or not anything comes of
it, I'll give you feedback on my experiences with it.
On Wed, Oct 29, 2008 at 2:09 PM,
I can double plus reccomend pysound, and swmixer.
We used them in our 'eyestabs' music game if you need more example code:
http://code.google.com/p/eyestabs/
cu,
On Fri, Oct 31, 2008 at 1:52 AM, Luke Paireepinart
[EMAIL PROTECTED]wrote:
I'll definitely try your modules. They sound like just
Does anyone know a good way to record sound with python or pygame in
Linux? Something that could work with the mic like skype does?
--
Douglas E Knapp
http://sf-journey-creations.wikispot.org/Front_Page
I've used pymedia (pymedia.org) in the past, but it's community is all
but dead, so there's not much help if things don't work correctly.
I've heard good things about PyAudio
(http://people.csail.mit.edu/hubert/pyaudio/), but I haven't had a
chance to use it myself.
On Wed, Oct 29, 2008 at
pymedia may work. You can probably use system calls, or read directly
from /dev/audio0 or something like that. Just look for a generic
recorder script for Linux (in C or something) and you can likely use
significant parts of it.
On Wed, Oct 29, 2008 at 12:13 PM, Knapp [EMAIL PROTECTED] wrote:
Just another though, you might be OK just using the python interface to ALSA
http://pypi.python.org/pypi/pyalsaaudio/0.3
On Wed, Oct 29, 2008 at 12:44 PM, Luke Paireepinart
[EMAIL PROTECTED] wrote:
pymedia may work. You can probably use system calls, or read directly
from /dev/audio0 or
or python bindings for gstreamer (no link, too lazy)
-M
Brad Montgomery wrote:
Just another though, you might be OK just using the python interface to ALSA
http://pypi.python.org/pypi/pyalsaaudio/0.3
On Wed, Oct 29, 2008 at 12:44 PM, Luke Paireepinart
[EMAIL PROTECTED] wrote:
pymedia may
On Wed, Oct 29, 2008 at 10:13 AM, Knapp [EMAIL PROTECTED] wrote:
Does anyone know a good way to record sound with python or pygame in
Linux? Something that could work with the mic like skype does?
You can use SWMixer, my little sound library for Python based on
pyAudio. It can do recording and
Cool, Nathan. I was thinking about writing a singing game - well
maybe not a game so much as a tool. It plays scales and gives you
your statistical accuracy as far as hitting the correct note (just
based on pitch - also would do intervals etc.) I was thinking about
also adding support for music
On Wed, Oct 29, 2008 at 11:42 AM, Luke Paireepinart
[EMAIL PROTECTED] wrote:
Cool, Nathan. I was thinking about writing a singing game - well
maybe not a game so much as a tool. It plays scales and gives you
your statistical accuracy as far as hitting the correct note (just
based on pitch -
On Wed, Oct 29, 2008 at 1:42 PM, Luke Paireepinart
[EMAIL PROTECTED] wrote:
Cool, Nathan. I was thinking about writing a singing game - well
maybe not a game so much as a tool.
Are ya'll familiar with Canta (http://www.canta-game.org/)
It's pretty neat, and written in python. It might be
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