Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-22 Thread René Dudfield
On Thu, Aug 18, 2011 at 7:08 PM, James Paige b...@hamsterrepublic.comwrote: If, after the conversion is complete, you can give me a file that maps bugzilla bug numbers to bitbucket bug numbers, I can make the old bug urls redirect to the new bitbicket urls. --- James Paige ok, cool.

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-22 Thread René Dudfield
Hello again, http://hg.pygame.org/ Is the domain name now for source, issues etc. @James The urls should map from 3 through to 73, like this: http://pygame.motherhamster.org/bugzilla/show_bug.cgi?id=3 http://hg.pygame.org/pygame/issue/3

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-22 Thread René Dudfield
Hi again, here's a note for if you want to use the https mecurial, and have your password saved in the system keyring. So you don't need to type it in every time, and so it is saved away securely by the OS. == More information: http://pypi.python.org/pypi/mercurial_keyring ==

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-22 Thread James Paige
On Mon, Aug 22, 2011 at 12:07:30PM +0200, René Dudfield wrote: Hello again, http://hg.pygame.org/ Is the domain name now for source, issues etc. @James The urls should map from 3 through to 73, like this: http://pygame.motherhamster.org/bugzilla/show_bug.cgi?id=3

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-22 Thread René Dudfield
On Mon, Aug 22, 2011 at 5:51 PM, James Paige b...@hamsterrepublic.comwrote: Okay! All old bugzilla urls now redirect to the new issue tracker! How did you end up doing to conversion? Any script you used might be of interest to others wishing to migrate from bugzilla to bitbucket --- James

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-21 Thread Lenard Lindstrom
Hello, Don't forget that Bitbucket comments use wiki creole markup. Maybe just enclose the entire comment in preformatted {{{ }}}. Lenard On 18/08/11 09:59 AM, René Dudfield wrote: Hi, I'm making the conversion tool here: https://bitbucket.org/illume/bugzilla_bitbucket/ I did some test

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-18 Thread René Dudfield
Hi, I'm making the conversion tool here: https://bitbucket.org/illume/bugzilla_bitbucket/ I did some test create issues and delete issues with the API. We won't be able to add things like comments and attachments, because the bitbucket API is limited. So I'll have to manually add those.

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-18 Thread James Paige
If, after the conversion is complete, you can give me a file that maps bugzilla bug numbers to bitbucket bug numbers, I can make the old bug urls redirect to the new bitbicket urls. --- James Paige On Thu, Aug 18, 2011 at 06:59:41PM +0200, René Dudfield wrote: Hi, I'm making the

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-17 Thread René Dudfield
Hi, I've converted the repository over to bitbucket: https://bitbucket.org/pygame/pygame/ Please have a play and let me know if you see any issues. I've added a file called IMPORTANT_MOVED.txt to subversion with a note asking people not to commit changes to svn, and saying that we've

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-17 Thread Lenard Lindstrom
Wow, a hydra. A branch tag can be used to name the main, tip, branch as trunk or something. I have a bug fix to apply, so will see what happens. Lenard Lindstrom On 17/08/11 07:17 AM, René Dudfield wrote: Hi, I've converted the repository over to bitbucket:

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-17 Thread claudio canepa
On Wed, Aug 17, 2011 at 11:17 AM, René Dudfield ren...@gmail.com wrote: Hi, I've converted the repository over to bitbucket: https://bitbucket.org/pygame/pygame/ [...] wow, thats moving fast !!

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-17 Thread Christoph Gohlke
On 8/17/2011 7:17 AM, René Dudfield wrote: Hi, I've converted the repository over to bitbucket: https://bitbucket.org/pygame/pygame/ Please have a play and let me know if you see any issues. Works for me. The attached patch fixes some minor Python 3 and win-amd64 issues. I can also

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-17 Thread René Dudfield
Hi Christoph, if you send me your bitbucket user name (off list) I can give you commit access. cheers,

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-17 Thread Lenard Lindstrom
Hi, I'll see about applying the patch. Also the win64 scale_mmx.obj should be added. The libmsvcr90.a should be part of a prebuilt dependencies package, and not included in the repository. I will leave the icon for René to decide on. Lenard Lindstrom On 17/08/11 10:17 AM, Christoph Gohlke

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-17 Thread Christoph Gohlke
Hi, René gave me commit access and I already committed the patches. Hope that is OK. I also realized that libmsvcr90.a does not need to be part of the repository. I did not add the file. Only two tests fail. Christoph

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-17 Thread Lenard Lindstrom
No, that's great. I have no access to an I64 machine. It's good someone else can handle the Windows development for it. Lenard On 17/08/11 09:11 PM, Christoph Gohlke wrote: Hi, René gave me commit access and I already committed the patches. Hope that is OK. I also realized that

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-08 Thread Lenard Lindstrom
On 06/08/11 02:40 AM, René Dudfield wrote: From bitbucket: there isn't a importer, we do however have an issue api you could use to write your own. no plans for rst.. So it looks like I'll have fun writing an importer. It also looks like we'll have to settle for using their creol wiki

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-07 Thread René Dudfield
On Sat, Aug 6, 2011 at 7:13 PM, claudio canepa ccanep...@gmail.com wrote: I perused the pep about the python migration posted by Lenard, and they indeed generated a text table with mappings. Maybe there is code to lift there (in the python migration process) ? Also, they talk about how EOL

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-07 Thread René Dudfield
On Sat, Aug 6, 2011 at 10:14 PM, Lenard Lindstrom le...@telus.net wrote: On 06/08/11 01:17 PM, Lenard Lindstrom wrote: It looks like Bitbucket allows multiple repositories for an account. If so, then the pygame repository can become the SVN trunk. A tags repository contains formal release

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-07 Thread Lenard Lindstrom
On 07/08/11 04:46 AM, René Dudfield wrote: On Sat, Aug 6, 2011 at 10:14 PM, Lenard Lindstrom le...@telus.net mailto:le...@telus.net wrote: On 06/08/11 01:17 PM, Lenard Lindstrom wrote: It looks like Bitbucket allows multiple repositories for an account. If so, then the

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-06 Thread René Dudfield
On Thu, Aug 4, 2011 at 6:44 PM, claudio canepa ccanep...@gmail.com wrote: On Thu, Aug 4, 2011 at 1:05 PM, René Dudfield ren...@gmail.com wrote: Hi, I've started on a migration plan for bitbucket. If anyone has any feedback, please let me know :) About issues: A problem I have seen

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-06 Thread René Dudfield
Hey, On Fri, Aug 5, 2011 at 9:31 PM, Lenard Lindstrom le...@telus.net wrote: Hello, Before moving anything do some hg configuration, such as enabling the eol extension (http://mercurial.selenic.com/wiki/EolExtension). There is a PEP on the Python migration:

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-06 Thread René Dudfield
Hi again, It looks like the repository is 19MB. So I think that's not so bad, considering it has all the history, branches and tags. The files by themselves are 11MB.

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-06 Thread Lenard Lindstrom
On 06/08/11 07:15 AM, René Dudfield wrote: Hi again, It looks like the repository is 19MB. So I think that's not so bad, considering it has all the history, branches and tags. The files by themselves are 11MB. That is impressive. As long as we don't maintain large binaries with hg we

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-06 Thread claudio canepa
On Sat, Aug 6, 2011 at 6:40 AM, René Dudfield ren...@gmail.com wrote: On Thu, Aug 4, 2011 at 6:44 PM, claudio canepa ccanep...@gmail.comwrote: On Thu, Aug 4, 2011 at 1:05 PM, René Dudfield ren...@gmail.com wrote: Hi, I've started on a migration plan for bitbucket. If anyone has any

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-06 Thread Lenard Lindstrom
Bonjour, On 06/08/11 03:23 AM, René Dudfield wrote: Hey, On Fri, Aug 5, 2011 at 9:31 PM, Lenard Lindstrom le...@telus.net mailto:le...@telus.net wrote: Hello, Before moving anything do some hg configuration, such as enabling the eol extension

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-06 Thread Lenard Lindstrom
On 06/08/11 11:29 AM, Lenard Lindstrom wrote: Bonjour, On 06/08/11 03:23 AM, René Dudfield wrote: Hey, On Fri, Aug 5, 2011 at 9:31 PM, Lenard Lindstrom le...@telus.net mailto:le...@telus.net wrote: * what to do with branches, and trunk? Most branches are closed. I just

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-06 Thread Lenard Lindstrom
On 06/08/11 01:17 PM, Lenard Lindstrom wrote: It looks like Bitbucket allows multiple repositories for an account. If so, then the pygame repository can become the SVN trunk. A tags repository contains formal release and post release bug fixes. Other repositories would be added as desired

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-05 Thread Lenard Lindstrom
Hello, On 04/08/11 09:05 AM, René Dudfield wrote: Hi, I've started on a migration plan for bitbucket. If anyone has any feedback, please let me know :) They will be done in roughly the order written. 1. bitbucket url is https://bitbucket.org/pygame 2. Adding contributors to the

transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-04 Thread René Dudfield
Hi, I've started on a migration plan for bitbucket. If anyone has any feedback, please let me know :) They will be done in roughly the order written. 1. bitbucket url is https://bitbucket.org/pygame - registered this already. - using our own hg.pygame.org domain is possible:

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-04 Thread René Dudfield
On Thu, Aug 4, 2011 at 5:12 PM, James Paige b...@hamsterrepublic.com wrote: On Thu, Aug 04, 2011 at 05:05:24PM +0100, René Dudfield wrote: 3. issues, * No way to import bugzilla bugs into bitbucket issues? Need to check if this has been done before?

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-04 Thread René Dudfield
I've asked the bitbucket people if they know of a bugzilla import script. Maybe they know of one.

Re: transition plan was Re: [pygame] contemplating move to bitbucket(and hg). what do you think?

2011-08-04 Thread claudio canepa
On Thu, Aug 4, 2011 at 1:05 PM, René Dudfield ren...@gmail.com wrote: Hi, I've started on a migration plan for bitbucket. If anyone has any feedback, please let me know :) About issues: A problem I have seen in other migrations was : issues text refers to some svn version, say r1054