Re: [pygame] PyGame and SVG

2009-05-04 Thread Jussi Toivola
Cool, I have been looking for pygame SVG library for some time. 2009/5/4 Daniel Jo ost...@gmail.com: I was thinking about UIs today and recalled a post by Brad Wardel about the UI in Galactic Civilizations. He mentioned how it would look pretty much the same regardless of the resolution one

Re: [pygame] [GSOC] svn and compile problem with pygame-svn

2009-05-04 Thread Lenard Lindstrom
Ok, the transform problems were caused by the Mac not having MMX, so some untested code was conditionally compiled. As for the unit test errors I don't know what is happening there. Some newly added unit tests to base_test.py were ported back from the python3 trunk. That is where the Python

Re: [pygame] [GSOC] svn and compile problem with pygame-svn

2009-05-04 Thread René Dudfield
On Mon, May 4, 2009 at 4:44 PM, Lenard Lindstrom le...@telus.net wrote: Ok, the transform problems were caused by the Mac not having MMX, so some untested code was conditionally compiled. As for the unit test errors I don't know what is happening there. Some newly added unit tests to

Re: [pygame] [GSOC] svn and compile problem with pygame-svn

2009-05-04 Thread Lenard Lindstrom
René Dudfield wrote: On Mon, May 4, 2009 at 4:44 PM, Lenard Lindstrom le...@telus.net mailto:le...@telus.net wrote: Ok, the transform problems were caused by the Mac not having MMX, so some untested code was conditionally compiled. As for the unit test errors I don't know what is

Re: [pygame] vector type: mutable or immutable

2009-05-04 Thread Lorenz Quack
Hi all, I think this discussion got a little bit out of hand. I probably shouldn't have posted those numbers. I would like to get this thread back on track. But after that I shortly want to answer the questions from Gregor's last mail and append the relevant sctions of my code. so here we go

Re: [pygame] vector type: mutable or immutable

2009-05-04 Thread Casey Duncan
Just to clarify my position, performance is a secondary concern, primarily I'm concerned about intuitiveness and convenience. I suspect an immutable vector type will cause a regular amount of mail traffic asking how to mutate them and why that is not possible. I could be wrong, but I think

Re: [pygame] Pygame font issues

2009-05-04 Thread Peter Chant
On Sunday 03 May 2009, René Dudfield wrote: heh, I guess not. It'd be good to report to slackware. Please let me know if you do... otherwise I'll report the bug. Its not an official slackware package. I've reported it to its source, slacky.eu, a large established repository run by Italian

Re: [pygame] vector type: mutable or immutable

2009-05-04 Thread Marcus von Appen
On, Mon May 04, 2009, Lorenz Quack wrote: Hi all, I think this discussion got a little bit out of hand. I probably shouldn't have posted those numbers. I would like to get this thread back on track. But after that I shortly want to answer the questions from Gregor's last mail and append

Re: [pygame] Cairo + SDL

2009-05-04 Thread Yanom Mobis
so does it have support for collision detection, load images onto the screen, mouse input, etc? --- On Sun, 5/3/09, Marius Gedminas mar...@gedmin.as wrote: From: Marius Gedminas mar...@gedmin.as Subject: Re: [pygame] Cairo + SDL To: pygame-users@seul.org Date: Sunday, May 3, 2009, 4:14 PM

Re: [pygame] vector type: mutable or immutable

2009-05-04 Thread René Dudfield
On Tue, May 5, 2009 at 4:17 AM, Casey Duncan ca...@pandora.com wrote: Just to clarify my position, performance is a secondary concern, primarily I'm concerned about intuitiveness and convenience. I suspect an immutable vector type will cause a regular amount of mail traffic asking how to

Re: [pygame] Pygame font issues

2009-05-04 Thread René Dudfield
ah. the problem stems from the pygame 1.8.1release source tar ball... which has some incorrect permissions in it. Will make sure that's fixed in 1.9. On Tue, May 5, 2009 at 4:25 AM, Peter Chant p...@petezilla.co.uk wrote: On Sunday 03 May 2009, René Dudfield wrote: heh, I guess not.

Re: [pygame] Cairo + SDL

2009-05-04 Thread Marius Gedminas
On Sun, 5/3/09, Marius Gedminas mar...@gedmin.as wrote: On Sun, May 03, 2009 at 07:32:39AM -0700, Yanom Mobis wrote: Is cairo used for game programming? There are a few games using Cairo: http://lists.cairographics.org/archives/cairo/2006-May/007032.html It was not designed specifically