I was looking up fonts that I could use in Pygame projects, and found a
couple of sites that could be useful:
http://www.blambot.com/
http://www.1001freefonts.com/
The first one has free fonts marked as being offered for independent
comic creators, as opposed to use by DC and Marvel. I sent
I grabbed mine (Vera) from an ubuntu install disc, although I must say I'm a tiny bit unsure about the legal status (although it's in debian as well, so must be fairly liberal)On 11/10/06,
Kris Schnee [EMAIL PROTECTED] wrote:
I was looking up fonts that I could use in Pygame projects, and found
On Saturday 11 November 2006 02:23, Chris Smith wrote:
I grabbed mine (Vera) from an ubuntu install disc, although I must say I'm
a tiny bit unsure about the legal status (although it's in debian as well,
so must be fairly liberal)
Bitstream Vera font set:
http://www.gnome.org/fonts/
The
On 10 Nov 2006 at 4:32, Karlo Lozovina wrote:
My app is based on three classes, one widget class, one scene class
(something like a frame, or window in GUI world, and app class which
manages all the details. Now, the problem is that when widget class
renders fonts they look really crappy.
Hi, im new to pygame, i started 2 days ago, all i could do is import a bmp and move it with the arrow keys xDAnyways, my final accomplish is to make a very simple rpg, i have looked for tutorials but there arent many of them :/
Indeed most of tutorials shows a specific function i think, has
Hey, I have a problem.
I have been asked to write a game for some company.
I can write the game but the problem is that
I must make the game playable on the web page, Ie the user must
click on the game and run it while they are on the site. How do I
do this. Is there any HTML command that I must
On 11/10/06, Jason Ward [EMAIL PROTECTED] wrote:
Hey, I have a problem.
I have been asked to write a game for some company.
I can write the game but the problem is that
I must make the game playable on the web page, Ie the user must
click on the game and run it while they are on the site. How
On 11/10/06, Jason Ward [EMAIL PROTECTED] wrote:
I must make the game playable on the web page, Ie the user must
click on the game and run it while they are on the site. How do I
do this. Is there any HTML command that I must give or what?
Pygame is not the tool you would use for this
This is a pretty big undertaking. If you want to create an rpg in pygame, you'll have to program a tile scrolling engine, map format, map editor, battle system, dialogue system, and many other things. There's a lot of obstacles to overcome, and many different ways to do things. My advice to you
On 11/10/06, Jason Ward [EMAIL PROTECTED] wrote:
I can't remember the error, but it just doesn't work.
Then reproduce the error and let us know about it.
--
- Rikard.
Pygame is ideal for a scrolling game. Go with the other guys idea to start
simple.
But I am telling you that it is possible to do it.
for example
x=-100
y=-100
for j in range(20):
x=x+1
y=y+1
screen.blit(picture,(x,y))
This will move the image from outside of the screen to inside
Try making it fullscreen. If it still gives a distorted look then set the
screen size
to the desktop screen size, I find 1024*768 works best. Set the windows
resolution and
pygame resolution to that.
Have you noticed that if you take the pyopengl examples that use glut and
convert
them to
On 11/10/06, Jason Ward [EMAIL PROTECTED] wrote:
Try making it fullscreen. If it still gives a distorted look then set the
screen size
[snip]
Please, keep the posting threads INTACT by NOT posting an answer to a
post on its own. Noone has no idea of to whom you were writing to -
and why -
From: federico ramirez [EMAIL PROTECTED]
Reply-To: pygame-users@seul.org
To: pygame-users@seul.org
Subject: Re: [pygame] Rpg Game ?
Date: Fri, 10 Nov 2006 19:43:56 -0300
Well yes, i know i will have to make other games before, i will make it
when
i am very confortable with pygame. I have
I usually just lurk on this list, but this is a pet peeve of mine.
On Nov 10, 2006, at 6:01 PM, federico ramirez wrote:
Basically php is a programming
language only for websites, you cant use it for desktop programming
like perl.
No, it can be used for whatever you use it for. There are GTK
One person doing an RPG is definitely doable. The original Ultima on the Apple II was done by one person, and he didn't have anything like SDL and pygame, not to mention the python programming language itself.
Here's a good link, an RPG built from scratch in a week, by one person, using pygame:
On Nov 10, 2006, at 6:35 PM, Jason Massey wrote:
One person doing an RPG is definitely doable. The original Ultima
on the Apple II was done by one person, and he didn't have anything
like SDL and pygame, not to mention the python programming language
itself.
Here's a good link, an RPG
On 11/10/06, federico ramirez [EMAIL PROTECTED] wrote:
Well yes, i know i will have to make other games before, i will make it when i am very confortable with pygame. I have some docs and tutorials, thanks for your help i will try making a pong game :)Altought i have no idea now how to do it xD
Thanks jason :)And i didnt know about gtk :o it sounds nice lol xD2006/11/10, Jason Massey [EMAIL PROTECTED]:
One person doing an RPG is definitely doable. The original Ultima on the Apple II was done by one person, and he didn't have anything like SDL and pygame, not to mention the python
Farai Aschwanden wrote:
Javascript or Flash is the answer if it should run inside a browser.
I think you mean Java here.
Javascript and Java are completely different languages.
Javascript is browser-side and is mainly for scripting, and for AJAX.
Java has graphics libraries and all sorts of
or java :D2006/11/10, Farai Aschwanden [EMAIL PROTECTED]:
_javascript_ or Flash is the answer if it should run inside a browser.Am 10.11.2006 um 22:15 schrieb Bob Ippolito: On 11/10/06, Jason Ward [EMAIL PROTECTED]
wrote: Hey, I have a problem. I have been asked to write a game for some company.
I have to agree with Ryan, its a tremendous workload for a single person. Well always a question how deep you want to go and how much you want to do. Just to mention some points:2D or 3D engine, level-editor, many graphics (monsters, items, walls, floors, ...), battle system, quests with quest
JavaScript is suitable for some classes of games, but not many.
For example: http://ironsudoku.com/
-bob
On 11/10/06, Luke Paireepinart [EMAIL PROTECTED] wrote:
Farai Aschwanden wrote:
Javascript or Flash is the answer if it should run inside a browser.
I think you mean Java here.
Javascript
Flash is one of the easiest solitions :D2006/11/10, Bob Ippolito [EMAIL PROTECTED]:
_javascript_ is suitable for some classes of games, but not many.For example: http://ironsudoku.com/-bobOn 11/10/06, Luke Paireepinart
[EMAIL PROTECTED] wrote: Farai Aschwanden wrote: _javascript_ or Flash is the
Hello!, i wanted to ask
is there a way to use vectorial images, hopefully SVG, to make a game in pygame?
i want to make a full scalable game.
is there a SVG package that con be used with pygame?
i´ve searched but i didn't find anything.
On Saturday 11 November 2006 15:44, Nicolas Bischof wrote:
Hello!, i wanted to ask
is there a way to use vectorial images, hopefully SVG, to make a game in
pygame? i want to make a full scalable game.
is there a SVG package that con be used with pygame?
i´ve searched but i didn't find
On Nov 10, 2006, at 11:44 PM, Nicolas Bischof wrote:
Hello!, i wanted to ask
is there a way to use vectorial images, hopefully SVG, to make a
game in pygame?
i want to make a full scalable game.
is there a SVG package that con be used with pygame?
i´ve searched but i didn't find anything.
Jason Ward wrote:
Hey can you help me. I know nothing about php. Can I use it to put my
pygame scripts on a
web page so that people can play them?
What is php?
Please explain in great detail.
I've been able to put a few simple Python projects online so that people
can access them from a Web
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