Re: [pygame] Game idea revised

2007-03-01 Thread Ethan Glasser-Camp
Greg Ewing wrote: If you're already experienced with C it's probably okay. But it sounded like the OP was new to programming in general, in which case trying to learn Python and C and how to glue them together all at the same time might be a bit much. Yeah, you're probably right -- learning

[pygame] Missing fonts on Ubuntu Edgy

2007-03-01 Thread Marius Gedminas
This is on Ubuntu Edgy: import pygame pygame.init() open /dev/sequencer: No such file or directory (6, 0) pygame.version.ver '1.7.1release' pygame.font.match_font('Verdana') '/usr/share/fonts/truetype/freefont/FreeSansOblique.ttf' I do have Verdana: $

[pygame] Re: Missing fonts on Ubuntu Edgy

2007-03-01 Thread Marius Gedminas
On Thu, Mar 01, 2007 at 04:46:01PM +0200, Marius Gedminas wrote: Suggested fix: have pygame/sysfont.py parse ~/.fonts.cache-1. (There's a slight complication: most fonts.cache-1 files have three fields per line (font name, some number, font properties), while ~/.fonts.cache-1 has four (font

Re: [pygame] Game idea revised

2007-03-01 Thread Charles Christie
I know the basics of both Python and C, I took robotics and the robot's programming was done in C. I've learned how to use C but I've never actually done it, though. I've read code, went bug hunting and used code in a robot but I've never actually done something on my own in it yet.I know a