Re: 1.1 release date?

2008-06-29 Thread Alex Holkner
On Sat, Jun 28, 2008 at 4:30 PM, altern [EMAIL PROTECTED] wrote: hi again been reading the 1.1 documentation and new features, sounds quite nice. Any estimations on when would it be ready for development? i read its still unstable. 1.1 has been in Beta for a few months now. In pyglet

Re: 1.1 release date?

2008-06-29 Thread altern
ok, thanks for the explanation! enrike Alex Holkner(e)k dio: On Sat, Jun 28, 2008 at 4:30 PM, altern [EMAIL PROTECTED] wrote: hi again been reading the 1.1 documentation and new features, sounds quite nice. Any estimations on when would it be ready for development? i read its still

Re: Pyglet, Sockets and Threads

2008-06-29 Thread infinite8s
I'd like to second the request for a small tutorial about integrating pyglet with stackless. It would be great to hear your experiences trying to integrate the two, and any pitfalls that may arise. Thanks. Naveen On May 28, 9:58 pm, Adam Bark [EMAIL PROTECTED] wrote: 2008/5/29 Alex Holkner

Re: Multiplayer capability

2008-06-29 Thread John Lehmann
Or you could try something like pyro (http://pyro.sourceforge.net/index.html) if you were after something even more abstract and didn't feel that networking was likely to be a performance critical part of your application (c.f. http://en.wikipedia.org/wiki/Fallacies_of_Distributed_Computing)

Re: Multiplayer capability

2008-06-29 Thread Pie21
On Jun 30, 4:17 am, Drew Smathers [EMAIL PROTECTED] wrote: Personally, I find Twisted *far* easier than working directly with sockets - but of course, many people will reply telling you otherwise. You might also consider looking at something like eventlet