Re: [PyMOL] drawing axes

2008-06-11 Thread Tsjerk Wassenaar
Hi David, Regarding the first part of your question, the way to load a python (not a PyMol) script is: run axes.py .. and not @axes.py. The latter is used for loading PyMol scripts (.pml). You _can_ use python code in a .pml script, but then you better, or in some cases have to, start with a

Re: [PyMOL] drawing axes

2008-06-11 Thread Schubert, Carsten [PRDUS]
] drawing axes Hi David, Regarding the first part of your question, the way to load a python (not a PyMol) script is: run axes.py .. and not @axes.py. The latter is used for loading PyMol scripts (.pml). You _can_ use python code in a .pml script, but then you better, or in some

Re: [PyMOL] drawing axes

2008-06-11 Thread David Goldenberg
Thanks very much to Tsjerk and Carsten! I now understand how to load python scripts and can go back to using MacPyMol. This does seem to be a place where the GUI could be clarified. In MacPyMol, the run . . . command in the File menu is apparently just used for pymol scripts, while the

Re: [PyMOL] drawing axes

2008-06-11 Thread Michael Lerner
On Wed, Jun 11, 2008 at 11:48 AM, David Goldenberg goldenb...@biology.utah.edu wrote: Now, could someone point me in the right direction (so to speak) regarding translations of a molecule relative to the graphics reference frame? By default, the translate command works in relation to the

Re: [PyMOL] drawing axes

2008-06-11 Thread David Goldenberg
Thanks very much! Now, on to rotate. David Michael Lerner wrote: On Wed, Jun 11, 2008 at 11:48 AM, David Goldenberg goldenb...@biology.utah.edu mailto:goldenb...@biology.utah.edu wrote: Now, could someone point me in the right direction (so to speak) regarding translations of a

[PyMOL] drawing axes

2008-06-10 Thread David Goldenberg
Hi, I would like to make a figure that shows a set of coordinate axes aligned in a particular way with respect to a molecule. I have found the axes.py script (copied at the bottom of this message) on the PyMol Wiki, but have run into the following problems: 1. I can't get the script to