PyMolers,
Our setup is a Dual Xeon 3.2 GHz 1GB RAM and Nvidia Quadro running PyMol
0.95. (Also available, Dual Opteron 240 64-Bit Linux w/0.95 w/1 GB RAM
w/same problems.)
We are trying to render a nifty movie but can't. PyMol keeps crashing
during the render process. The scene had originally
Ack! Sorry to hear this.
The two things that determine memory usage when rendering are:
1) the total number of primitives (spheres, triangles, cylinder [i.e. lines]
etc.)
2) the value of hash_max
#1 may not be easily remedied for your scene
#2 can be improved by setting hash_max to something