Ack!  Sorry to hear this.

The two things that determine memory usage when rendering are:

1) the total number of primitives (spheres, triangles, cylinder [i.e. lines]
etc.)
2) the value of hash_max

#1 may not be easily remedied for your scene

#2 can be improved by setting hash_max to something like 65 or 50.
Rendering will take much longer, but less RAM will be used.

~200k atoms really shouldn't be a problem on a machine with that kind of
RAM, so there is also a chance here you might be experiencing a bug.  It
might be worth emailing me a (compressed?) copy of the session file just to
be sure...

I don't see anything wrong with your script.

Cheers,
Warren

> -----Original Message-----
> From: pymol-users-ad...@lists.sourceforge.net 
> [mailto:pymol-users-ad...@lists.sourceforge.net] On Behalf Of 
> Jason Vertrees
> Sent: Saturday, April 24, 2004 6:50 PM
> To: PyMol Users List
> Cc: Tzintzuni Garcia I.; Roger B. Sutton
> Subject: [PyMOL] Does (PDB) size really matter? (Help!)
> 
> PyMolers,
> 
> Our setup is a Dual Xeon 3.2 GHz 1GB RAM and Nvidia Quadro 
> running PyMol 0.95.  (Also available, Dual Opteron 240 64-Bit 
> Linux w/0.95 w/1 GB RAM w/same problems.)
> 
> We are trying to render a nifty movie but can't.  PyMol keeps 
> crashing during the render process.  The scene had originally 
> 185,000 atoms, but now I've snipped out some cutting it down 
> to 85,000 or so.
> 
> The command "ray 800, 600" dies.  I then collected all of my 
> bilayer segment objects into one larger one (so, instead of 8 
> objects I had one 8x as large, hoping that the reduction in 
> the number of objects freed up some RAM.)
> 
> The movie script for scene1 is 
> http://www.vertrees.org/~tree/scene1.py. 
> I'm very new to making movies, but it does what I want.
> 
> Here's some PyMol output:
> 
> PyMOL>count_atoms
>  count_atoms: 86220 atoms
> 
> PyMOL>ray
> VLAMalloc-ERR: realloc failed
> **************************************************************
> **************
> *** EEK!  PyMOL just ran out of memory and crashed.  To get 
> around this,
> ***
> *** you may need to reduce the quality, size, or complexity 
> of the scene
> ***
> *** that you are viewing or rendering.    Sorry for the 
> inconvenience...
> ***
> **************************************************************
> **************
> /usr/bin/pymol.com: line 2: 11531 Aborted                
> /usr/bin/python 
> /usr/lib64/python2.3/site-packages/pymol/__init__.py $*
> 
> Any ideas on how we can keep the movie w/o sacrificing 
> quality or number of atoms?  If need be, I can probably trim 
> another 3,000-10,000 (max) atoms out.
> 
> 
> Much TIA,
> 
> -- Jason
> 
> --
> Jason Vertrees
> BSCB Graduate Student @ UTMB, Galveston
> javer...@utmb.edu :: http://www.bscb.utmb.edu
> 
> 
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