Update on this. I finally stumbled across the following webpage:
http://around-the-corner.typepad.com/adn/2014/10/building-pywin32-for-motionbuilder-2015.html
So I just plowed ahead with changing variable names and commenting stuff out
until it worked. This was 3 weeks ago now, though. Looking
I'm trying to build pywin32, and would like to know how to specify an
override for the include directories.
It's finding shlobj.h here:
C:\Program Files\Microsoft SDK\include\shlobj.h
But I want it to use the one here:
C:\Program Files\Microsoft Visual Studio .NET