Indeed some nodes’ icon get preserved !
Like time1 lambert1 shaderGlow1, also their UUID didn’t change, too.
( another *Maya Fun Fact* I guess )
install a callback for scene-open
I was going to do this.
It’s really a bit unfortunate that won’t survive scene-new/open, but since
my original goal
Thanks David, that’s a great find. :)
from maya import cmds, OpenMaya as om
node = cmds.createNode("transform")
sel = om.MSelectionList()
mobj = om.MObject()
om.MGlobal.getActiveSelectionList(sel)
sel.getDependNode(0, mobj)
fn = om.MFnDependencyNode(mobj)
fn.setIcon("polyTorus.png")
Since then,