Re: [PATCH 2/2] virtio-gpu: reset gfx resources in main thread

2023-08-03 Thread Marc-André Lureau
Hi On Thu, Aug 3, 2023 at 10:23 PM Kim, Dongwon wrote: > > Looking good. By the way, what does 'BH' stand for? > BH: bottom-half, it's a kind of delayed callback. > Acked-by: Dongwon Kim thanks > > From: Marc-André Lureau > > Calling OpenGL from different threads can have bad consequences

Re: [PATCH 2/2] virtio-gpu: reset gfx resources in main thread

2023-08-03 Thread Kim, Dongwon
Looking good. By the way, what does 'BH' stand for? Acked-by: Dongwon Kim From: Marc-André Lureau Calling OpenGL from different threads can have bad consequences if not carefully reviewed. It's not generally supported. In my case, I was debugging a crash in glDeleteTextures from

[PATCH 2/2] virtio-gpu: reset gfx resources in main thread

2023-07-26 Thread marcandre . lureau
From: Marc-André Lureau Calling OpenGL from different threads can have bad consequences if not carefully reviewed. It's not generally supported. In my case, I was debugging a crash in glDeleteTextures from OPENGL32.DLL, where I asked qemu for gl=es, and thus ANGLE implementation was expected.