Hello,
On Thu, May 23, 2013 at 10:14 AM, Claudio Fontana
claudio.font...@huawei.com wrote:
we will use the 26bit relative relocs in the aarch64 tcg target.
Is there really any point in adding all of the relocation types?
i386 doesn't, mips doesn't, x86_64 doesn't. I didn't check the
others.
we will use the 26bit relative relocs in the aarch64 tcg target.
Signed-off-by: Claudio Fontana claudio.font...@huawei.com
---
include/elf.h | 129 ++
1 file changed, 129 insertions(+)
diff --git a/include/elf.h b/include/elf.h
index
On 23 May 2013 09:14, Claudio Fontana claudio.font...@huawei.com wrote:
we will use the 26bit relative relocs in the aarch64 tcg target.
Signed-off-by: Claudio Fontana claudio.font...@huawei.com
Reviewed-by: Peter Maydell peter.mayd...@linaro.org
-- PMM