[Ql-Users] Colossal Cave

2014-02-16 Thread Dilwyn Jones
The first ever “interactive fiction” adventure game, Colossal Cave by William Crowther, is available for the QL. Tobias Fröschle obtained the sources from http://www.ifarchive.org/if-archive/games/source/ and ported it to the QL. Here's the description from my website: Colossal Cave -

Re: [Ql-Users] Colossal Cave

2014-02-16 Thread Tobias Fröschle
To give credit where credit’s due: It actually isn’t much of a port. Thanks to the very good unix support of C68 I only had to add my own implementation of ltoa() and tweak the Makefile a bit. Took only like half an hour. I guess DIlwyn has had much more work with writing up a README which I

Re: [Ql-Users] Colossal Cave

2014-02-16 Thread Dilwyn Jones
-Original Message- From: Tobias Fröschle Sent: Sunday, February 16, 2014 4:18 PM To: ql-us...@q-v-d.com Subject: Re: [Ql-Users] Colossal Cave To give credit where credit’s due: It actually isn’t much of a port. Thanks to the very good unix support of C68 I only had to add my own implementation

Re: [Ql-Users] Colossal Cave

2014-02-16 Thread Wayne Weedon
On 16/02/2014 14:50, Dilwyn Jones wrote: The first ever “interactive fiction” adventure game, Colossal Cave by William Crowther, is available for the QL. Tobias Fröschle obtained the sources from http://www.ifarchive.org/if-archive/games/source/ and ported it to the QL. Does anyone remember

Re: [Ql-Users] Colossal Cave

2014-02-16 Thread Rich Mellor (RWAP)
On February 16, 2014 at 8:07 PM Wayne Weedon wa...@fdos-design.com wrote: On 16/02/2014 14:50, Dilwyn Jones wrote: The first ever “interactive fiction” adventure game, Colossal Cave by William Crowther, is available for the QL. Tobias Fröschle obtained the sources from

Re: [Ql-Users] Colossal Cave

2014-02-16 Thread Tobias Fröschle
I won’t bet. He has. Am 16.02.2014 um 21:53 schrieb Rich Mellor (RWAP) r...@rwapservices.co.uk: On February 16, 2014 at 8:07 PM Wayne Weedon wa...@fdos-design.com wrote: On 16/02/2014 14:50, Dilwyn Jones wrote: The first ever “interactive fiction” adventure game, Colossal Cave by

Re: [Ql-Users] Colossal Cave

2014-02-16 Thread Rich Mellor (RWAP)
On February 16, 2014 at 8:54 PM Tobias Fröschle tobias.froesc...@t-online.de wrote: I won’t bet. He has. Am 16.02.2014 um 21:53 schrieb Rich Mellor (RWAP) r...@rwapservices.co.uk: On February 16, 2014 at 8:07 PM Wayne Weedon wa...@fdos-design.com wrote: On 16/02/2014 14:50,

Re: [Ql-Users] Colossal Cave

2014-02-16 Thread Dilwyn Jones
, 2014 8:07 PM To: ql-us...@q-v-d.com Subject: Re: [Ql-Users] Colossal Cave On 16/02/2014 14:50, Dilwyn Jones wrote: The first ever “interactive fiction” adventure game, Colossal Cave by William Crowther, is available for the QL. Tobias Fröschle obtained the sources from http://www.ifarchive.org

Re: [Ql-Users] Colossal Cave

2014-02-16 Thread Dilwyn Jones
So he does - Squaddies appears at : http://www.dilwyn.me.uk/games/index.html Rich Mellor Albeit mis-spelled as Squadies... Dilwyn ___ QL-Users Mailing List http://www.q-v-d.demon.co.uk/smsqe.htm

Re: [Ql-Users] Colossal Cave

2014-02-16 Thread Wayne Weedon
On 16/02/2014 21:16, Dilwyn Jones wrote: Are you still in touch with Bob, Wayne? It's MANY years since I last spoke to him. Probably shortly after the game was originally released. I think I got the game on one of Ron Dunnett's PD disks IIRC. Not for a decade or more now. Last time we spoke