Evening Dilwyn,
I remember poor Albin Hessler trying to demonstrate Easyptr to me at a
meeting in Germany at some point (Munster?).
It's always difficult as a developer/programmer (whatever the correct
term is these days!) to demonstrate something to the general public. The
developer knows
Norman Dunbar wrote:
It cannot cope with the new High colour window definitions, palettes and
so on, only the old fashioned (!) mode 4 and mode 8 stuff. But once you
get the initial menu definition converted, substituting palette entries
is easy enough.
Of course there is also the EP4 version
Marcel Kilgus wrote:
Of course there is also the EP4 version that has this bug fixed and
also doesn't crash when encountering any high colour sprites and
stuff. ;-) Which was much harder than it sounds.
There's nothing worse, in my opinion, that taking someone else's code
and running with it!
Dilwyn and I used to call it Difficult Pointer all those years ago
simply because it seemed to be not easy in the slightest. Once when I
had a week off work for a holiday, I sat down with EP2 and just hammered
away at it trying to find out how I could get it to do things. The
tutorial series in
Evening all,
I have been using EasySourse_exe from Easy Pointer 3 to try and convert
my old menu definitions to assembly. It gives me a way to visually
design a window and convert that to assembly.
Well, that was the theory but it simply won't work under high colour
mode. After a wee bit of time