Anyone know of a way to print characters on the screen without the
character's paper affecting the channel / background?
For example I want to lbytes a pic and then PRINT on it without affecting
the image for each character block but only for the character itself. In
essence I want to
On 5/12/01 at 9:46 AM Phoebus Dokos wrote:
Anyone know of a way to print characters on the screen without the
character's paper affecting the channel / background?
Use OVER#channel,0
Yep but OVER has a very annoying property. Once you use AT and place your
text at the same
Phoebus Dokos writes:
Use OVER#channel,0
Wolfgang
Yep but OVER has a very annoying property. Once you use AT and place
your
text at the same position as your previous PRINT statement. ;-)
I think thats a wonderful property! It rubs your text out again,
restoring the background. (But
On 11 May 2001, at 23:06, Phoebus Dokos wrote:
Anyone know of a way to print characters on the screen without the
character's paper affecting the channel / background?
Use OVER#channel,0
Wolfgang
On 5/12/01 at 9:46 AM Phoebus Dokos wrote:
Anyone know of a way to print characters on the screen without the
character's paper affecting the channel / background?
Use OVER#channel,0
Yep but OVER has a very annoying property. Once you use AT and place your
text at the same position as your
Anyone know of a way to print characters on the screen without the
character's paper affecting the channel / background?
For example I want to lbytes a pic and then PRINT on it without
affecting
the image for each character block but only for the character itself.
In
essence I want to know if
Anyone know of a way to print characters on the screen without the
character's paper affecting the channel / background?
For example I want to lbytes a pic and then PRINT on it without affecting
the image for each character block but only for the character itself. In
essence I want to know if