Wolfgang Lenerz wrote:
BTW: I'm back. Will probably start answering mails tomorrow.
Did you win?
Nah, but we didn't really expect to win. Other teams are years of
development ahead and have a much higher motivation (e.g. being freed
from the military service like IIRC the Persian team). We did
Phoebus Dokos wrote:
You could also get BMP2SCR from Malcolm and use it in reverse
(trivial to
do so and from the quick look I gave to your code you're on the
right
track).
Just had a quick look (it's on disk GE104 in my PD library) . However,
it doesn't explain the file structure except how
On Sat, 12 Jul 2003 08:49:49 +0100, Dilwyn Jones [EMAIL PROTECTED]
wrote:
Phoebus Dokos wrote:
You could also get BMP2SCR from Malcolm and use it in reverse
(trivial to
do so and from the quick look I gave to your code you're on the
right
track).
Just had a quick look (it's on disk GE104 in my
Jones
Sent: 11 July 2003 20:33
To: QL Users List
Subject: [ql-users] C structures
In attempting to write routines to convert graphics, I've used some
Windows documentation which refers to C structures.
It refers to UINT, DWORD and LONG.
Can someone explain these to a C ignoramus (i.e. me
Dilwyn Jones wrote:
In attempting to write routines to convert graphics, I've used some
Windows documentation which refers to C structures.
It refers to UINT, DWORD and LONG.
They're defined as follows:
DWORD = unsigned long
UINT = unsigned int
Generally you can never say for sure what an
Dilwyn Jones wrote:
In attempting to write routines to convert graphics, I've used some
Windows documentation which refers to C structures.
It refers to UINT, DWORD and LONG.
Can someone explain these to a C ignoramus (i.e. me):
UINT - Unsigned integer presumably, how many bytes?
DWORD - Double
On Fri, 11 Jul 2003 22:48:29 +0100, Dilwyn Jones [EMAIL PROTECTED]
wrote:
Dilwyn,
I do have a full program ready that does that, however you're killing
yourself with no reason.
Just press Print Screen while you're running QPC and then paste it in your
favourite graphics editor :-)
Presto
Dilwyn Jones wrote:
It's from the file format for a 24-bit .BMP file. There are routines
to port BMP to MODE 32 and 33 but not AFAIK to convert mode 32 screens
to 24-bit PC format.
The BMP format originates from Win16 platforms, so my earlier
explanations regarding sizes don't apply. An int
In message [EMAIL PROTECTED], Phoebus Dokos [EMAIL PROTECTED]
writes
On Fri, 11 Jul 2003 22:48:29 +0100, Dilwyn Jones
[EMAIL PROTECTED] wrote:
Dilwyn,
I do have a full program ready that does that, however you're killing
yourself with no reason.
Just press Print Screen while you're running QPC
On Fri, 11 Jul 2003 23:31:43 +0100, Roy wood [EMAIL PROTECTED]
wrote:
snip
Phoebus
I'd like a copy of that !
Do you have the .NET framework installed?
Phoebus
--
Phoebus Dokos - Undergrad in MIS
Eberly College of Business - Indiana U. of PA
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