Jochen wrote:
Just wanted to inform you that all letters are already on their way to the
readers - to Germany, Europe and the rest of World. Let's see how fast the
various post offices will handle them - all airmail (outside of Germany),
of
course!
The magazine has just arrived minutes ago
Hi Urs,
wow, THAT was REALLY fast!!
Well, a picture of the cover exist on my SMSQ homepage since it was
posted ;-)
Cheers Jochen
Urs Koenig (QL) schrieb:
Jochen wrote:
Just wanted to inform you that all letters are already on their way to the
readers - to Germany, Europe and the rest
Got the latest QL Today this morning - new record! - Many thanks, Jochen.
--
Regards,
Klaus-Peter Greiner
Am 22.12.2012 10:46, schrieb Jochen Merz:
Hi Urs,
wow, THAT was REALLY fast!!
Well, a picture of the cover exist on my SMSQ homepage since it was
posted ;-)
Cheers Jochen
Urs
Op Thu, 20 Dec 2012 16:52:46 +0100 schreef Jochen Merz jm...@j-m-s.com:
Just wanted to inform you that all letters are already on their way to
the readers - to Germany, Europe and the rest of World. Let's see how
fast the various post offices will handle them - all airmail (outside of
On 22 Dec 2012 at 15:08, Bob Spelten wrote:
Op Thu, 20 Dec 2012 16:52:46 +0100 schreef Jochen Merz
jm...@j-m-s.com:
Just wanted to inform you that all letters are already on their way
to the readers - to Germany, Europe and the rest of World. Let's
see how fast the various post
From: Bob Spelten b...@upcmail.nl
To: ql-us...@q-v-d.com ql-us...@q-v-d.com
Sent: Saturday, 22 December 2012, 14:08
Subject: Re: [Ql-Users] QL Today Volume 17 Issue 2 is on its way to ALL
subscribers!
Op Thu, 20 Dec 2012 16:52:46 +0100 schreef Jochen Merz
May I take the opportunity to wish everyone on this list a Merry Christmas.
I have been trying to write what I thought would be a simple point and shoot
game in BASIC using Easyptr. The mouse controls a pointer which shoots at the
moving target using a routine similar to the much simplifed code
Am 22.12.2012 um 20:48 schrieb Dilwyn Jones:
May I take the opportunity to wish everyone on this list a Merry Christmas.
I have been trying to write what I thought would be a simple point and shoot
game in BASIC using Easyptr. The mouse controls a pointer which shoots at the
moving
Am 22.12.2012 um 22:08 schrieb Dilwyn Jones:
First: Merry Christmas to you and everyone else on the list!
Thank you!
To your question:
Why is it that you are trying to keep the RDPT timeout short? It should be
as /long/ as possible, because the PTR environment is much better at drawing