On Mon, Nov 14, 2016 at 5:25 PM, David Vanderson
wrote:
> Thanks Jay, I hope I'm not abusing the terminology. If I have a sprite that
> is a line, and it's rotated a bit, then is that not similar to a polygon
> edge not falling on pixel boundaries?
Yes, that's what I
Thanks Jay, I hope I'm not abusing the terminology. If I have a sprite
that is a line, and it's rotated a bit, then is that not similar to a
polygon edge not falling on pixel boundaries?
As an example, I've attached a test program and a screenshot of the rotated
and scaled down line segment.
Hi David,
I know what anti-aliasing is, but I don't think I know how you mean it
to apply for mode-lambda.
mode-lambda renders a W1xH1 scene onto a W2xH2 canvas and by default
uses a scaling algorithm that is "pixel-perfect" and could be made to
be more fuzzy. Right now, it offers two scalers
I'm working on converting my game to use mode-lambda, and it's going pretty
well so far, but I'd like to get smoother rendering of sprites rotated &
scaled.
I was hoping that (send gl-config set-multisample-size 4) would take care
of it. That works for some raw opengl stuff I've tried, but not
On the subject of package documentation,
http://docs.racket-lang.org/pkg/catalog-protocol.html appears to be incorrect
when it says that:
The source for the PLT-hosted package catalog is in the
(collection-file-path "pkg-catalog" "meta") directory of the
full Racket
Thanks very much for the quick workaround (and ultimately for the repair) —
it's always a relief to know I haven't overlooked some detail!
On Monday, November 14, 2016 at 9:30:17 AM UTC-6, Matthew Flatt wrote:
> No, that's not supposed to happen. I've pushed a repair.
>
>
> I was able to
That worked just fine, thanks Jay!
Luke
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No, that's not supposed to happen. I've pushed a repair.
I was able to replicate the problem on Mac OS X, and it looks like the
problem with filesystem events is specific to that platform. But the
filesystem-event problem is due to a more general bug in the scheduler,
and the same bug shows up
Hi Luke,
You are right to use serve/servlet and friends rather than the
configuration-table stuff, which is just there for backwards
compatibility.
If you really want to use dispatch-log, then you'll need to use
serve/launch/wait and dispatch/servlet:
Hi WarGrey Gyoudmon Ju,
I’m happy to know that other people are working on the same space. It
seems like we’re taking different approaches and I’d like to see your
project when you release it.
Best.
--
Leandro Facchinetti
https://www.leafac.com
GPG: 0x5925D0683DF3D583
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