On 12 April 2012 10:08, Wayne Weedon wa...@fdos-design.com wrote:
[snip valid points]
Please, can we just drop this?
I've had perhaps three emails (either directly or indirectly) from
Roger in the last three weeks. And about 50 from other people going on
about it.
I know, this is another one.
On 12 April 2012 10:55, Wayne Weedon wa...@fdos-design.com wrote:
On 12/04/2012 10:23, Geoff Winkless wrote:
On 12 April 2012 10:08, Wayne Weedonwa...@fdos-design.com wrote:
[snip valid points]
Please, can we just drop this?
Not while he's deliberately and probably maliciously targeting
On 1 February 2012 20:42, Simon Owen simon.o...@simcoupe.org wrote:
On 01/02/2012 20:07, Thomas Harte wrote:
I notice that whatever effect it thinks it is relying on doesn't work
in Sim Coupe.
It's certainly nothing that's implemented at the moment, but if it's
shown to be a real effect
On 27 July 2011 11:52, Dicky Moore dickymo...@gmail.com wrote:
Geoff, Howard, Leszek, Simon, Nev, Thomas, thanks so much for your help.
You're welcome, glad to hear you got your data back. Most of my Sam disks
are unreadable; whether my original Sam was close to the edge of spec or
whether
Yes and no. Mostly no.
http://webstore.kryoflux.com/catalog/product_info.php?products_id=28
is your best hope, I expect. Most standard USB floppy drives will only read
standard disk formats, which means you won't be able to access the 10th
sector on a Sam disk.
No idea if the software works
Shouldn't it be egg, beans and ...
?
On 7 June 2011 10:15, David Sanders dsuzukisand...@gmail.com wrote:
If, like me, you get annoyed by endless rambling emails then please
just filter them. Replies to these messages are the only time I hear
about them at all, and it's always people complaining about them.
Or you could
On 26 April 2011 16:58, Chris Pile chris.p...@blueyonder.co.uk wrote:
I'm not sure having only a basic ability to shift the screen around would
have been much use without
additional hardware support. Such as sprites for example. Having to
render lots of software sprites
over nothing more
On 26 April 2011 10:08, Chris Pile chris.p...@blueyonder.co.uk wrote:
Hi Si,
Yep - clear as mud! :-)
Seriously, many thanks for the explanation - even my hardware-limited brain
managed
to understand all that! I take my hat off to hardware designers, it's
certainly a black art!
Mmm. I
On 26 April 2011 10:55, Chris Pile chris.p...@blueyonder.co.uk wrote:
Mmmm, not sure I would have like hardware scrolling to be honest. It would
probably
have meant a glut of scrolling marioesque platform games. Which - for me -
is a whole
lot less desirable than infinite ball demos!
On 26 April 2011 13:15, Thomas Harte tomh.retros...@gmail.com wrote:
Apart from a desire for part uncontended memory (ala the Spectrum) and
a hardware scroll, a simplified blitter would have been advantageous
(eg, give it start address, end address, length, tell it to go and
then it replaces
On 26 April 2011 14:23, Tommo H tomh.retros...@gmail.com wrote:
The 25fps is based on a hypothetical chip having the same access as the CPU
does currently.
But would still take up the majority of the bus time, meaning you couldn't
do anything _else_.
I also disagree about the significant
On 26 April 2011 15:11, Tommo H tomh.retros...@gmail.com wrote:
On 26 Apr 2011, at 14:38, Geoff Winkless sam-us...@geoff.dj wrote:
On 26 April 2011 14:23, Tommo H tomh.retros...@gmail.com
tomh.retros...@gmail.com wrote:
The 25fps is based on a hypothetical chip having the same access
On 26 April 2011 15:55, Thomas Harte tomh.retros...@gmail.com wrote:
And we're told that a selectable screen start address was considered but
not
possible in the current design
I'll be honest: until someone actually gives a proper reason why it couldn't
be done I won't really believe that
On 9 March 2011 13:43, Wayne Weedon wa...@fdos-design.com wrote:
On 09/03/2011 00:21, Steve wrote:
Any news on SAM Revival 24.
.. out soon... 7th October 2010 ?
Gawd there is some life in the mailing list still! I was about to delete it
because it was so dead.
It does feel a little like
On 13 August 2010 13:56, Tennebø Frode frode.tenn...@saabgroup.com wrote:
In the version im reworking, itll end up needing about 32-64k
for dictionaries as well as about 8k for probabilities if i
use the full lzma system. Im altering it to be more Sam
memory size suited hopefully without
On 19/06/2010 08:31, Ian Spencer wrote:
Know what you mean about the nostalgia, I'm sure my loft doesn't have
as many Sam bits in it as yours but still a fair amount of bits and
pieces including a couple of Sams, it was still the most fun computer
I have ever owned and so don't think I want to
My view is that back in '95 or so, when the emulators first kicked off, not
emulating currently-available hardware made sense; however I think that
these days anyone who wants to use the real machine will continue to do so
whether on not their favourite bit of hardware is emulated.
I will not be
nev young wrote:
Stuart Brady wrote:
It seems to me that Sir Clive would never have been hugely worried
about maintaining a strong position within the market in the long
term... of course, that's not to say that he wouldn't have appreciated
having a 'cash cow' to fund his other project...
Then
On Wed, 14 Oct 2009 09:45:36 +0200, David Sanders
dsuzukisand...@gmail.com wrote:
That's a bit strong. I think foreign investors were already put off by
our far higher rates of pay in relation to newer manufacturing
opportunities in the far east. To call the workers of the 70s and 80s
workshy
Roger Jowett wrote:
tasword+2 with tascon+d from format was much more my cup of tea im
amazed no one has bothered to convert it for sam is it incredibly
difficult to convert a 128k porgram
I'm confused. I'm 99.9% sure I have Tasword for the Sam, no?
Geoff
Colin Piggot wrote:
Quite a few things lined up for SAM Revival and I'm toying with the
idea of a complete colour issue for a special 20th birthday issue - if
I can find somewhere to do affordable magazine printing I'd really
like to do a one-off glossy mag for the birthday - as Sam has never
On Thu, 08 Jan 2009 16:18:06 +, I wrote:
I don't have an UV eraser lamp otherwise probably
http://uk.farnell.com/stmicroelectronics/m27c256b-15f1/eprom-cmos-256k-27c256-dip28/dp/1125431
For low-cost, would this work?
On Thu, 8 Jan 2009 15:54:47 -, Steve Parry-Thomas
morriga...@aol.com wrote:
I don't have all my software install on this machine yet, if I did I
could
burn it for you, Edwin could as well.
May be others ?? Colin? Si?
I also have a Willem programmer in a drawer in the unlikely event that
On Wed, 8 Oct 2008 12:23:47 +0100, Steve Parry-Thomas
[EMAIL PROTECTED] wrote:
Its not in the best part of Stoke, £5.00 would have been ok, a £10 or
more? You will not be getting very much for your £10.
CeBit - taking place on the same dates, is that some sort of insane joke? -
is only €33.
On Thu, 18 Sep 2008 15:37:51 +0100, Geoff Winkless [EMAIL PROTECTED]
wrote:
test-up would therefore be
[snip]
D'oh; of course this is wrong (one line in mode 4 is 128 bytes, not 256) so
you'd have to add 128 to IX (or HL) rather than increasing I (or H) but you
get the idea.
G
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Talking about division through multiplication and a table lookup, On Tue, 3
Jun 2008 08:28:21 -0700, Simon Cooke [EMAIL PROTECTED] wrote:
Never implemented it, but the principle is sound. It's not tremendously
different to a reciprocal table.
I never implemented it on z80 but I did do the same
I have to admit I was wondering the same. IM2 was necessary on the speccy
because 0x38 was in ROM and couldn't be paged out but I see no reason not
to use IM1 on the Sam. I'm quite happy to be told otherwise, of course :)
Geoff
On Wed, 21 May 2008 13:50:14 +0100, Adrian Brown
[EMAIL PROTECTED]
On Wed, 21 May 2008 15:29:28 +0100, Colin Piggot [EMAIL PROTECTED]
wrote:
Andrew Collier wrote:
If I used IM1 this would require that either, a) the screen goes in
sections A
and B, and the interrupt routine is actuially visible in pixels - or b)
the
moveable window goes in sections A and B,
On Wed, 21 May 2008 17:09:32 +0100, Andrew Collier
[EMAIL PROTECTED] wrote:
Correct. Always non-interlaced (despite various examples on Fred of
flickery pictures which purported otherwise).
While (on a TV with 576 visible lines) you won't be able to get a 192 line
output device to output
Dan Dooré wrote:
But maybe World of SAM could keep a page of current projects?
Something like this do? http://www.worldofsam.org/node/575
You missed off Status of Ice
G
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I wrote:
You missed off Status of Ice
Heh. Freudian Typo; of course I meant Statues.
Geoff
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Geoff Winkless wrote:
Anyway, something like:
[snip]
Sorry, it's been a while and I was tired (!!), those local JP's should all
(of course) be JR's!
Geoff
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Calvin Allett wrote:
so would it seem feasable to be able to alter the routine
with a flag, so that it jumps straight back every other frame
and only draws the other frames?
Assuming you don't need to worry about redrawing them if they haven't moved
you could simply add your own interrupt
David Brant wrote:
I've been looking at the Coupe Technical Manual and noticed that the
Sound chip ports are write only.
So how did the demos show the sound volumes?
Because the demo is writing the volumes out in the first place.
Geoff
James R Curry wrote:
96 subscribers
Is it just me, or has the mailing list had around 90-100 members
for pretty much ever? :)
Gavin
...and 87 of them are Bob Brenchley. ;)
_I_'m Spartacus!
G
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Simon Owen wrote:
Andrew Collier wrote:
So if you're doing any assembly language development on the Sam,
why not check it out?
Output from other assemblers may need a some tweaking, particularly if
the labels lack a trailing colon. The assembler directives might be
slightly different
Simon Owen wrote:
Geoff Winkless wrote:
and real-time code reassembly? :)
To inject new code into a running SimCoupe, or something more? It
Well ideally what I would want is proper integration with the debugger and
the source editor, so I can - Visual Basic stylee - step through the source
Chris White wrote:
Ps I fired up my sam tonight and till got a smile watching my mates
pipe mania booting n working , and then spent 3 hours playing sphere
one of the top classic shootems
Ugh, Pipemania. I loved that game on the ST - my mate and I used to play it
all the time, then the Sam
Stuart Brady wrote:
That's reminded me... I would very much like to know how to produce
phasing sounds with E-Tracker. Could someone upload a module
demonstrating this, or explain how to achieve the sound, please?
Thanks,
Never used etracker, but usually the way I'd produce a phasing sound
david wrote:
MSN's probably the safest bet I think... chat rooms
seem to be a waste of time - people are never
in/awake/whatever...
But the whole point of a list like this is that people don't have to be
online in order for a conversation to take place. If people want to arrange
between
rob wrote:
there is a little proggy called Sound Capture by MagicSoft out there
on T'internet, you can MP3 it using that then convert to WAV. Its a
nice program, should have been called Ronseal..
If you'd rather have proper bit-accurate (I'm told) WAV then totalrecorder
is supposed to
Colin Piggot wrote:
Andy Chandler wrote:
Congrats Colin, nice one !
Here's to another 10 ;-)
Cheers!
Do you have any plans to do H.A.T.E.?
That was always one of my favourite Gremlin titles.
I don't have any plans to do H.A.T.E for the time being i'm afraid!
It's going to be hard
I know this is offtopic but in the best traditions of comp.sys.sinclair,
where crisp/sweet discussions were almost on-topic...
http://www.PetitionOnline.com/wispa91/
Come on, let's get the Wispa back! So much nicer than the nasty Nestlé Aero
and Cadbury's replacement (Bubbly) isn't as nice :(
[EMAIL PROTECTED] wrote:
[EMAIL PROTECTED] wrote:
So I assume the best idea is to have a program which scans directory
structure for unused sectors and fills them with zeros (including
direc= tory entries of erased files). Does anybody know what program
can do this?
Look up SDU or IBU
Please disregard last message: I'm being stupid.
I wrote:
See I disagree about this...
Won't it be
[4]
[4]
Loop around:
{3},{1 WAIT} 4 cycles
{5},[3 of 5] 8 cycles
[2 of 5],[2 of 4] 4 cycles
[2 of 4], {2 WAIT} 4 cycles
Ignore me. I've missed a [4] out.
Geoff
Yes, I'm still harping on. Sorry :-)
Edwin wrote:
Like the Idea. So I looked a bit better at LDIR in ROM too.
LDIR is made up of 5 M-cycles:
4,4,3,5,5 for standard LDIR = 21T
4,4,3+1,5,5+2 LDIR in RAM with RAM contemption = 24T
4+4,4+4,3+5,5,5+6 LDIR in RAM with Display contemption = 40Ts
Edwin Blink wrote:
From: Geoff Winkless [EMAIL PROTECTED]
Without wishing to appear stupid (yeah, I know, too late, haha), I'm
still not clear why that's a memory access.
It's not. The delay is added there for convenience. But in fact it
will delay the next
opcode fetch (unless
Edwin Blink wrote:
Incidentally, what are the 5 cycles for an LDIR?
It uses the same technique as used by relative jumps to add a value
of -2 to PC.
Without wishing to appear stupid (yeah, I know, too late, haha), I'm still
not clear why that's a memory access.
I've found a more helpful
Edwin Blink wrote:
The fastest scrollleft code I could think of is the folowing code snippet
which should be repeated 9*height times and
It's best to write a routine to generate it runtime and fill in the proper
SP values.
[snip]
It's 20% faster and takes 29% less space then LDI's.
BTW
Bleagh. At least use something with instruction timings in
it.
http://www.ticalc.org/pub/text/z80/z80time.txt
is an
example, although bear in mind that the Sam's timing is somewhat, erm, fuzzy,
generally :-) - IIRC everything's rounded up to multiples of four in contention
time.
Stuart Brady wrote:
On Tue, Jan 25, 2005 at 01:36:17PM +0100, Aley Keprt wrote:
...but I unintentionally did the similar thing without buying the
Messanger. As soon as I saw that there is no ZX ROM at Sam, I took
my ZX Spectrum+, and typed SAVEromcode 0,16384, then loaded this
file to Sam
Dan Dooré wrote:
I have now completed trolling through GoodSAMC, my collection and
various others from those who have helped me in this endeavour.
A big well-done is deserved, I think! I'll take a look when I get home and
see if I have anything you didn't (unlikely, but you never know).
Geoff
Simon Owen wrote:
Geoff Winkless wrote:
It's on one of the Outlet disks (57?), if anyone has that.
SBBB is on Outlet 62 (October 1992), as option C on the menu.
Blimey... that was fast!
The only version I've managed to extract from my disks is (I
think) an old one: it doesn't have a reset
Gavin Smith wrote:
This is probably a good time to ask people's opinions on including
Speccy games that have been made to run on a SAM, on samcoupe.org -
my opinion is that they are still Speccy games and they should
initially be left out. What do others think?
IMO something that's been
Frode Tenneboe wrote:
On Thu, 13 Jan 2005 11:31:42 +0100 Aley Keprt [EMAIL PROTECTED] wrote:
Please read again what I suggested. If you say that Sam ROM reads
just track 4 sector 1, it means that I AM correct. Yet again, if you
say that Sam ROM doesn't know about directory, that means I AM
Z80 wrote:
Hi all,
I'm having ( for two months now ) a problem regarding SamC rom
routines. I have some programs which work perfectly on Spectrum and
I'd like to port them to SamC. The problem is ( ta d ) while for
Spectrum I have some ROM routines to convert a string to a FpCalc
Z80 wrote:
Hi all,
I'm having ( for two months now ) a problem regarding SamC rom
routines. I have some programs which work perfectly on Spectrum and
I'd like to port them to SamC. The problem is ( ta d ) while for
Spectrum I have some ROM routines to convert a string to a FpCalc
I can
only see the English version...
;)
G
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]Sent: 12 December 2004 14:51To:
sam-users@nvg.ntnu.noSubject: MasterBasic PDF Version 1 [ now ready
]
Hi Folks,
Just had time to finnish this, and its ready for
Edwin Blink wrote:
BTW I've also found a SAM Newsletter with the stuff. Anyone remeber
those ?
Yeah, think I've got them all in a folder somewhere, along with the
newsletters from Enigma's Sam Software Club.
G
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Simon Owen wrote:
Does the archive need to be a single format for all disks? Or could
the 95% of normal format disks be kept in a simple dumped image
format, with only protected disks using a different format needed to
describe them correctly?
Why not a tagged format and tools which can
[EMAIL PROTECTED] wrote:
Q 2. Any errors in the manual to be included as a page at the end of the
pdf?
Yes/no
I'd say keep as-is for the sake of history, and add an erratum page.
Well done for all the hard work, BTW!
Geoff
Simon Owen wrote:
It's actually Chris Pile's original Defender disk, which does some
gap-level checking as part of the copy protection. The gap
information isn't stored as part of the disk image, as it's almost
never needed, and would more than double the image size. SimCoupe
actually fakes
Colin Piggot wrote:
Well, December 2004 see's the 15th Birthday of the Sam Coupe! Did
anyone here receive their Sam in December 1989 when they were
released, and did it live up to your initial expectations?
Yes and yes. I'd spent pretty much all my pennies from my paper-round and
was well
Calvin Allett wrote:
15, before you know it he`ll be dating, haha
Hmm. Jokes about Amigas and STd's on the way...
G
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Gavin Smith wrote:
The email below is from Catalyst2, the web host I'm going to use for
the archive. Sounds spot on.
[snip hosting stuff]
I'm impressed: kudos to Catalyst2.
G
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Gavin Smith wrote:
By the way, I still plan to get the domain sorted tomorrow evening so
if anyone has an opinion on what domain they'd like us to use, shout
out today or tomorrow - it looks like samcoupe.org is in the lead at
the moment.
?
I vehemently believe this to be the wrong
Dan Doore wrote:
A World Of Spectrum style semi-official archive for SAM software,
housed on the web and built by the members of sam-users.
Bang on.
BTW another vote here for samcoupe.org
While I agree in principle that samcoupe.org would be the best for the site
I think that as Colin has
Gavin Smith wrote:
Quoting Geoff Winkless [EMAIL PROTECTED]:
What sort of bandwidth do people think it would use? I already have
a shared (with a few old uni mates) linux host (on which I have root
access) and would be happy to host it if we're expecting a gig or so
downloads a month
Simon Owen wrote:
SimCoupe does have some convenience features that aren't true to the
real machine, such as turbo mode, fast disk access, fast startup, and
auto-booting. Adding support for fixed variable speeds (25%, 50%,
200%, ...) probably falls under the same category, and is something
Gavin Smith wrote:
Definitely, although I'd like to sort of integrate the stuff into the
archive in terms of listing it with details such as author name,
publisher, year and also screenshots - where there would normally be a
download link, it will just say something like Distribution Currently
Kevin Cooper wrote:
Just joined the list at the start of the week, been busy having a look at
what you're upto...
Hello!
Am starting to get all nostalgic now, thinking about those many hours
I spent with Sam back in the early nineties. I miss it... that real
sort of big community feel
Howard Price [mailto:[EMAIL PROTECTED] wrote:
BORING! Everyone's sound on this list, and I can get
bickering off any old net chatroom. That'll do now.
Apologies to all, hadn't intended my light-hearted comment to offend, and
Howard's absolutely right of course.
On to Sam stuff...
It
Colin Piggot wrote:
It occurred to me that with SimCoupe we could overclock the machine
and code up stuff that wouldn't have been possible on the 6MHz Sam
(except possibly with the accelerator board, of course!). Do people
think this destroys the heritage of the machine or is it something
Johnna wrote:
So I say - Publish and be damned! Let's get a website up and running
and dump EVERYTHING we've got on there that is SAM related and then
maintain it as a homage to what was, once, a great machine. Nobody
else is going to do this. We are almost the last bastions of the SAM
World,
ehow I was expecting some idiot
wouldcome up with this...
- Original Message -----
From:
Geoff
Winkless
To: sam-users@nvg.ntnu.no
Sent: Tuesday, November 16, 2004 11:33
AM
Subject: RE: ORSAM show report
What do you want, a medal?
G
From: Leonard Be
What do you want, a medal?
G
From: Leonard Bennett
[mailto:[EMAIL PROTECTED] Sent: 15 November 2004
11:08To: sam-users@nvg.ntnu.noSubject: Re: ORSAM show
report
I would just like to point out here that
Wolfgang was staying with me as my house guest here at Welwyn Garden City from
Geoff Winkless wrote:
I -thought- it had all gone a bit quiet... my NTL account is no more,
and they've finally stopped forwarding the email :(
Anyway, hello, have I missed anything?
Apparently not :)
Geoff
__
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I -thought- it had all gone a bit quiet... my NTL account is no more, and
they've finally stopped forwarding the email :(
Anyway, hello, have I missed anything?
Geoff
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25 March 2004 00:54, Simon Owen wrote:
You're _way_ over-complicating things! It was simply looking for the
DX version number in a registry key that didn't exist in older
versions of DirectX. Failing to find the version key it assumed
DirectX was not installed.
Here's the NSIS function I
06 March 2004 03:46, Simon Owen wrote:
If anyone's interested, I've put together updated SimCoupé builds for
Win32 and DOS (plus source for other platforms). They're available
for download from:
http://homepage.ntlworld.com/simon.owen/sam/simcoupe/
It's still a beta release, but is very
23 March 2004 17:17, Edwin Blink wrote:
Can anyone access NVG ? 'Cause I Can't.
Edwin
Me neither.
Geoff
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On Saturday 13 Mar 2004 16:08, Simon Cooke wrote:
We're all friends here...
Realization: U.S. English.
Realisation: U.K. English.
Oxford tends to stick to the -ize spellings (or so Inspector Morse taught me).
However in general the above is true.
G
05 March 2004 15:00, Chris White wrote:
Well the first looks good and going well, the seconds is still at
nothing , I cant translate it, but if looks like the box, wont be much
good (unless they only selling box)
It is only the box - I checked with the seller.
G
15 January 2004 05:09, david wrote:
The Amiga? Wasn't that some second rate American machine with crap
midi software?
Uhh, no. It was the first-rate games machine which also had a decent
multitasking OS and some rather nice music apps (Bars Pipes springs to
mind).
Compared to the Amiga the
Hi Guys
So who's going to be at the NEC tomorrow? I was thinking about heading down
there around lunchtime, should we all meet at Colin's stall?
Geoff
07 November 2003 14:09, Wolfgang Haller wrote:
http://www.womoteam.de/SAM/Norwich_Pics_2003/norwich_pics_2003.html
one mistake, you've misnamed Si Owen as Si Cooke!
For me it was an interesting meeting. Sadly I noticed to have miss
some personal connections as with Mr. Richardson and Geoff
On Wednesday 05 Nov 2003 10:43 pm, Tarquin Mills wrote:
Does anyone know
where there is diagram of the motherboard to help me get Nev's boards
working?
The tech manual is on NVG, if I remember correctly that has the circuit
diagrams in it.
Geoff
27 October 2003 17:21, Tarquin Mills wrote:
People seem to backing out at the last minute,
I'm still coming.
I created this show because I believe in retro computers, and have
just collected a commercially made sign for the show. Hope to see you
there, hope my straight talking has not
29 September 2003 22:10, Jorge Canelhas wrote:
either way, the Retro Computing business is very low now, cant figure
out why
The IT sector is pretty much screwed in the UK (and elsewhere, I guess),
the whole retro industry was fuelled by overpaid dot-com workers (I was
one of them :).
Now
23 September 2003 09:09, Wolfgang Haller wrote:
Theoraticcaly I already told that other devices could be connected.
The Kempston interface proved it. For those interested I have the
scheme for the ZX-PC Interface at:
http://www.worldofspectrum.org/forums/viewtopic.php?topic=1899forum=4
19 August 2003 11:05, Simon Owen wrote:
It's a bit further for me (~120 miles from Nottingham), but I think
that's about how far it was to the show in Quedgley.
Fancy sharing petrol costs for the trip (also date permitting!)? I'm
just down the M1 in Leicester.
Geoff
at 12 March 2003 11:56, Frode Tenneboe wrote:
evening (in between curling,
Curling as in indoor bowls on ice?
G
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at 12 March 2003 12:05, Frode Tenneboe wrote:
On Wed, 12 Mar 2003 12:00:33 - Geoff Winkless
[EMAIL PROTECTED] wrote:
Curling as in indoor bowls on ice?
Wellnot bowls (as it curls instead of bowls - hence the name),
but close enough. On ice and indoor. Score: 67%.
*chuckles* I
Gavin Smith [mailto:[EMAIL PROTECTED] wrote:
Oh! :( Sheesh, I can't believe we haven't a decent little SAM
text editor! There must be something...
Cookie, did you ever finish yours off?
Geoff
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[EMAIL PROTECTED] wrote:
Not being a programmer, I really do need to leave the list,
and just keep in touch via the mag.
This is a worry for me: this is meant to be the sam users list and if
our discussion topics have gone so off-base that people are thinking of
leaving then we should
Frode wrote:
http://sourceforge.net/projects/z88dk/
C cross-compiler to Z80. SAM Support included. No IDE and no debugger,
but I guess SimCoupe could be used as a debugger?
The problem is that without an IDE, then a debugger is pretty useless.
You need something which will allow you to track
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