Aley Keprt wrote:
[...]
I don't know AZX. How you can use it? For AY data, or SAA data. If you
would
like to use it for SAA data, there's no reason of using it. AZX is not
for
Sam.
Really ? Why ? You've just told you do not know what is AZX, didn't you ?
Yea, but I'm not completely
Aley Keprt wrote:
[...]
There's absolutely no reason for strictly following AZX specs. The only
think you definitely do is that users won't be able to simply distinguish
between Sam and ZXS music files and many of them will be confused because
their player will say: This file's unknown
Aley Keprt wrote:
Could we made also music database? I mean music from games, demos etc.
I have ripped tens of music modules from several games and demos (for
my player SamPlay distributed together with SAAemu), but I haven't
released many of them because of copyright issues.
Is the copyright
to MP3. Is this conversion needed? I don't
think so.
At least as long as we will be able to play these MOD, etc. files.
- Original Message -
From: Simon Owen [EMAIL PROTECTED]
To: sam-users@nvg.ntnu.no
Sent: Thursday, March 08, 2001 11:58 AM
Subject: Re: Music database [was: Re: Memory
Aley Keprt wrote:
[...]
I don't know AZX. How you can use it? For AY data, or SAA data. If you would
like to use it for SAA data, there's no reason of using it. AZX is not for
Sam.
Really ? Why ? You've just told you do not know what is AZX, didn't you ?
Sure, AZX files are LARGE
{ To: sam-users@nvg.ntnu.no
{ Subject: Re: Memory Lane
{
{
{ Hey Guys,
{
{ What about bulgulators?
{
{ --Matt.
{
on 28/2/01 10:30 pm, Johnna Teare at [EMAIL PROTECTED] wrote:
Similarly, why not just copy World of Spectrum by publishing EVERYTHING that
wa smade for teh SAm on a website for downloads, and taking it down when
asked by the authors. You may call me disrespectful to the original authors,
but
]
--
- Original Message -
From: Gavin Smith [EMAIL PROTECTED]
To: sam-users@nvg.ntnu.no
Sent: Thursday, March 01, 2001 12:34 AM
Subject: Re: Memory Lane
on 28/2/01 10:30 pm, Johnna Teare at [EMAIL PROTECTED] wrote:
Similarly, why not just copy World of Spectrum by publishing
on 1/3/01 12:13 am, Aley Keprt at [EMAIL PROTECTED] wrote:
It would be nice to make a voting system on the web, so Sam users can rate
each program, especially games.
Well I was thinking tonight that the SC site isn't really much of a
community which is what it's supposed to be. I've been
hey phill!,
hows it going up north :¬)
-Original Message-
From: [EMAIL PROTECTED] [SMTP:[EMAIL PROTECTED]
Sent: 28 February 2001 20:55
To: sam-users@nvg.ntnu.no
Subject: Re: Memory Lane
In case nobody has yet confirmed: DATON games were indeed written by Dave
Tonks of Sam
Well I was thinking tonight that the SC site isn't really much of a
community which is what it's supposed to be. I've been wondering about
various ways to improve it, but I don't want to do message boards or
that kind of thing as it might take some traffic off this list.
However, would a
@nvg.ntnu.no
Subject: Re: Memory Lane
At 3:54 pm -0500 28/2/01, [EMAIL PROTECTED] wrote:
Worst SAM game for me: DEFENDERS OF THE EARTH - Too hard to play unless
you
cheat.
Really? Maybe I was just good at it. Funny because I never completed
Sphera, and everybody always said they thought
PROTECTED] [mailto:[EMAIL PROTECTED]
Sent: 01 March 2001 10:51
To: sam-users@nvg.ntnu.no
Subject: RE: Memory Lane
i remember playing Defenders of the Earth on the Speccy for an entire 2
hours before stating it was crap and a waste of money. Hmmthose were
they days.
-Original Message
Aley Keprt wrote:
[...]
And, PLEASE, don't use .TD0 teledisk files at all!!!
Mail me off the list if you want to have sources of td0 to trd
disk image converter.
--
As I've seen on Sam parties in my country and around me, the no.1
here
is
Snake Mania (by E.S.I.). Similarly to no.1 smash-hit Tetris 2 (by
Fuxoft)
on
ZX Spectrum. (What's interesting: Both these games were made outside
UK.)
Snake Mania was of course sold Legally by
- Original Message -
From: Aley Keprt [EMAIL PROTECTED]
To: sam-users@nvg.ntnu.no
Sent: Wednesday, February 28, 2001 12:22 AM
Subject: Re: Memory Lane
As I've seen on Sam parties in my country and around me, the no.1
here
is
Snake Mania (by E.S.I.). Similarly to no.1 smash
At 10:29 pm +0100 27/2/01, Aley Keprt wrote:
btw, I don't know whether Sam Mines is commercial one, but it is a quite
stupid too. As I remember it is a remake of one very old game (1983?) for ZX
Spectrum. Maybe made by the same author on Sam?
Are you talking about SamMines, the Mine-sweeper game
At 10:29 pm +0100 27/2/01, Aley Keprt wrote:
btw, I don't know whether Sam Mines is commercial one, but it is a quite
stupid too. As I remember it is a remake of one very old game (1983?) for
ZX
Spectrum. Maybe made by the same author on Sam?
Are you talking about SamMines, the
As I've seen on Sam parties in my country and around me, the
no.1
here
is
Snake Mania (by E.S.I.). Similarly to no.1 smash-hit Tetris 2
(by
Fuxoft)
on
ZX Spectrum. (What's interesting: Both these games were made
outside
UK.)
Snake Mania was of course
At 7:35 pm +0100 28/2/01, Aley Keprt wrote:
At 10:29 pm +0100 27/2/01, Aley Keprt wrote:
btw, I don't know whether Sam Mines is commercial one, but it is a quite
stupid too. As I remember it is a remake of one very old game (1983?) for
ZX
Spectrum. Maybe made by the same author on Sam?
Are
, CZ - [EMAIL PROTECTED]
--
- Original Message -
From: Andrew Collier [EMAIL PROTECTED]
To: sam-users@nvg.ntnu.no
Sent: Wednesday, February 28, 2001 8:33 PM
Subject: Re: Memory Lane
Andrew
--
---Andrew Collier
In case nobody has yet confirmed: DATON games were indeed written by Dave
Tonks of Sam Supplement games. Games included SLIDER, PATIENCE, STRIP POKER
(I think!) and dozens of others. Probably collectors items now.
He often sold the games at Gloucester SAM fairs and would often discuss them
and
At 3:54 pm -0500 28/2/01, [EMAIL PROTECTED] wrote:
Worst SAM game for me: DEFENDERS OF THE EARTH - Too hard to play unless you
cheat.
Really? Maybe I was just good at it. Funny because I never completed
Sphera, and everybody always said they thought it was a really easy game.
Andrew
(BTW. You
At 3:54 pm -0500 28/2/01, [EMAIL PROTECTED] wrote:
Worst SAM game for me: DEFENDERS OF THE EARTH - Too hard to play unless
you
cheat.
Really? Maybe I was just good at it. Funny because I never completed
Sphera, and everybody always said they thought it was a really easy game.
Andrew
Yes
Aley said...
{ Craft is also good.
{ But why do I have it at home, when Revelation never sold it?
{ Copyright 1992 Revelation. by E.S.I./Kassoft I wonder how this is
{ possible. I'm affraid it is some beta version.???
{
{
{ Easy.
{
{ You have a pirate copy (don't worry! I won't sue!) of
]
{ Behalf Of Matthew J Craven
{ Sent: 27 February 2001 21:34
{ To: sam-users@nvg.ntnu.no
{ Subject: Re: Memory Lane
{
{
{ Hey Guys,
{
{ What about bulgulators?
{
{ --Matt.
{
on 27/2/01 1:56 pm, Johnna Teare at [EMAIL PROTECTED] wrote:
Love the new WinCoupe - made me take a trip down memory lane today and play
some old SAM games.
Sphera is still as terrible as it always was. Bit like a demo with a small
game bolted on.
Which got me thinking - what was the
Love the new WinCoupe - made me take a trip down memory lane today and
play
some old SAM games.
Sphera is still as terrible as it always was. Bit like a demo with a small
game bolted on.
;-)
Okay, it's your opinion.
In my opinion Sphera, although it's not too funny, is still better than 90%
Interestingly, most good looking games wich brought us no playability, fun,
and nothing to enjoy, got over 90% in most or all computer magazines in the
UK. I actually don't know whether this is applicable only to ZX Spectrum/Sam
magazines or is a national tradition in the UK.
In my country worse
on 27/2/01 6:37 pm, Aley Keprt at [EMAIL PROTECTED] wrote:
My shit-favourites include Future Ball, Defenders, Sam Strikes Out, and all
those hundreds of really stupid games written in Basic. (Of course there
are also reasonable games written in Basic, I'm not insulting Basic.)
The question
on 27/2/01 6:43 pm, Aley Keprt at [EMAIL PROTECTED] wrote:
Interestingly, most good looking games wich brought us no playability, fun,
and nothing to enjoy, got over 90% in most or all computer magazines in the
UK. I actually don't know whether this is applicable only to ZX Spectrum/Sam
{No, the one I was most
{ disappointed in
{ was Legend of Eshan. It sounded *so* cool and I was *so* looking
{ forward to
{ it and I read mainly great reviews of it (apart from one of the SAM2SAM
{ pair)
Erm..yeah. That would have been me! Never got to grips with it, and gave up
trying after a
My shit-favourites include Future Ball, Defenders, Sam Strikes Out, and
all
those hundreds of really stupid games written in Basic. (Of course
there
are also reasonable games written in Basic, I'm not insulting Basic.)
The question was about commerical games - I don't think there were
Love the new WinCoupe - made me take a trip down memory lane today and play
some old SAM games.
Sphera is still as terrible as it always was. Bit like a demo with a small
game bolted on.
Which got me thinking - what was the WORST commercial SAM game?
Interesting. I always thought Sphera was
Nobody seems to have voted for COLONY (Persona release), written by
D.Koselo, which could just as easily mean that I simply didn't understand
it. Whatever this strategy game (written in BASIC) was about, I always died
for some unexplained reason in about 2 minutes! Was I doing something
wrong?
Today, Howard Price did write about Re: Memory Lane:
Nobody seems to have voted for COLONY (Persona release), written by
I bought Colony from Fred, just before it become FredSoft, or something...
D.Koselo, which could just as easily mean that I simply didn't understand
it. Whatever
on 27/2/01 7:59 pm, Howard Price at [EMAIL PROTECTED] wrote:
Nobody seems to have voted for COLONY (Persona release), written by
D.Koselo, which could just as easily mean that I simply didn't understand
it. Whatever this strategy game (written in BASIC) was about, I always died
for some
on 27/2/01 6:37 pm, Aley Keprt at [EMAIL PROTECTED] wrote:
My shit-favourites include Future Ball, Defenders, Sam Strikes Out, and
all
those hundreds of really stupid games written in Basic. (Of course
there
are also reasonable games written in Basic, I'm not insulting Basic.)
The
Please contact me re this - for re-release under the Sam Community
librabry - along with other persona titles
- Original Message -
From: Howard Price [EMAIL PROTECTED]
To: sam-users@nvg.ntnu.no
Sent: Tuesday, February 27, 2001 7:59 PM
Subject: Re: Memory Lane
Nobody seems to have voted
- Original Message -
From: Aley Keprt [EMAIL PROTECTED]
To: sam-users@nvg.ntnu.no
Sent: Tuesday, February 27, 2001 6:37 PM
Subject: Re: Memory Lane
As I've seen on Sam parties in my country and around me, the no.1 here is
Snake Mania (by E.S.I.). Similarly to no.1 smash-hit Tetris 2
My shit-favourites include Future Ball, Defenders, Sam Strikes Out,
and
all
those hundreds of really stupid games written in Basic. (Of course
there
are also reasonable games written in Basic, I'm not insulting Basic.)
The question was about commerical games - I don't think there
Hey Guys,
What about bulgulators?
--Matt.
As I've seen on Sam parties in my country and around me, the no.1 here
is
Snake Mania (by E.S.I.). Similarly to no.1 smash-hit Tetris 2 (by
Fuxoft)
on
ZX Spectrum. (What's interesting: Both these games were made outside
UK.)
Snake Mania was of course sold Legally by myself under the
Aley Keprt wrote:
I bet many or maybe most people like PoP. I don't like the idea.
I guess most people like PoP not for its idea, but for very smooth and
detailed animation. This is the second game with such type of animation
ever made, first one was Karateka if I am not wrong.
- Original Message -
From: Aley Keprt [EMAIL PROTECTED]
To: sam-users@nvg.ntnu.no
Sent: Tuesday, February 27, 2001 9:51 PM
Subject: Re: Memory Lane
As I've seen on Sam parties in my country and around me, the no.1 here
is
Snake Mania (by E.S.I.). Similarly to no.1 smash-hit
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