Title: RE: (no subject)
But
they did have that beautiful speccy look... ;-)
Did
one game (Sophistry) which was nothing more than a port of the speccy source
code to SAM and then rewriting all graphics routines and removing the odd bug or
too.
Stefan
-Original Message-From: Graham
Title: RE: (no subject)
You'll be glad to know I've
dropped the black lines of late, but only in the last few months. J
-Original Message-
From: Stefan Drissen
[mailto:[EMAIL PROTECTED]
Sent: 07 January 2003 11:04
To: sam-users@nvg.ntnu.no
Subject: Re: SAM games written
BASIC - rah-rah-rah!
BASIC - rah-rah-rah!
:-)
http://www.podboy.demon.co.uk/coupe/programs.htm
I did start doing some stuff in Sam C but it was such a git to work with I
lost heart, which was a pity cos I was working on a port of a nonogram
puzzle game that my mate wrote on the PC that was