Re: [Perldl] PDL image to SDL::Surface

2012-09-26 Thread Tobias Leich
There prebuilt binaries for windows that you can choose when installing
Alien::SDL. There is no choice to build libsdl yourself on that platform.
And I never heard of that error before.

On what type of windows are you exactly? WinXP 32bit?


Am 26.09.2012 18:42, schrieb Chris Marshall:
> This was for Strawberry Perl on windows so the
> device should be whatever the default is for windows.
> If it needs X11, then the build probably did not
> configure correctly for the platform.  It looks like
> libSDL does support windows and MinGW and
> the docs do not indicate that X11 is a prerequisite
> for that.
>
> --Chris
>
> On Mon, Sep 24, 2012 at 7:03 PM, Kartik Thakore
>  wrote:
>> Can you select a videodriver for SDL by exporting SDL_VIDEODRIVER
>> either fbcon or x11 may fix this. If not then your SDL were not compiled
>> with X11 libs. Install those.
>>
>>
>> On Mon, Sep 24, 2012 at 6:36 PM, Sisyphus  wrote:
>>>
>>> - Original Message - From: "Chris Marshall"
>>> 
>>> To: "Kartik Thakore" 
>>> Cc: "Tobias Leich" ; "sdl-devel" 
>>> Sent: Tuesday, September 25, 2012 2:46 AM
>>> Subject: Re: [Perldl] PDL image to SDL::Surface
>>>
>>>
>>>
>>>> Hi Kartik-
>>>>
>>>> I don't have a working SDL module install that I could
>>>> check things out on.
>>>
>>> Hi guys,
>>>
>>> Chris, 'cpan -fi SDL' should install SDL-2.54 on your SPP. (You need force
>>> because a couple of the SDL tests fail.)
>>> During the 'perl build.pl' stage of Alien::SDL you'll be prompted to
>>> select which library package to install. I took option 1 because it was
>>> "RECOMMENDED", though option 2 is probably more recent.
>>>
>>> I've run the demo at https://gist.github.com/3772701 but that just
>>> produces:
>>>
>>> C:\_32\pscrpt\pdl>perl pdl2surface.pl
>>> No available video device at
>>> C:/_32/strawberry516/perl/site/lib/SDLx/App.pm line 123,  line 206.
>>> SDLx::App::new('SDLx::App', 'title', 'PDL and SDL aplication', 'width',
>>> 640, 'height', 640, 'eoq', 1, ...) called at pdl2surface.pl line 12
>>>
>>> And same error for
>>> https://github.com/PerlGameDev/SDL_Manual/blob/master/code_listings/pdl.pl
>>>
>>> I don't know what needs to be done in order that a "video device" becomes
>>> available. (I'm probably not the sharpest tool in the shed to be using for
>>> this ;-)
>>>
>>> Cheers,
>>> Rob
>>>
>>>



Re: [Perldl] PDL image to SDL::Surface

2012-09-26 Thread Chris Marshall
This was for Strawberry Perl on windows so the
device should be whatever the default is for windows.
If it needs X11, then the build probably did not
configure correctly for the platform.  It looks like
libSDL does support windows and MinGW and
the docs do not indicate that X11 is a prerequisite
for that.

--Chris

On Mon, Sep 24, 2012 at 7:03 PM, Kartik Thakore
 wrote:
> Can you select a videodriver for SDL by exporting SDL_VIDEODRIVER
> either fbcon or x11 may fix this. If not then your SDL were not compiled
> with X11 libs. Install those.
>
>
> On Mon, Sep 24, 2012 at 6:36 PM, Sisyphus  wrote:
>>
>>
>> - Original Message - From: "Chris Marshall"
>> 
>> To: "Kartik Thakore" 
>> Cc: "Tobias Leich" ; "sdl-devel" 
>> Sent: Tuesday, September 25, 2012 2:46 AM
>> Subject: Re: [Perldl] PDL image to SDL::Surface
>>
>>
>>
>>> Hi Kartik-
>>>
>>> I don't have a working SDL module install that I could
>>> check things out on.
>>
>>
>> Hi guys,
>>
>> Chris, 'cpan -fi SDL' should install SDL-2.54 on your SPP. (You need force
>> because a couple of the SDL tests fail.)
>> During the 'perl build.pl' stage of Alien::SDL you'll be prompted to
>> select which library package to install. I took option 1 because it was
>> "RECOMMENDED", though option 2 is probably more recent.
>>
>> I've run the demo at https://gist.github.com/3772701 but that just
>> produces:
>>
>> C:\_32\pscrpt\pdl>perl pdl2surface.pl
>> No available video device at
>> C:/_32/strawberry516/perl/site/lib/SDLx/App.pm line 123,  line 206.
>> SDLx::App::new('SDLx::App', 'title', 'PDL and SDL aplication', 'width',
>> 640, 'height', 640, 'eoq', 1, ...) called at pdl2surface.pl line 12
>>
>> And same error for
>> https://github.com/PerlGameDev/SDL_Manual/blob/master/code_listings/pdl.pl
>>
>> I don't know what needs to be done in order that a "video device" becomes
>> available. (I'm probably not the sharpest tool in the shed to be using for
>> this ;-)
>>
>> Cheers,
>> Rob
>>
>>
>


Re: [Perldl] PDL image to SDL::Surface

2012-09-24 Thread Kartik Thakore
Can you select a videodriver for SDL by exporting SDL_VIDEODRIVER
either fbcon or x11 may fix this. If not then your SDL were not compiled
with X11 libs. Install those.

On Mon, Sep 24, 2012 at 6:36 PM, Sisyphus  wrote:

>
> - Original Message - From: "Chris Marshall" <
> devel.chm...@gmail.com>
> To: "Kartik Thakore" 
> Cc: "Tobias Leich" ; "sdl-devel" 
> Sent: Tuesday, September 25, 2012 2:46 AM
> Subject: Re: [Perldl] PDL image to SDL::Surface
>
>
>
>  Hi Kartik-
>>
>> I don't have a working SDL module install that I could
>> check things out on.
>>
>
> Hi guys,
>
> Chris, 'cpan -fi SDL' should install SDL-2.54 on your SPP. (You need force
> because a couple of the SDL tests fail.)
> During the 'perl build.pl' stage of Alien::SDL you'll be prompted to
> select which library package to install. I took option 1 because it was
> "RECOMMENDED", though option 2 is probably more recent.
>
> I've run the demo at 
> https://gist.github.com/**3772701<https://gist.github.com/3772701>but that 
> just produces:
>
> C:\_32\pscrpt\pdl>perl pdl2surface.pl
> No available video device at C:/_32/strawberry516/perl/**site/lib/SDLx/App.pm
> line 123,  line 206.
> SDLx::App::new('SDLx::App', 'title', 'PDL and SDL aplication', 'width',
> 640, 'height', 640, 'eoq', 1, ...) called at pdl2surface.pl line 12
>
> And same error for
> https://github.com/**PerlGameDev/SDL_Manual/blob/**
> master/code_listings/pdl.pl<https://github.com/PerlGameDev/SDL_Manual/blob/master/code_listings/pdl.pl>
>
> I don't know what needs to be done in order that a "video device" becomes
> available. (I'm probably not the sharpest tool in the shed to be using for
> this ;-)
>
> Cheers,
> Rob
>
>
>


Re: [Perldl] PDL image to SDL::Surface

2012-09-24 Thread Sisyphus


- Original Message - 
From: "Chris Marshall" 

To: "Kartik Thakore" 
Cc: "Tobias Leich" ; "sdl-devel" 
Sent: Tuesday, September 25, 2012 2:46 AM
Subject: Re: [Perldl] PDL image to SDL::Surface



Hi Kartik-

I don't have a working SDL module install that I could
check things out on.


Hi guys,

Chris, 'cpan -fi SDL' should install SDL-2.54 on your SPP. (You need force 
because a couple of the SDL tests fail.)
During the 'perl build.pl' stage of Alien::SDL you'll be prompted to select 
which library package to install. I took option 1 because it was 
"RECOMMENDED", though option 2 is probably more recent.


I've run the demo at https://gist.github.com/3772701 but that just produces:

C:\_32\pscrpt\pdl>perl pdl2surface.pl
No available video device at C:/_32/strawberry516/perl/site/lib/SDLx/App.pm 
line 123,  line 206.
SDLx::App::new('SDLx::App', 'title', 'PDL and SDL aplication', 'width', 640, 
'height', 640, 'eoq', 1, ...) called at pdl2surface.pl line 12


And same error for
https://github.com/PerlGameDev/SDL_Manual/blob/master/code_listings/pdl.pl

I don't know what needs to be done in order that a "video device" becomes 
available. (I'm probably not the sharpest tool in the shed to be using for 
this ;-)


Cheers,
Rob