Peter,
I can't get the idle detection to work - Simh hogs the CPU. I am using set
cpu idle=netbsd.
Try the simh_vax_cpu_idle patch I wrote. It is on sourceforge under the
unofficial patches folder.
Thanks for the idea. I looked and couldn't find it. Please could you
supply the
The direct link is here:
http://sourceforge.net/projects/simh/files/Unofficial%20Patches/3.8.1/simh_vax_cpu_idle.zip/download
I've placed all that I can in the 'browse all files'
On Thu, Sep 2, 2010 at 3:43 AM, Nigel Horne n...@bandsman.co.uk wrote:
Peter,
I can't get the idle
At 06:14 AM 9/2/2010, Jason Stevens wrote:
The direct link is here:
http://sourceforge.net/projects/simh/files/Unofficial%20Patches/3.8.1/simh_vax_cpu_idle.zip/downloadhttp://sourceforge.net/projects/simh/files/Unofficial%20Patches/3.8.1/simh_vax_cpu_idle.zip/download
I've placed all that I
On 02/09/10 11:14, Jason Stevens wrote:
The direct link is here:
http://sourceforge.net/projects/simh/files/Unofficial%20Patches/3.8.1/simh_vax_cpu_idle.zip/download
I tried that, but the patch fails:
n...@packard:~/src/simhv38-1$ patch
/home/njh/Download/foo/simh_vax_cpu_idle.diff
I've been maintaining the sourceforge stuff... And I've been collecting
patches from people or posts, and putting them on the site, as before that
I've been providing builds for anyone outside of the linux/win32
environments.. (speaking of which work FINALLY got me some OSX access so
I'll be
I get the impression you should unzip with the -a flag to put the patch in
your native CR/LF format.
On Thu, Sep 2, 2010 at 6:51 AM, Nigel Horne n...@bandsman.co.uk wrote:
On 02/09/10 11:14, Jason Stevens wrote:
The direct link is here:
Jason writes:
How do we plan to keep SIMH alive, well maintained, and vibrant
into the future ? At the moment, known bugs and lacking
functionality generate traffic on the mailing list. Who owns
the content on the SIMH web site, and who is responsible for
keeping it up-to-date also ?
I
Jason wrote:
Would it be useful to have a documentation wiki with restricted/authenticated
accounts for edit access (mainly to prevent spam bots) ?
That sounds like a really good and useful idea.
Kay
___
Simh mailing list
sounds good to me, I've been keeping some stuff here:
http://gunkies.org/wiki/Category:SIMH_Tutorials
http://gunkies.org/wiki/Category:SIMH_Tutorialsbut it would seem the
people behind it, have let it follow into disrepair, as I haven't gotten any
word back after a blatant spam attack...
worst
I have experience with sourceforge; I'm willing to offer my time and
help as an admin on the project's sourceforge area if needed.
-Nigel
--
Nigel Horne. Arranger, Adjudicator, Band Trainer, Composer, Tutor, Typesetter.
NJH Music, ICQ#20252325, twitter: @nigelhorne
n...@bandsman.co.uk
In article 4c7fcadd.90...@bandsman.co.uk,
Nigel Horne n...@bandsman.co.uk writes:
I have experience with sourceforge; I'm willing to offer my time and
help as an admin on the project's sourceforge area if needed.
Personally I'd be happy to see it migrate away from sourceforge as its
Richard mentioned on 2-9-2010 18:13:
In article4c7fcadd.90...@bandsman.co.uk,
Nigel Hornen...@bandsman.co.uk writes:
I have experience with sourceforge; I'm willing to offer my time and
help as an admin on the project's sourceforge area if needed.
Personally I'd be happy to see it
On 2-Sep-10, at 12:18 PM, Wilm Boerhout wrote:
Richard mentioned on 2-9-2010 18:13:
In article4c7fcadd.90...@bandsman.co.uk,
Nigel Hornen...@bandsman.co.uk writes:
I have experience with sourceforge; I'm willing to offer my time and
help as an admin on the project's sourceforge area
In article 4c7fce43.3020...@planet.nl,
Wilm Boerhout w...@planet.nl writes:
I'm not sure that releasing it into the open source ghetto of
sourceforge is a good idea.
If it were to be open sourced, github or codeplex would be a better place.
--
The Direct3D Graphics Pipeline -- DirectX
In article abd25b34-5aae-407d-807f-14921a98d...@telegraphics.com.au,
Toby Thain t...@telegraphics.com.au writes:
How could it change the way the software is administered? That's
entirely up to the owner(s).
It's just a convenient place to distribute, track issues, etc.
Well, it does
On 2-Sep-10, at 12:29 PM, Richard wrote:
In article abd25b34-5aae-407d-807f-14921a98d...@telegraphics.com.au,
Toby Thain t...@telegraphics.com.au writes:
How could it change the way the software is administered? That's
entirely up to the owner(s).
It's just a convenient place to
Well the big thing that is needed is binary builds for other platforms, and
some kind of a 'test suite' to really verify that these emulators work
correctly.
I've done what I can, but honestly I don't know all that much about these
older platforms Maybe with a resurgence of interest we can
Il 02/09/2010 14:15, Michael Kerpan ha scritto:
There comes a time in the life of many long-term open source projects
when the original maintainers can no longer be as active as they once
were. The joy of open source, though, is that if that happens the
community can continue to update the
I did have a basic port to SDL for the spacewar thing, I need to finalize
the palette and bring it up to the 3.8-1 release... Somehow I got
distracted with a copy of UnixWare for some reason
On Thu, Sep 2, 2010 at 2:08 PM, dott.Piergiorgio
dott.piergior...@fastwebnet.it wrote:
Il
Il 02/09/2010 20:13, Jason Stevens ha scritto:
I did have a basic port to SDL for the spacewar thing, I need to finalize
the palette and bring it up to the 3.8-1 release... Somehow I got
distracted with a copy of UnixWare for some reason
eh finalizing the palette can be rather
Date: Thu, 02 Sep 2010 20:08:01 +0200
From: dott.Piergiorgio dott.piergior...@fastwebnet.it
(looking to the DECTape marks issue, for example)
What is the DECtape marks issue? The DECtape emulation in SimH does not
simulate the mark track on a DECtape, so I don't understand how there could
be
ok now that I've finally gotten my hands on 10.6.3 I've built
i386/x86_64/ppc7400 builds for everything I tested what I could and it
seems to work.
If anyone else can verify so that I don't have a repeat of that 10.4.5
disaster...
___
Simh mailing
On Thu, Sep 2, 2010 at 7:53 PM, Jason Stevens neoz...@gmail.com wrote:
ok now that I've finally gotten my hands on 10.6.3 I've built
i386/x86_64/ppc7400 builds for everything I tested what I could and it
seems to work.
If anyone else can verify so that I don't have a repeat of that 10.4.5
I've always been under the impression that Net/Free OpenBSD users either
use their local package system to get stuff, or are capable to build their
own binaries...
Otherwise, on the sourceforge page, when it detects your OS, it should
shuffle you to the appropriate OS.. It has hooks for OSX,
Previously, Nigel Hornen...@bandsman.co.uk wrote:
and SIMH, originally, was not open source in the sense that any
responsible programmer could contribute.
The quality of the software and the ultimate decision on released
functionality was always in the hands of Bob S.
And a mighty fine job
On Thursday, September 2, 2010 at 8:00, Armistead, Jason wrote:
So what *IS* the future for SIMH ?
This may add some light:
http://mailman.trailing-edge.com/pipermail/simh-dev/2010-August/002442.html
-- Dave
In article aanlkti=pn4fgn2nhykvpnfedri98bfw2p0x1ziw9n...@mail.gmail.com,
Jason Stevens neoz...@gmail.com writes:
Sourceforge is at least 'established', and it does provide world wide
mirroring, and hell it's FREE which IMHO is a 'good thing'. The other nice
thing is that you don't need
Well getting back to the start of the thread, what I've done here is
regressed the idle code to include an OLDVMS option which set the idle
timings and hook to the old pre 3.8-1 levels, allowing things like 4.2 BSD,
and other BSD's to idle correctly.
Note that this is *FAR* from tested, as I
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