Re: [ Tutorial ] Modular Rigging With Python in Softimage (Shameless self-promotion)

2013-09-26 Thread Ahmidou Lyazidi
Like :) --- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos http://www.cappuccino-films.com 2013/9/26 Upinder Dhaliwal udhali...@gmail.com Got an email from cmiVFX this morning and purchased it instantly ... Brilliant work

Re: [ Tutorial ] Modular Rigging With Python in Softimage (Shameless self-promotion)

2013-09-26 Thread Nicolas Esposito
This looks pretty interesting! 11 hours...with basics and advenced content...maybe this time I'll learn python :) Thanks Jeremie 2013/9/26 Ahmidou Lyazidi ahmidou@gmail.com Like :) --- Ahmidou Lyazidi Director | TD | CG artist

Re: Looking for artists

2013-09-26 Thread Dan Yargici
+1bazillion On 25 Sep 2013 18:58, Eric Lampi ericla...@gmail.com wrote: You are illustrating exactly what is a consistent problem with artists in our industry. If people like yourself would pose the obvious questions and treat this as a business, we would all be far better off. As we all know

Re: SIC London next week

2013-09-26 Thread Dan Yargici
Great night last night! Glad I was in the contry this time!Kudos to Adrian for risking is career hand by repeatedly plunging it into a bucket of ice-cold water... On Thu, Sep 19, 2013 at 11:21 AM, Simon Reeves si...@simonreeves.comwrote: I wouldn't mind popping along though though it might

Re: SIC London next week

2013-09-26 Thread Matt Morris
Gotta say I really enjoyed all the presentations last night, came away very inspired! Thanks to all the speakers, and to Escape and XTFX for supporting the night. On 26 September 2013 09:51, Dan Yargici danyarg...@gmail.com wrote: *country ...and thanks to everyone who involved in organizing

RE: SIC London next week

2013-09-26 Thread adrian wyer
very cool last night, great to see so many smiling happy Soft users still carrying the torch! great presentations, good people, free beer! thanks very much to XTFX, Escape, 01Zero-One, and the speakers for keeping us all entertained and informed a _ From:

Re: Looking for artists

2013-09-26 Thread Gustavo Eggert Boehs
NAN Em quinta-feira, 26 de setembro de 2013, Dan Yargici escreveu: +1bazillion On 25 Sep 2013 18:58, Eric Lampi ericla...@gmail.comjavascript:_e({}, 'cvml', 'ericla...@gmail.com'); wrote: You are illustrating exactly what is a consistent problem with artists in our industry. If people

ice values

2013-09-26 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
How can I see a ports real value? By that I mean its full unrounded value. -- Joey Ponthieux LaRC Information Technology Enhanced Services (LITES) Mymic Technical Services NASA Langley Research Center __ Opinions stated here-in are strictly those of

Re: ice values

2013-09-26 Thread Leonard Koch
The Log Values node has higher precision, but also only up to 10^-6. On Thu, Sep 26, 2013 at 4:33 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] j.ponthi...@nasa.gov wrote: How can I see a ports real value? By that I mean its full unrounded value. ** ** -- Joey Ponthieux

RE: ice values

2013-09-26 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
I need to see beyond that. I have an error I am trying to trace 6+ digits past the decimal. -- Joey Ponthieux LaRC Information Technology Enhanced Services (LITES) Mymic Technical Services NASA Langley Research Center __ Opinions stated here-in are

Re: gear dog leg without roll

2013-09-26 Thread Matt Morris
Hey Jeremie, thanks for the reply, good to know I'm not missing something obvious. I'll 'roll' my own. On 24 September 2013 16:51, Jeremie Passerin gerem@gmail.com wrote: Hey Matt, Indeed both the roll and the position is driven by the rollsplinekineop. Depending of what you need, you

Re: ice values

2013-09-26 Thread Leonard Koch
You can always just multiply by a sufficient power of ten before the log values node and then divide by it again afterwards. That will give you access to that information. On Thu, Sep 26, 2013 at 4:42 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] j.ponthi...@nasa.gov wrote: I need to see beyond

Re: [ Tutorial ] Modular Rigging With Python in Softimage (Shameless self-promotion)

2013-09-26 Thread Jeremie Passerin
Upinder I'll check with the guys from cmivfx. On 25 September 2013 23:54, Nicolas Esposito 3dv...@gmail.com wrote: This looks pretty interesting! 11 hours...with basics and advenced content...maybe this time I'll learn python :) Thanks Jeremie 2013/9/26 Ahmidou Lyazidi

siGroupID identifier bug?

2013-09-26 Thread Dan Yargici
Hello all. When you run: from win32com.client import constants as c Application.NewScene(, ) Application.SelectObj(light, , ) Application.CreateGroup(, , ) Application.LogMessage(Application.FindObjects2(c.siGroupID).GetAsText()) You'll see that FindObjects2 returns only the Associated Models

Re: [ Tutorial ] Modular Rigging With Python in Softimage (Shameless self-promotion)

2013-09-26 Thread Eric Thivierge
Upi, It is you, and more specifically, it's your face! Good stuff Jeremie! Thanks for taking the time to do the videos. Eric T. On 26/09/2013 2:18 AM, Upinder Dhaliwal wrote: Although I am not sure if its just me... -- To unsubscribe: mail

Re: siGroupID identifier bug?

2013-09-26 Thread Stephen Blair
Looks like a problem with FindObjects2 to me. IsClassOf( c.siGroupID ) returns True for all groups, but FindObjects2 finds only the Associated Model group. And if you delete the light, FindObjects2 doesn't find any group at all. On Thu, Sep 26, 2013 at 12:57 PM, Dan Yargici

3delight v4 is out for Softimage

2013-09-26 Thread Greg Punchatz
http://forums.cgsociety.org/showthread.php?f=59t=1125810 I would love to hear people's experiences with this new flavor of 3Delight if anyone has had the chance to test. -- *Greg Punchatz* *Sr. Creative Director*

Re: siGroupID identifier bug?

2013-09-26 Thread Dan Yargici
Yeah, must be a bug I guess. Easy to circumvent but odd nonetheless. Thanks Stephen. DAN On Thu, Sep 26, 2013 at 6:38 PM, Stephen Blair stephenrbl...@gmail.comwrote: Looks like a problem with FindObjects2 to me. IsClassOf( c.siGroupID ) returns True for all groups, but FindObjects2

Re: 3delight v4 is out for Softimage

2013-09-26 Thread Andres Stephens
I think I’ll give this one a try out today. Thanks for the link! Looks promising! -Draise From: Greg Punchatz Sent: ‎Thursday‎, ‎September‎ ‎26‎, ‎2013 ‎12‎:‎49‎ ‎ To: softimage@listproc.autodesk.com http://forums.cgsociety.org/showthread.php?f=59t=1125810 I would love to hear people's

Re: 3delight v4 is out for Softimage

2013-09-26 Thread Alan Fregtman
I see there's a new path-tracer (raytracer) in this new version. I'm very curious to hear how it fares against good raytracers like Arnold or VRay. Hm On Thu, Sep 26, 2013 at 1:59 PM, Andres Stephens drais...@outlook.comwrote: I think I’ll give this one a try out today. Thanks for

Re: 3delight v4 is out for Softimage

2013-09-26 Thread Eric Lampi
Well I can tell you that at the moment, Vray is practically useless compared to Arnold. We're using it currently, and we're all a little shocked here that it's not still in beta... Eric Freelance 3D and VFX animator http://vimeopro.com/user7979713/3d-work On Thu, Sep 26, 2013 at 2:15 PM,

Re: 3delight v4 is out for Softimage

2013-09-26 Thread Steven Caron
the softimage plugin for vray? or vray in general? On Thu, Sep 26, 2013 at 11:29 AM, Eric Lampi ericla...@gmail.com wrote: Well I can tell you that at the moment, Vray is practically useless compared to Arnold. We're using it currently, and we're all a little shocked here that it's not

Re: Softimage 2014 SP2 sketch curve bug

2013-09-26 Thread Alan Fregtman
I think it's something with your setup. On CentOS 6.3 here. Sketched 20 curves and gave up. No crashes. On Thu, Sep 26, 2013 at 5:23 AM, Rob Chapman tekano@gmail.com wrote: Centos 6.2 CreateCurveSketch curve 2nd or 3rd curve drawn Softimage disappears with segmentation fault. we

Re: 3delight v4 is out for Softimage

2013-09-26 Thread Andres Stephens
I’m playing with it right now, and even with the 4 core demo, it is bloody fast tho.. I’ve hung/crashed SI like 3 times already. Ehm.. might be human error. -Draise From: Steven Caron Sent: ‎Thursday‎, ‎September‎ ‎26‎, ‎2013 ‎13‎:‎44‎ ‎ To: softimage@listproc.autodesk.com the softimage

Re: 3delight v4 is out for Softimage

2013-09-26 Thread Stefan Kubicek
That was also my impression when I played with the Beta just before Siggraph. Quite fast (the version I had was limited two cores), but still a bit bugy (sometimes hung when drawing a ender Region). Don't know how much it has evolved since then. What I also remember was that it would not render

Re: Softimage 2014 SP2 sketch curve bug

2013-09-26 Thread Rob Chapman
thats good to know, thanks Alan! On 26 September 2013 20:00, Alan Fregtman alan.fregt...@gmail.com wrote: I think it's something with your setup. On CentOS 6.3 here. Sketched 20 curves and gave up. No crashes. On Thu, Sep 26, 2013 at 5:23 AM, Rob Chapman tekano@gmail.com wrote:

Dual Quaternion ICE node woes...

2013-09-26 Thread Sergio Mucino
I'm seeing something quite strange with this node here, and I have no idea why it is happening. I've got this mesh that had already been rigged. It has a lot of stuff going on, but most of it I can ignore (I have already tested it doesn't relate to my problem). There is an Envelope Operator

Re: Dual Quaternion ICE node woes...

2013-09-26 Thread Eric Thivierge
If you add deformers to the envelope after you have already created the group which the Dual Quat node is reading in, you'll have to recreate the group. It depends on the order of the deformers to work correctly. This may or may not be your issue. To recreate the group: 1. Select mesh 2.

Re: Dual Quaternion ICE node woes...

2013-09-26 Thread Alan Fregtman
Hello again, You must rebuild the deformer group every time you add/remove deformers to a envelope used by the DualQuaternion Envelope compound. 1. Rightclick the deformer group, Select Members. 2. Rightclick again, Remove from Group. 3. Select enveloped mesh whose deformers changed. 4. In the

Re: 3delight v4 is out for Softimage

2013-09-26 Thread Eric Lampi
We're not getting good results in Softimage with Vray as opposed to what we got out of 3DS using the same geo and shader settings. Freelance 3D and VFX animator http://vimeopro.com/user7979713/3d-work On Thu, Sep 26, 2013 at 2:43 PM, Steven Caron car...@gmail.com wrote: the softimage plugin

Re: Dual Quaternion ICE node woes...

2013-09-26 Thread Sergio Mucino
Oh, man! You saved my life! Worked like a charm... thanks a bunch! I can go back to my regular programing of... weight painting :-) . This group rocks. Period. *Sergio Mucino* Lead Rigger Modus FX On 26/09/2013 4:04 PM, Eric Thivierge wrote: If you add deformers to the envelope after you have

ICE: Camera Rig with Focal Point Control

2013-09-26 Thread Tim Crowson
I'm trying to set up a camera rig that will let me use an item of some kind (null, curve...) to act as a kind of focal point that can be moved around the frame. Basically I want to have a control parented to the camera which I can move around the frame, and which can be used to create a vector

Re: ICE: Camera Rig with Focal Point Control

2013-09-26 Thread Christian Freisleder
Hey Tim, I would use a expression. open the exression editor--Function--Distance--distance to camera the result would be something like ctr_dist_cam( null. ) null. would be the object name you're using to mesure the distance. hope that helps christian On 26.09.2013 22:58, Tim Crowson wrote: I'm

Re: 3delight v4 is out for Softimage

2013-09-26 Thread Aghiles Kheffache
Hello, If you have crashes or any problems please let us know at supp...@3delight.com. We will make sure to fix that rapidly. Thanks, -- Aghiles On 2013-09-26, at 3:02 PM, Andres Stephens drais...@outlook.com wrote: I’m playing with it right now, and even with the 4 core demo, it is bloody

Re: ICE: Camera Rig with Focal Point Control

2013-09-26 Thread Tim Crowson
But the distance I want is the distance between the camera and the closest point on an arbitrary geometric surface behind the target. Now maybe the easiest thing to do would be to snap the target to said surface and get that distance. But there again, I need to identify the position in space

Re: Dual Quaternion ICE node woes...

2013-09-26 Thread Sergio Mucino
Thanks Alan! I did following Eric's instructions, and it worked like a charm. Thanks again! Day saved... :-) *Sergio Mucino* Lead Rigger Modus FX On 26/09/2013 4:11 PM, Alan Fregtman wrote: Hello again, You must rebuild the deformer group every time you add/remove deformers to a envelope

Re: Dual Quaternion ICE node woes...

2013-09-26 Thread Eric Thivierge
Yeah, I said it first so I win. Got you this time Fregtman!!! In your face! On September-26-13 5:20:17 PM, Sergio Mucino wrote: Thanks Alan! I did following Eric's instructions, and it worked like a charm. Thanks again! Day saved... :-) *Sergio Mucino* Lead Rigger Modus FX On

Re: ICE: Camera Rig with Focal Point Control

2013-09-26 Thread Alok Gandhi
1 create an ice tree on a null(call the rig) 2 get scalar to 3d vector node (you will only change z through a slider, x, y, should be 0) 3 get a srt to matrix node 4 plug the scalar to 3d into position of srt to matrix 5 get a 4x4 matrix node 6 connect the srt to matrix out to value of 4x4

Re: Softimage 2014 SP2 sketch curve bug

2013-09-26 Thread Chris Chia
Try purging the preference folder. Might be corrupted. Chris On 27 Sep, 2013, at 3:12 AM, Rob Chapman tekano@gmail.com wrote: thats good to know, thanks Alan! On 26 September 2013 20:00, Alan Fregtman alan.fregt...@gmail.com wrote: I think it's something with your setup. On

Re: ICE: Camera Rig with Focal Point Control

2013-09-26 Thread Tim Crowson
Thanks Alok! That works and gives me a nice rig for controlling the distance manually along Z, but I actually need to move the controller around the frame and have it snap to geometry, or at least give me a vector I can use to test for an intersection. On 9/26/2013 4:49 PM, Alok Gandhi wrote:

Re: Softimage 2014 SP2 sketch curve bug

2013-09-26 Thread Rob Chapman
dont think its the preferences folder. we tried it on 4 separate workstations, but of course will give it a go. but I have no choice on the centos 6.2 install either - it was recently updated from 5.x and was the same bug there as well I think - will check On 26 September 2013 22:58, Chris Chia

Re: ICE: Camera Rig with Focal Point Control

2013-09-26 Thread Tim Crowson
I'm also going through Andy Moorer's scene that he blogged about here http://andy.moonbase.net/archives/1117. Seems like this ought to have what I need to figure this out Maybe Andy will chime in here and help understand if I can apply his technique to what I'm trying to do -Tim On

Re: ICE: Camera Rig with Focal Point Control

2013-09-26 Thread Alok Gandhi
you can move the x and y also in the 3d vector to move it around. On Thu, Sep 26, 2013 at 6:18 PM, Tim Crowson tim.crow...@magneticdreams.com wrote: I'm also going through Andy Moorer's scene that he blogged about herehttp://andy.moonbase.net/archives/1117. Seems like this ought to have

Re: Softimage 2014 SP2 sketch curve bug

2013-09-26 Thread Chris Chia
Find the repro steps and submit a bug report. Softimage QAs will verify. Chris On 27 Sep, 2013, at 6:13 AM, Rob Chapman tekano@gmail.com wrote: dont think its the preferences folder. we tried it on 4 separate workstations, but of course will give it a go. but I have no choice on the

Re: 3delight v4 is out for Softimage

2013-09-26 Thread Andreas Bystrom
but still a bit bugy (sometimes hung when drawing a ender Region) that seems to be a problem with softimage in general, all third party renderers I've tried has had this problem to a degree, some more than others, even using the render region with mental ray can be very unstable sometimes.. not

Re: Dual Quaternion ICE node woes...

2013-09-26 Thread Edy Susanto Lim
Somebody please give Eric and his kitten a kiss already... On Fri, Sep 27, 2013 at 5:22 AM, Eric Thivierge ethivie...@hybride.comwrote: Yeah, I said it first so I win. Got you this time Fregtman!!! In your face! On September-26-13 5:20:17 PM, Sergio Mucino wrote: Thanks Alan! I did