Re: SetValue question...

2013-10-08 Thread Martin
I use a simple script with for loops to log me the obj type, properties, parameters, nested objects and its values. For these simple tasks I find it faster than searching in the SDK explorer. Martin On Tue, Oct 8, 2013 at 2:55 PM, Edy Susanto Lim edysusant...@gmail.comwrote: Sometimes, I find

Re: ICE Shape Node expressions linked to Custom Property Parms breaking on reload

2013-10-08 Thread Peter Agg
Though, as a small word of warning, the tools in the user menu do a straight name swap. So if you have a model called 'Bob' and a shape name called 'Bob_smiling' it'll rename that Get Data node to 'this_model_smiling', making it go that lovely shade of red we all know and love. Not a game-ender

Re: ICETree symbol with a B?

2013-10-08 Thread olivier jeannel
Do you mean like a branch select ? For example when you branch select and apply a deformer operator ? Le 08/10/2013 10:16, Christian Gotzinger a écrit : Hi list, I have a script that generates a new pointcloud, an ICE tree and adds a few nodes to the ICE tree. When I check in the Explorer,

Re: ICETree symbol with a B?

2013-10-08 Thread Christian Gotzinger
Yes, that's actually it. Must be a little mistake in the script then probably, as nothing should have been applied in branch. On Tue, Oct 8, 2013 at 10:24 AM, olivier jeannel olivier.jean...@noos.frwrote: Do you mean like a branch select ? For example when you branch select and apply a

Re: ICETree symbol with a B?

2013-10-08 Thread Christian Gotzinger
I found it, the connect type in the ApplyOp was set incorrectly. Thanks for pointing me in the right direction Olivier. On Tue, Oct 8, 2013 at 10:33 AM, Christian Gotzinger cgo...@googlemail.comwrote: Yes, that's actually it. Must be a little mistake in the script then probably, as nothing

Adding points to curve with object model in python

2013-10-08 Thread Leonard Koch
Hey guys, I have this script that creates a curve and then adds points to it. Right now I'm doing this through the basic command: Application.SIAddPointOnCurveAtEnd(createdCurveName, x, y, z, False, 0, ) This is quite slow and I would like to replace this with an implementation using the object

Re: Adding points to curve with object model in python

2013-10-08 Thread Vladimir Jankijevic
I think you will need to use the NurbsCurve.Get and NurbsCurve.Set methods to recreate the curves geometry with the new points added in. Cheers On Tue, Oct 8, 2013 at 9:32 AM, Leonard Koch leonardkoch...@gmail.comwrote: Hey guys, I have this script that creates a curve and then adds points

Re: Adding points to curve with object model in python

2013-10-08 Thread Alok Gandhi
Doesn't the om method AddNurbsCurve() command fit your needs ? On Tue, Oct 8, 2013 at 9:37 AM, Vladimir Jankijevic vladi...@elefantstudios.ch wrote: I think you will need to use the NurbsCurve.Get and NurbsCurve.Set methods to recreate the curves geometry with the new points added in.

Re: ICETree symbol with a B?

2013-10-08 Thread Alan Fregtman
Does that mean applying icetrees on branches works via scripting?? I remember it being an unsupported feature that required a special environment variable to work. On Tue, Oct 8, 2013 at 4:53 AM, Christian Gotzinger cgo...@googlemail.comwrote: I found it, the connect type in the ApplyOp was

Aw: Re: ICETree symbol with a B?

2013-10-08 Thread Leo Quensel
Unfortunately it is super unstable :( Gesendet:Dienstag, 08. Oktober 2013 um 16:03 Uhr Von:Alan Fregtman alan.fregt...@gmail.com An:XSI Mailing List softimage@listproc.autodesk.com Betreff:Re: ICETree symbol with a B? Does that mean applying icetrees on branches works via scripting?? I

Re: SetValue question...

2013-10-08 Thread Luc-Eric Rousseau
On Tue, Oct 8, 2013 at 9:24 AM, Sergio Mucino sergio.muc...@modusfx.com wrote: I'm not too fond of the Softimage script editor... like Maya's, I only use it when I want to execute command-line style querying or commands, or copy/paste my scripts onto it. That's about it. Maya's script editor

Re: Adding points to curve with object model in python

2013-10-08 Thread Leonard Koch
Yes, AddNurbsCurve() totally fullfills my needs. I don't know how I missed that one. Thanks guys. On Tue, Oct 8, 2013 at 3:45 PM, Alok Gandhi alok.gandhi2...@gmail.comwrote: Doesn't the om method AddNurbsCurve() command fit your needs ? On Tue, Oct 8, 2013 at 9:37 AM, Vladimir Jankijevic

Re: SetValue question...

2013-10-08 Thread Alok Gandhi
+1 On 10/8/2013 10:46 AM, Luc-Eric Rousseau wrote: Maya's script editor is terrible, it doesn't even remember that you loaded a script from a file on disk, so it doesn't know what to do when you hit ctrl+s. plus it deletes your script if you run it with the default button. -- ALOK GANDHI

Re: SetValue question...

2013-10-08 Thread Eric Turman
Yeah the very first time I wrote a script in MEL--a couple dozen lines or so) I used the editor (like I would in Soft) and ran it to test it, I was like okay, it mostly works...if I just tweak the code a little...wait., where did the code go.N! LOL Maya is a troll :P On Tue, Oct 8,

Re: SetValue question...

2013-10-08 Thread Jon Swindells
you have to have some sort of perverse 'i use notepad to make webs' fetish to use either of them. PVTS is really nice, definately worth a go if you use VS On 8 October 2013 18:17, Eric Turman i.anima...@gmail.com wrote: Yeah the very first time I wrote a script in MEL--a couple dozen lines or

Re: Scntoc Res Manager v 1.0 released

2013-10-08 Thread Alok Gandhi
Ok it is fixed now. As I lost the source file for widgets.py, owing to the vagaries of my own carelessness, I have to reverse engineer most of the code. I think this should be stable now. But please do let me know if you find more bugs. Thanks for the bug report. You can download the latest bug

Re: SetValue question...

2013-10-08 Thread Vladimir Jankijevic
on the other hand the maya script editor remembers (saves) the scripts contained in the tabs so they are still there when you open maya the next time. That's a very handy feature if you're trying out different things and it crashes all the time. Just sayin' On Tue, Oct 8, 2013 at 10:46 AM,

Re: SetValue question...

2013-10-08 Thread Eric Turman
Actually ever since Alan Fregtman recommended Sublime, I've been using that. And the tricks it can do, still puts a smile on my face. =) On Tue, Oct 8, 2013 at 10:56 AM, Vladimir Jankijevic vladi...@elefantstudios.ch wrote: on the other hand the maya script editor remembers (saves) the

OT: Softimage Cross Grade

2013-10-08 Thread Daniel Brassard
Hello List, I took the opportunity to cross-grade from Softimage 2014 to the Entertainment Creation Suite Ultimate over the weekend. I just received my license and in the process of getting ready to install. Before I install the suite, any pitfall or issues I should be aware of or that I should

Skin shading

2013-10-08 Thread Szabolcs Matefy
Hey folks, I heard some rumors of SSS2 shaders, and those are for mental ray 3.11 and they need no lightmap. Is that true? I was out of skin shading for a year or more, and it's time to get back to business:) So if anyone have information, feel free to share with me :D Cheers Szabolcs ___

[Job] Blur's looking for a Character Rigger

2013-10-08 Thread Jeremie Passerin
Hey guys, I thought it might help if I post that here : *Blur Studio is looking for an experienced Rigger with knowledge of Softimage rigging tools including; joint and skeleton creation, skinning and weighting, IK setup, blend-shapes and deformers. Qualified candidates should have a solid

Re: ICE Shape Node expressions linked to Custom Property Parms breaking on reload

2013-10-08 Thread Jeffrey Dates
Ok.. makes sense. I was just confused why the expressions got confused. *shrug* I'm happy to do it that way. Thanks. On Mon, Oct 7, 2013 at 6:30 PM, David Barosin dbaro...@gmail.com wrote: I would bring the parameters in directly into the ice tree using a get data node rather than an

Re: OT: Softimage Cross Grade

2013-10-08 Thread Luc-Eric Rousseau
send to apparently doesn't work if the apps are not installed on the c: drive On Tue, Oct 8, 2013 at 12:36 PM, Daniel Brassard dbrassar...@gmail.com wrote: Hello List, I took the opportunity to cross-grade from Softimage 2014 to the Entertainment Creation Suite Ultimate over the weekend. I

Re: Skin shading

2013-10-08 Thread Gustavo Eggert Boehs
Hey Szabolcs, might want to check this out (if you havent already): http://www.si-community.com/community/viewtopic.php?f=4t=2294hilit=sss2 Gustavo E Boehs Dpto. de Expressão Gráfica Universidade Federal de Santa Catarina http://www.gustavoeb.com.br/blog 2013/10/8 Szabolcs Matefy

RE: SetValue question...

2013-10-08 Thread Matt Lind
The softimage script editor does that too as long as you code in the 'script editor' and not the 'text editor'. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Vladimir Jankijevic Sent: Tuesday, October 08, 2013 8:56 AM To:

Re: SetValue question...

2013-10-08 Thread Alan Fregtman
Awww. :) *Sublime ftw!* On Tue, Oct 8, 2013 at 12:25 PM, Eric Turman i.anima...@gmail.com wrote: Actually ever since Alan Fregtman recommended Sublime, I've been using that. And the tricks it can do, still puts a smile on my face. =) On Tue, Oct 8, 2013 at 10:56 AM, Vladimir Jankijevic

Re: SetValue question...

2013-10-08 Thread Vladimir Jankijevic
nope, if I close softimage and open it again none of my open tabs would be there. On Tue, Oct 8, 2013 at 1:36 PM, Matt Lind ml...@carbinestudios.com wrote: The softimage script editor does that too as long as you code in the ‘script editor’ and not the ‘text editor’. ** ** ** **

RE: SetValue question...

2013-10-08 Thread Matt Lind
Odd.. works here. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Vladimir Jankijevic Sent: Tuesday, October 08, 2013 10:39 AM To: softimage@listproc.autodesk.com Subject: Re: SetValue question... nope, if I close softimage and

Re: SetValue question...

2013-10-08 Thread Luc-Eric Rousseau
On Tue, Oct 8, 2013 at 11:17 AM, Eric Turman i.anima...@gmail.com wrote: Yeah the very first time I wrote a script in MEL--a couple dozen lines or so) I used the editor (like I would in Soft) and ran it to test it, I was like okay, it mostly works...if I just tweak the code a little...wait.,

Re: [Job] Blur's looking for a Character Rigger

2013-10-08 Thread Christopher Crouzet
I've heard that candidates need to be good at Quake 3 too? PS: BC VIP Studio, here's a proper job ad, take note! On 8 October 2013 19:08, Jeremie Passerin gerem@gmail.com wrote: Hey guys, I thought it might help if I post that here : *Blur Studio is looking for an experienced Rigger

Re: [Job] Blur's looking for a Character Rigger

2013-10-08 Thread Tim Crowson
What? Steve hasn't gotten the Blur crowd into TF2? For shame! -Tim On 10/8/2013 1:01 PM, Christopher Crouzet wrote: I've heard that candidates need to be good at Quake 3 too? PS: BC VIP Studio, here's a proper job ad, take note! On 8 October 2013 19:08, Jeremie Passerin gerem@gmail.com

Re: OT: Softimage Cross Grade

2013-10-08 Thread Daniel Brassard
Thanks Luc-Eric for the advice. I would have installed the apps on the second partition (as an old habit, I normally reserve the c: drive for the OS and the d: for the apps) i will have to make sure the C: is big enough for the OS and the apps. Updating all the drivers at this moment before

RE: OT: Softimage Cross Grade

2013-10-08 Thread Angus Davidson
Hi Daniel over the years I have got int the habit of creating disk images of my installs I do the following One with just windows installed One with windows updated and drivers working (use this for testing new installs) One with windows and my Base apps installed (for things like soft I have

Re: OT: Softimage Cross Grade

2013-10-08 Thread Jon Swindells
can't you just install to C: then move it afterwards and symlink it ? On 8 October 2013 23:38, Angus Davidson angus.david...@wits.ac.za wrote: Hi Daniel over the years I have got int the habit of creating disk images of my installs I do the following One with just windows installed

Re: OT: Softimage Cross Grade

2013-10-08 Thread Graham Bell
The C drive thing is a new one on me. The Send To option will only appear if the target application is installed on your system. But if you're running something like Maya off a network, you can set a couple of suite specific environment variables to enable the Send to commands. G From: Jon

Re: [Job] Blur's looking for a Character Rigger

2013-10-08 Thread Sebastien Sterling
TF2 seems to be a pan studio phenomena On 8 October 2013 20:56, Tim Crowson tim.crow...@magneticdreams.com wrote: What? Steve hasn't gotten the Blur crowd into TF2? For shame! -Tim On 10/8/2013 1:01 PM, Christopher Crouzet wrote: I've heard that candidates need to be good at Quake 3

how to contain emitter's uvm color

2013-10-08 Thread Daniel Kim
Hi I have a question about the way to contain emitter's uvm color. What I am trying to do is this. 1 Make particle from grid object 2 A particle contains same color from location where the texture map of grid I am stuck in number 2 now. Anyone have an idea how to do step 2, or have a link of

Re: OT: Softimage Cross Grade

2013-10-08 Thread Sebastien Sterling
GoZ bridge between Zbrush and: Max;Maya;C4D;Softimage:Lightwave;Modo; regardless of version... On 9 October 2013 00:35, Graham Bell graham.b...@autodesk.com wrote: The C drive thing is a new one on me. The Send To option will only appear if the target application is installed on your

Re: OT: Softimage Cross Grade

2013-10-08 Thread Luc-Eric Rousseau
http://mayastation.typepad.com/maya-station/2013/05/file-send-to-function-fails-in-custom-install-of-entertainment-creation-suite-2014.html On Tue, Oct 8, 2013 at 6:35 PM, Graham Bell graham.b...@autodesk.com wrote: The C drive thing is a new one on me. The Send To option will only appear if

test

2013-10-08 Thread Daniel Kim
test -- To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject unsubscribe and reply to the confirmation email.

Re: test

2013-10-08 Thread Emilio Hernandez
test recieved 2013/10/8 Daniel Kim danielki...@gmail.com test -- To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject unsubscribe and reply to the confirmation email. -- To unsubscribe: mail

Re: graphics board issue?

2013-10-08 Thread James De Colling
just an update on this, we ended up replacing the graphics card, no more crashes (thus far) cheersm james, On Sun, Oct 6, 2013 at 11:15 PM, Luc-Eric Rousseau luceri...@gmail.comwrote: if it says -1 it's a code defect in softimage or a plug-in On Sun, Oct 6, 2013 at 6:51 AM, James De

Re: how to contain emitter's uvm color

2013-10-08 Thread Orlando Esponda
Hello Daniel, Not sure what you mean with uvm, but if what you are after is to set the particle color from the emit location, is very easy to do...take a look at this link https://dl.dropboxusercontent.com/u/2175767/color_from_textureMap.jpg On Tue, Oct 8, 2013 at 5:48 PM, Daniel Kim

Re: [Job] Blur's looking for a Character Rigger

2013-10-08 Thread Jeremie Passerin
He he, Quake is indeed still in use at Blur ;-) On 8 October 2013 15:46, Sebastien Sterling sebastien.sterl...@gmail.comwrote: TF2 seems to be a pan studio phenomena On 8 October 2013 20:56, Tim Crowson tim.crow...@magneticdreams.comwrote: What? Steve hasn't gotten the Blur crowd into