What renderer are you using?
/Jens
On Fri, Jun 27, 2014 at 3:43 AM, John Richard Sanchez
youngupstar...@gmail.com wrote:
I don't think I have run into this before but I was trying to use a bump
map with a cylindrical projection. However I had to scale the uv's in the V
direction in order
Like the topic allready says.
Particle ID's change when an ice cache is applied through the animation
mixer and when this cache is then speeded up (scaled).
No idea how that can actually happen but it is annoying ;)
This only happens in the mixer, if the cache is applied with a cache node
Having been employed at PF for over a decade (until 18 months ago) I can safely
say it's a sad day for Dneg.
...
http://www.hackneyeffects.com/https://vimeo.com/user4174293http://www.linkedin.com/pub/andi-farhall/b/496/b21
I didn't realise AD had bought google
...
http://www.hackneyeffects.com/https://vimeo.com/user4174293http://www.linkedin.com/pub/andi-farhall/b/496/b21
http://www.flickr.com/photos/lord_hackney/
http://spylon.tumblr.com/
Hi,
is there a way to know when a viewport is in isolate selection mode state
via scripting?
thanks
I have to concur (from talks I've had with people that have dealt with PF).
This is not good. PF is basically the Walmart of VFX production.
Sergio Muciño.
Sent from my iPad.
On Jun 27, 2014, at 9:17 AM, Andi Farhall hack...@outlook.com wrote:
Having been employed at PF for over a decade
I just thought I would post this freelance 3D animation Job, from
Craigslist,
for our professional animation group's ammusement.
I sure gave me a good laugh
http://miami.craigslist.org/mdc/cpg/4529563953.html
--
Best Regards,
* Stephen P. Davidson*
*(954) 552-7956*
Sooo... hella outsourcing ?
On 27 June 2014 14:39, Sergio Mucino sergio.muc...@gmail.com wrote:
I have to concur (from talks I've had with people that have dealt with
PF). This is not good. PF is basically the Walmart of VFX production.
Sergio Muciño.
Sent from my iPad.
On Jun 27, 2014,
That sounds awfully deliberate. :-D
-Tim
On 6/27/2014 8:54 AM, Stephen Davidson wrote:
I just thought I would post this freelance 3D animation Job, from
Craigslist,
for our professional animation group's ammusement.
I sure gave me a good laugh
So they have an old guy great you at the door every day with a smiley
face sticker?
On Friday, June 27, 2014 9:39:52 AM, Sergio Mucino wrote:
I have to concur (from talks I've had with people that have dealt with
PF). This is not good. PF is basically the Walmart of VFX production.
Sergio
No, that seems awfully typical.
On Friday, June 27, 2014 10:03:46 AM, Tim Crowson wrote:
That sounds awfully deliberate. :-D
-Tim
On 6/27/2014 8:54 AM, Stephen Davidson wrote:
I just thought I would post this freelance 3D animation Job, from
Craigslist,
for our professional animation
hahahah sad thing is you can see similar to this all over Elance as well :)
On Fri, Jun 27, 2014 at 3:03 PM, Tim Crowson tim.crow...@magneticdreams.com
wrote:
That sounds awfully deliberate. :-D
-Tim
On 6/27/2014 8:54 AM, Stephen Davidson wrote:
I just thought I would post this
I know, that's why it seemed odd. Seriously though, is that a legit ad?
On 6/27/2014 9:04 AM, Eric Thivierge wrote:
No, that seems awfully typical.
On Friday, June 27, 2014 10:03:46 AM, Tim Crowson wrote:
That sounds awfully deliberate. :-D
-Tim
On 6/27/2014 8:54 AM, Stephen Davidson
I had to share that with all my fellow animator colleagues, we needed the
laugh. Thanks :)
On Fri, Jun 27, 2014 at 3:54 PM, Stephen Davidson magic...@bellsouth.net
wrote:
I just thought I would post this freelance 3D animation Job, from
Craigslist,
for our professional animation group's
He he made me laugh too
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Davidson
Sent: Friday, June 27, 2014 9:54 AM
To: softimage@listproc.autodesk.com
Subject: A freelance job really?
I just thought I would post this
i feel he should have written at the top
I'M DOING YOU A FAVOR
On Friday, June 27, 2014 10:06 AM, Tim Crowson tim.crow...@magneticdreams.com
wrote:
I know, that's why it seemed odd. Seriously though, is that a legit ad?
On 6/27/2014 9:04 AM, Eric Thivierge wrote:
No, that seems awfully
Awesome
On Fri, Jun 27, 2014 at 10:06 AM, Marco Peixoto mpe...@gmail.com wrote:
I had to share that with all my fellow animator colleagues, we needed the
laugh. Thanks :)
On Fri, Jun 27, 2014 at 3:54 PM, Stephen Davidson magic...@bellsouth.net
wrote:
I just thought I would post this
I don't doubt it's legit. Seen this many times from people who think
they have the next big idea for a film / short but no realistic
perception of what it takes to make even the smallest project. The
person might as well just put No pay, will look good on your website /
demo and help you get
It can't be real !...? no, it can't be :/
On Fri, Jun 27, 2014 at 4:13 PM, Chris Johnson chr...@topixfx.com wrote:
Awesome
On Fri, Jun 27, 2014 at 10:06 AM, Marco Peixoto mpe...@gmail.com wrote:
I had to share that with all my fellow animator colleagues, we needed the
laugh.
No sadly not.
On Friday, June 27, 2014 10:21:01 AM, Ponthieux, Joseph G.
(LARC-E1A)[LITES] wrote:
In ICE I can convert a reference Out Name to a string. But can I
convert the string back to a reference so that I can plug it into an
In Name?
--
Joey Ponthieux
LaRC Information Technology
Everybody contact him, tell him exactly what he wants to hear, then
start underbidding...
-Tim
On 6/27/2014 9:19 AM, Stefan Kubicek wrote:
I was torn between flagging it prohibited and best of. Ultimately
I couldn't resist but going for the latter :-)
I know, that's why it seemed odd.
3 minutes = 4k$.um.
On Friday, June 27, 2014 10:37 AM, Tim Crowson tim.crow...@magneticdreams.com
wrote:
Everybody contact him, tell him exactly what he wants to hear, then start
underbidding...
-Tim
On 6/27/2014 9:19 AM, Stefan Kubicek wrote:
I was torn between flagging it
My favorite is (and I get this kind of email at least once a month):
I have written a children's book and I need an animator to bring it to
life. I don't have a budget, but you will get a lot of exposure and I will
use you for all my future projects once this one gets off the ground. I
only
Haha. That would actually be nice, wouldn't it? :-)
Sergio Muciño.
Sent from my iPad.
On Jun 27, 2014, at 10:03 AM, Eric Thivierge ethivie...@hybride.com wrote:
So they have an old guy great you at the door every day with a smiley face
sticker?
On Friday, June 27, 2014 9:39:52 AM,
I am sorely tempted to register on the site just to send
Hahahahahaha!
As a response.
From: Paul Griswold
pgrisw...@fusiondigitalproductions.commailto:pgrisw...@fusiondigitalproductions.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Some people are already replying to him :
https://www.dropbox.com/s/gaapao9hoguvfbr/reply.jpg
On Fri, Jun 27, 2014 at 5:26 PM, Angus Davidson angus.david...@wits.ac.za
wrote:
I am sorely tempted to register on the site just to send
Hahahahahaha!
As a response.
From: Paul
i hope the bad English was intentional :P
On 27 June 2014 16:35, Marco Peixoto mpe...@gmail.com wrote:
Some people are already replying to him :
https://www.dropbox.com/s/gaapao9hoguvfbr/reply.jpg
On Fri, Jun 27, 2014 at 5:26 PM, Angus Davidson angus.david...@wits.ac.za
wrote:
I
Bad english or not the meaning was pretty clear ;)
From: Sebastien Sterling
sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
yes , true!
On 2014-06-27 16:05, Mirko Jankovic wrote:
hahahah sad thing is you can see similar to this all over Elance as
well :)
Note, also, that this was listed under computer gigs, not under
graphics...another red flag.
I do get these type of job postings all the time. I just thought this one
was so unrealistic, it
was funny.
On Fri, Jun 27, 2014 at 10:47 AM, Paul Griswold
pgrisw...@fusiondigitalproductions.com wrote:
It's a typo. He meant a budget of 4,000,000.
Maurice Patel
Autodesk : Tél: 514 954-7134
attachment: winmail.dat
Let's see if my basic math is up to par.
188 seconds... let's say 24fps4,512 frames * (Let's just say by some
miracle) 30 minutes a frame total with all passes... 135,360 rendering
minutes...Let's say I had happened to have 5 servers running full time in
my walk in closet as a freelance
And throw in a previs for free because it is such a deal!
Maurice Patel
Autodesk : Tél: 514 954-7134
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Patrick Neese
Sent: Friday, June 27, 2014 12:06 PM
To:
Ha ha, dream gig! Can't wait to take it :D
Sent from my iPhone
On Jun 27, 2014, at 9:38 PM, Maurice Patel maurice.pa...@autodesk.com wrote:
And throw in a previs for free because it is such a deal!
Maurice Patel
Autodesk : Tél: 514 954-7134
From:
What's crazy is that over a year ago just before the Rhythm and Hues
Bankruptcy, Prime Focus was working a deal to buy RH and keep them from
bankruptcy. In the end it came down to they didn't have the cash. So lo
and behold with this deal they went all stock trade. Probably because they
still
// WARNING : 3000 - Save: [1] objects were not saved normally
// WARNING : 3000 - -- [CopyPaste_Model.N_null_.null.ICETree] was saved, but is
disconnected from the scene. (Floating object)
Any idea how to flush this out?
--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Prime Focus gearing up again?
Adam.
(from the spam bin)
_
Yoyo Digital Ltd.
UK +44 (0) 7956 976 245
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley
From: Stephen Davidson magic...@bellsouth.net
To:
One way of getting such messages is by create a texture projection and undoing
the creation, then saving the file.
I believe to remember that yet another way of getting it is to create a pass,
then undo the creation, and save (same as above).
I never saw this with Models though. Does it still
Saving, restarting Soft, reloading makes it go away, but admittedly its never
pleasant to see it tell you that something was not saved normally.
--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
Depends what you mean by flush this out, but there could be several ways
http://wp.me/powV4-1si
On Fri, Jun 27, 2014 at 12:35 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES]
j.ponthi...@nasa.gov wrote:
// WARNING : 3000 - Save: [1] objects were not saved normally
// WARNING : 3000 - --
Softimage Friday Flashback #178
The XSIbase.com store: Get Foundation and noicon shorts
http://wp.me/powV4-33V
The person might as well just put No pay, will look good on your website
/ demo and help you get future work.
would certainly generate more goodwill than what he wrote.
this will go wrong in so many ways it's not funny. unless you're into
sarcasm.
which I am of course.
On Friday, June 27,
Can we get the VFX supe on this show to reply? That would be hilarious.
-Lu
On Fri, Jun 27, 2014 at 10:43 AM, pete...@skynet.be wrote:
The person might as well just put No pay, will look good on your website
/ demo and help you get future work.
would certainly generate more goodwill than
ahhhhappy days
On 27.6.2014. 19:22, Stephen Blair wrote:
Softimage Friday Flashback #178
The XSIbase.com store: Get Foundation and noicon shorts
http://wp.me/powV4-33V
Hi Tim,
Not sure if this helps your case, but I posted a few complied array nodes
on the list in these threads:
http://bit.ly/TpZH22
http://bit.ly/1qQe0v4
On Thu, Jun 26, 2014 at 3:36 PM, Tim Bolland tim_boll...@hotmail.co.uk
wrote:
[CHECK DROPBOX LINK FOR IMAGES]
Finally managed to add some time into the guides… now you have online the
texturing 1 and 2.
http://www.sidefx.com/index.php?option=com_forumItemid=172page=viewtopicp=150932#150932
For those that are visiting Mundos Digitales conference or those thinking
about, I have been preparing an
Is there an obvious out of the box solution for simulating a basket or
other rigid object being held by multiple ropes/chains? It's definitely
beyond the rope sim since the rigid object has mass and is affected by
gravity. Probably don't have time to RD a complex ICE solution from
scratch.
ncloth is your baby
On 27 June 2014 20:57, Byron Nash byronn...@gmail.com wrote:
Is there an obvious out of the box solution for simulating a basket or
other rigid object being held by multiple ropes/chains? It's definitely
beyond the rope sim since the rigid object has mass and is affected
do you mean this?
https://vimeo.com/64505405
F.
2014-06-27 17:57 GMT-03:00 Ben Beckett nebbeck...@gmail.com:
ncloth is your baby
On 27 June 2014 20:57, Byron Nash byronn...@gmail.com wrote:
Is there an obvious out of the box solution for simulating a basket or
other rigid object being
You should be able to do this with IK chains and forces.
Matt
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Byron Nash
Sent: Friday, June 27, 2014 12:58 PM
To: softimage@listproc.autodesk.com
Subject: Hanging basket
Is there
ncloth is your baby
wow radical thinking - maya as a plugin to softimage?
as for an obvious, out of the (XSI) box solution, why yes: RBD’s are your
friend!
I’ve done chains – 30 or so, each made out of about a hundred RBD elements, I
think each a ball and socket joint or whatever it was.
I love this sort of compound :) mon dieu, what have we lost ... :(
On 27 June 2014 22:28, Francisco Criado malcriad...@gmail.com wrote:
do you mean this?
https://vimeo.com/64505405
F.
2014-06-27 17:57 GMT-03:00 Ben Beckett nebbeck...@gmail.com:
ncloth is your baby
On 27 June 2014
I just ordered the XSI Hoodie :) In L size. I hope it fits! Because everytime
something 3D related at the job went out tremendously good and smooth, I had a
beer. If I switch to maya one day, I will definetly drink less beer. You know
what? I would not like to drink less beer.
cheers,
uuupsss...sorry for the noise!
F.
2014-06-27 18:28 GMT-03:00 Francisco Criado malcriad...@gmail.com:
do you mean this?
https://vimeo.com/64505405
F.
2014-06-27 17:57 GMT-03:00 Ben Beckett nebbeck...@gmail.com:
ncloth is your baby
On 27 June 2014 20:57, Byron Nash
I am using Mental Ray in Soft 2015. :)
On Fri, Jun 27, 2014 at 2:45 AM, Jens Lindgren jens.lindgren@gmail.com
wrote:
What renderer are you using?
/Jens
On Fri, Jun 27, 2014 at 3:43 AM, John Richard Sanchez
youngupstar...@gmail.com wrote:
I don't think I have run into this before
Great video... Like it
Sent from my iPad
On 27 Jun 2014, at 23:48, Francisco Criado malcriad...@gmail.com wrote:
uuupsss...sorry for the noise!
F.
2014-06-27 18:28 GMT-03:00 Francisco Criado malcriad...@gmail.com:
do you mean this?
https://vimeo.com/64505405
F.
2014-06-27
will never see that stuff again :(
On 28 June 2014 00:19, Jordi Bares jordiba...@gmail.com wrote:
Great video... Like it
Sent from my iPad
On 27 Jun 2014, at 23:48, Francisco Criado malcriad...@gmail.com wrote:
uuupsss...sorry for the noise!
F.
2014-06-27 18:28 GMT-03:00 Francisco
Turn off 'clamp' in the Bump Generator node in the Render Tree. Also make
sure 'wrap UV' is turned on in the Texture Editor. That should fix the
problem.
On Thu, Jun 26, 2014 at 6:43 PM, John Richard Sanchez
youngupstar...@gmail.com wrote:
I don't think I have run into this before but I was
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