My apologies too.
The link went live last night(SG time) unintentionally ☹
We had planned to do a final check on the links before making it public.
Good news is that the link checks out fine and you can start downloading and
installing the SP1.
We will get the date on the download page amended
Make you icons bigger by using an external image, dont use the default size
from 1978 days 64*64. Its a hack...
You can have a preset image button 128*64 for example and use it always, it
might not shown exact size when yuou add it to the shelf but going and back
to another shel gets it on normal
Just trying to install on Windows here and the installation program tells
me it can't install SP1 because there is a version already installed :(
Is this just a screwed up fix because Autodesk Application Manager goes
haywire if it finds two separate versions of Softimage 2015?
/Jens
On Wed, Dec
Sorry for the inconvenience.
Side-by-side installation won't be possible anymore with 2015.
Since the SP1 is a full installer, 2015 has to be uninstalled first before it
can be applied.
We could provide a patch installer that will update in-place.
Please let me know.
Thanks,
Hsiao Ming
Hi,
thanks for the Service Pack. However I can't stop myself from commenting on
this:
* Side-by-side installation won't be possible anymore with 2015. Since the
SP1 is a full installer, 2015 has to be uninstalled first before it can be
applied.*
Ahem... Softimage Service Packs have
Hi all,
I'm having some difficulties with comparing two shapes using point
position...let me explain.
Basically I have the base mesh and I created a couple of blend shapes via
the shape manager.
The shape are animated and driven externally.
I'm not so good with ICE and I may be saying bs, so
from the readme file:
Softimage 2015 SP1 cannot co-exist with Softimage 2015. If Softimage 2015 is
available on your machine, uninstall it before running the Softimage 2015 SP1
installer.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On
All right, now I'm completely puzzled... Jill, Hsiao, could you please help
me out here?
1.) If it indeed installs into it's own separate folder what is the
motivation/reason in making us uninstall 2015 first?
2.) Also it was suggested that a patch installer might be provided in the
future. How
Hsiao Ming Chia schreef op 3-12-2014 11:34:
Sorry for the inconvenience.
Side-by-side installation won't be possible anymore with 2015.
Since the SP1 is a full installer, 2015 has to be uninstalled first before it
can be applied.
We could provide a patch installer that will update in-place.
Hi Nicolas,
get the point position, add it to the shape position then linear
interpolate from the original point position and you have an ICE shape
manager. Very cool and useful.
Hope this helps.
Max
https://www.dropbox.com/s/orxwfdphyl6x75y/Shape%20Manager%20in%20ICE.jpg?dl=0
On Wed, Dec 3,
Hi there,
So, yes, I’m afraid you will have to uninstall 2015 to install 2015.1. We
wanted to provide a patch release mechanism but unfortunately time and
technical issues did not allow us to do so. The bug list posted was nearly
complete – the one that Sven found was accidentally missed. If
Hi guys,
This is beyond my level of expertise to comment on with any usefulness, so I’m
going to ask our licensing product manager to take a look at this thread.
Jill
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Chatterjee
Jill Ramsay (Contractor) schreef op 3-12-2014 15:00:
Hi there,
So, yes, I’m afraid you will have to uninstall 2015 to install 2015.1. We
wanted to provide a patch release mechanism but unfortunately time and
technical issues did not allow us to do so.
Hsiao Ming Chia schreef op 3-12-2014
I've just started dipping into Maya as a result of being asked to help out
on an MA course locally. I've got to say my first impression is that Maya
is scarily backwards compared with Soft. Render Tree equivalent Hyper Shade
is it? What is that all about. Expolorer equivalent is the Outliner? So
Hey Jill,
Thanks for that info.
You might understand that we did not expect much from this SP1 as AD
already killed our software. But this huge list of around 10 bugs
fixed it even a lot less anybody expected to be a Service Pack people
might even pay for via subscription. By the way, is it
Hi Max,
Thanks for the answer...a couple of minutes ago I was scrolling thru Paul
Smith tutorial anb I watched exactly what your image shows, which is very
usefull :)
Actually I'm trying a workaround on my previous discussion here on the
mailing list ( Lipsync from Facerobot - get anim values )
Well people will say it is only my soft is better then your fan talk but
honestly that is not the case.
To me also maya feels more like collection of good part that are easy to
market and use as selling point, yea bifrost it is sooo great, view port
soo nice.. etc.. but they are all separate
Hi Nicolas,
Right, a phenome watcher on one mesh to drive phenomes on another is that
it? So its a kind of inverse of the picture I gave you. Perhaps, if you set
up each phenome in the ice tree and then compare the distance to its self
on the mesh as it moves. The average of the array puts out a
Hi Cesar,
Thanks man, your one-liner did the trick (parent cns), and respect the
pivot of the objects!!
Am 12/3/2014 3:20 PM, schrieb Oliver Weingarten:
Hey Jill,
Thanks for that info.
You might understand that we did not expect much from this SP1 as AD
already killed our software. But this huge list of around 10 bugs
fixed it even a lot less anybody expected to be a Service Pack
people might
Hi all, having a brain fart / can't recall how to do this.
Is there a way to re-parent an action source from one model to the other
without using the CopyPaste command?
Thanks,
Eric T.
Through the UI? Just drag it into the Mixer of the model (or ctrl drag to
copy). If there's no mixer then just open the panel and it'll make a new
one.
On Wed, 3 Dec 2014 19:05 Eric Thivierge ethivie...@hybride.com wrote:
Hi all, having a brain fart / can't recall how to do this.
Is there a
Ugh sorry, through scripting via the Object Model.
Eric T.
On Wednesday, December 03, 2014 2:48:35 PM, Peter Agg wrote:
Through the UI? Just drag it into the Mixer of the model (or ctrl drag
to copy). If there's no mixer then just open the panel and it'll make
a new one.
On Wed, 3 Dec 2014
DD resorts to a CopyPaste command under the hood. CopyPaste is much slower
than using an Object Model
On Wed, Dec 3, 2014 at 1:48 PM, Peter Agg peter@googlemail.com wrote:
Through the UI? Just drag it into the Mixer of the model (or ctrl drag to
copy). If there's no mixer then just open
If I'm not mistaken, If the the
seperate install is considered important, I think it has to do
with when there are issues , it can be important to see if it's a
version related thing or not (not so rare), especially for fresh
new updates (risky). And people can
Model.AddActionSource should do the trick then. You should be able to pull
the array data from your existing source.SourceItems, from what I can tell.
On Wed, 3 Dec 2014 19:57 Eric Turman i.anima...@gmail.com wrote:
DD resorts to a CopyPaste command under the hood. CopyPaste is much
slower
can't very
realistically uninstall then reinstall, or have a dedicated
machine just to see if a given problem is related to a
specific version.
.. and thus leaving people in doubt every time there is an issue.
But what if a 2015
I think this service pack is small and safe enough that you shouldn't
worry to have to keep 2015.0 around. But if you want to distribute
that to multiple machines and have both there, as usual you can
install SP1 on one machine, and just copy the whole folder to another
machine and use
Hi Luc-Eric,
*(...) as usual you can install SP1 on one machine, and just copy the
whole folder to another machine and use runonce.bat to update the registry.*
So copying the folder plus running *runonce.bat *really is the _full_
equivalent of a normal install? (provided that all
Great, thanks! That's really helpful.
Cheers, -M
--
Martin Chatterjee
[ Freelance Technical Director ]
[ http://www.chatterjee.de ]
[ https://vimeo.com/chatterjee ]
On Wed, Dec 3, 2014 at 10:28 PM, Luc-Eric Rousseau luceri...@gmail.com
wrote:
install does a lot more, but if you
Indeed!
On 12/03/14 16:33, Martin Chatterjee wrote:
Great, thanks! That's really helpful.
Cheers, -M
--
Martin Chatterjee
[
I think I'm doing something wrong, or FR is mocking me...
As you can see from the jpg Store position I'm storing the initial point
position values in a custom attribute ( tmp.origin )
Then I compare ( by setting another ice node in animation mode ) the point
position values by getting the
FR can be tricky, best bet is to use a secondary mesh to do your ice stuff
with. Just refer to FRs point positions in your ICE tree somehow ( I am not
an ICE guy, but I know basic the logic behind this) Brad did this when we
used ICE to add some more awesome to our face animations done with FR.
Hi Cesar, funny, I had been using the one liner to match transforms,
position, rotation, etc about 6 months ago, no problems
Now, however, running the command just doesn't work for me in MEL in Maya
2015 Ext1 SP5.
delete 'parentConstraint';
same goes for point, scale and orient.
Selecting two
Hey Adam,
It doesn't work because you're using the wrong quotation marks,
*parentConstraint* should be enclosed by backticks / backquotes / ` (it's
an imperative form of eval... sort of).
Actually it is possible to do that in a single process.
transmat = cmds.xform(objTarget, q=True, matrix=True, ws=True)
cmds.xform(objTrans, matrix=transmat)
It will carry all information in the transform matrix to the target.
Cheers,
On Tue, Dec 2, 2014 at 9:15 PM, Emilio Hernandez
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