RE: Service Pack 1 available

2014-12-03 Thread Hsiao Ming Chia
My apologies too. The link went live last night(SG time) unintentionally ☹ We had planned to do a final check on the links before making it public. Good news is that the link checks out fine and you can start downloading and installing the SP1. We will get the date on the download page amended

Re: Need your opinion to improve Maya Outliner/ Attribute Editor

2014-12-03 Thread Marco Peixoto
Make you icons bigger by using an external image, dont use the default size from 1978 days 64*64. Its a hack... You can have a preset image button 128*64 for example and use it always, it might not shown exact size when yuou add it to the shelf but going and back to another shel gets it on normal

Re: Service Pack 1 available

2014-12-03 Thread Jens Lindgren
Just trying to install on Windows here and the installation program tells me it can't install SP1 because there is a version already installed :( Is this just a screwed up fix because Autodesk Application Manager goes haywire if it finds two separate versions of Softimage 2015? /Jens On Wed, Dec

RE: Service Pack 1 available

2014-12-03 Thread Hsiao Ming Chia
Sorry for the inconvenience. Side-by-side installation won't be possible anymore with 2015. Since the SP1 is a full installer, 2015 has to be uninstalled first before it can be applied. We could provide a patch installer that will update in-place. Please let me know. Thanks, Hsiao Ming

Re: Service Pack 1 available

2014-12-03 Thread Martin Chatterjee
Hi, thanks for the Service Pack. However I can't stop myself from commenting on this: * Side-by-side installation won't be possible anymore with 2015. Since the SP1 is a full installer, 2015 has to be uninstalled first before it can be applied.* Ahem... Softimage Service Packs have

Comparing point position on Blend Shapes

2014-12-03 Thread Nicolas Esposito
Hi all, I'm having some difficulties with comparing two shapes using point position...let me explain. Basically I have the base mesh and I created a couple of blend shapes via the shape manager. The shape are animated and driven externally. I'm not so good with ICE and I may be saying bs, so

RE: Service Pack 1 available

2014-12-03 Thread Sven Constable
from the readme file: Softimage 2015 SP1 cannot co-exist with Softimage 2015. If Softimage 2015 is available on your machine, uninstall it before running the Softimage 2015 SP1 installer. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On

Re: Service Pack 1 available

2014-12-03 Thread Martin Chatterjee
All right, now I'm completely puzzled... Jill, Hsiao, could you please help me out here? 1.) If it indeed installs into it's own separate folder what is the motivation/reason in making us uninstall 2015 first? 2.) Also it was suggested that a patch installer might be provided in the future. How

Re: Service Pack 1 available

2014-12-03 Thread Leendert A. Hartog
Hsiao Ming Chia schreef op 3-12-2014 11:34: Sorry for the inconvenience. Side-by-side installation won't be possible anymore with 2015. Since the SP1 is a full installer, 2015 has to be uninstalled first before it can be applied. We could provide a patch installer that will update in-place.

Re: Comparing point position on Blend Shapes

2014-12-03 Thread Max Crow
Hi Nicolas, get the point position, add it to the shape position then linear interpolate from the original point position and you have an ICE shape manager. Very cool and useful. Hope this helps. Max https://www.dropbox.com/s/orxwfdphyl6x75y/Shape%20Manager%20in%20ICE.jpg?dl=0 On Wed, Dec 3,

RE: Service Pack 1 available

2014-12-03 Thread Jill Ramsay (Contractor)
Hi there, So, yes, I’m afraid you will have to uninstall 2015 to install 2015.1. We wanted to provide a patch release mechanism but unfortunately time and technical issues did not allow us to do so. The bug list posted was nearly complete – the one that Sven found was accidentally missed. If

RE: Service Pack 1 available

2014-12-03 Thread Jill Ramsay (Contractor)
Hi guys, This is beyond my level of expertise to comment on with any usefulness, so I’m going to ask our licensing product manager to take a look at this thread. Jill From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Chatterjee

Re: Service Pack 1 available

2014-12-03 Thread Leendert A. Hartog
Jill Ramsay (Contractor) schreef op 3-12-2014 15:00: Hi there, So, yes, I’m afraid you will have to uninstall 2015 to install 2015.1. We wanted to provide a patch release mechanism but unfortunately time and technical issues did not allow us to do so. Hsiao Ming Chia schreef op 3-12-2014

Re: more maya......

2014-12-03 Thread Chris Marshall
I've just started dipping into Maya as a result of being asked to help out on an MA course locally. I've got to say my first impression is that Maya is scarily backwards compared with Soft. Render Tree equivalent Hyper Shade is it? What is that all about. Expolorer equivalent is the Outliner? So

Re: Service Pack 1 available

2014-12-03 Thread Oliver Weingarten
Hey Jill, Thanks for that info. You might understand that we did not expect much from this SP1 as AD already killed our software. But this huge list of around 10 bugs fixed it even a lot less anybody expected to be a Service Pack people might even pay for via subscription. By the way, is it

Re: Comparing point position on Blend Shapes

2014-12-03 Thread Nicolas Esposito
Hi Max, Thanks for the answer...a couple of minutes ago I was scrolling thru Paul Smith tutorial anb I watched exactly what your image shows, which is very usefull :) Actually I'm trying a workaround on my previous discussion here on the mailing list ( Lipsync from Facerobot - get anim values )

Re: more maya......

2014-12-03 Thread Mirko Jankovic
Well people will say it is only my soft is better then your fan talk but honestly that is not the case. To me also maya feels more like collection of good part that are easy to market and use as selling point, yea bifrost it is sooo great, view port soo nice.. etc.. but they are all separate

Re: Comparing point position on Blend Shapes

2014-12-03 Thread Max Crow
Hi Nicolas, Right, a phenome watcher on one mesh to drive phenomes on another is that it? So its a kind of inverse of the picture I gave you. Perhaps, if you set up each phenome in the ice tree and then compare the distance to its self on the mesh as it moves. The average of the array puts out a

Re: more maya......

2014-12-03 Thread Cristobal Infante
Hi Cesar, Thanks man, your one-liner did the trick (parent cns), and respect the pivot of the objects!!

Re: Service Pack 1 available

2014-12-03 Thread wavo
Am 12/3/2014 3:20 PM, schrieb Oliver Weingarten: Hey Jill, Thanks for that info. You might understand that we did not expect much from this SP1 as AD already killed our software. But this huge list of around 10 bugs fixed it even a lot less anybody expected to be a Service Pack people might

Move action source from one model to another via OM?

2014-12-03 Thread Eric Thivierge
Hi all, having a brain fart / can't recall how to do this. Is there a way to re-parent an action source from one model to the other without using the CopyPaste command? Thanks, Eric T.

Re: Move action source from one model to another via OM?

2014-12-03 Thread Peter Agg
Through the UI? Just drag it into the Mixer of the model (or ctrl drag to copy). If there's no mixer then just open the panel and it'll make a new one. On Wed, 3 Dec 2014 19:05 Eric Thivierge ethivie...@hybride.com wrote: Hi all, having a brain fart / can't recall how to do this. Is there a

Re: Move action source from one model to another via OM?

2014-12-03 Thread Eric Thivierge
Ugh sorry, through scripting via the Object Model. Eric T. On Wednesday, December 03, 2014 2:48:35 PM, Peter Agg wrote: Through the UI? Just drag it into the Mixer of the model (or ctrl drag to copy). If there's no mixer then just open the panel and it'll make a new one. On Wed, 3 Dec 2014

Re: Move action source from one model to another via OM?

2014-12-03 Thread Eric Turman
DD resorts to a CopyPaste command under the hood. CopyPaste is much slower than using an Object Model On Wed, Dec 3, 2014 at 1:48 PM, Peter Agg peter@googlemail.com wrote: Through the UI? Just drag it into the Mixer of the model (or ctrl drag to copy). If there's no mixer then just open

Re: Service Pack 1 available

2014-12-03 Thread Jason S
If I'm not mistaken, If the the seperate install is considered important, I think it has to do with when there are issues , it can be important to see if it's a version related thing or not (not so rare), especially for fresh new updates (risky). And people can

Re: Move action source from one model to another via OM?

2014-12-03 Thread Peter Agg
Model.AddActionSource should do the trick then. You should be able to pull the array data from your existing source.SourceItems, from what I can tell. On Wed, 3 Dec 2014 19:57 Eric Turman i.anima...@gmail.com wrote: DD resorts to a CopyPaste command under the hood. CopyPaste is much slower

Re: Service Pack 1 available

2014-12-03 Thread Jason S
can't very realistically uninstall then reinstall, or have a dedicated machine just to see if a given problem is related to a specific version. .. and thus leaving people in doubt every time there is an issue. But what if a 2015

Re: Service Pack 1 available

2014-12-03 Thread Luc-Eric Rousseau
I think this service pack is small and safe enough that you shouldn't worry to have to keep 2015.0 around. But if you want to distribute that to multiple machines and have both there, as usual you can install SP1 on one machine, and just copy the whole folder to another machine and use

Re: Service Pack 1 available

2014-12-03 Thread Martin Chatterjee
Hi Luc-Eric, *(...) as usual you can install SP1 on one machine, and just copy the whole folder to another machine and use runonce.bat to update the registry.* So copying the folder plus running *runonce.bat *really is the _full_ equivalent of a normal install? (provided that all

Re: Service Pack 1 available

2014-12-03 Thread Martin Chatterjee
Great, thanks! That's really helpful. Cheers, -M -- Martin Chatterjee [ Freelance Technical Director ] [ http://www.chatterjee.de ] [ https://vimeo.com/chatterjee ] On Wed, Dec 3, 2014 at 10:28 PM, Luc-Eric Rousseau luceri...@gmail.com wrote: install does a lot more, but if you

Re: Service Pack 1 available

2014-12-03 Thread Jason S
Indeed! On 12/03/14 16:33, Martin Chatterjee wrote: Great, thanks! That's really helpful. Cheers, -M -- Martin Chatterjee [

Re: Comparing point position on Blend Shapes

2014-12-03 Thread Nicolas Esposito
I think I'm doing something wrong, or FR is mocking me... As you can see from the jpg Store position I'm storing the initial point position values in a custom attribute ( tmp.origin ) Then I compare ( by setting another ice node in animation mode ) the point position values by getting the

Re: Comparing point position on Blend Shapes

2014-12-03 Thread Greg Punchatz
FR can be tricky, best bet is to use a secondary mesh to do your ice stuff with. Just refer to FRs point positions in your ICE tree somehow ( I am not an ICE guy, but I know basic the logic behind this) Brad did this when we used ICE to add some more awesome to our face animations done with FR.

Re: more maya......

2014-12-03 Thread Adam Sale
Hi Cesar, funny, I had been using the one liner to match transforms, position, rotation, etc about 6 months ago, no problems Now, however, running the command just doesn't work for me in MEL in Maya 2015 Ext1 SP5. delete 'parentConstraint'; same goes for point, scale and orient. Selecting two

Re: more maya......

2014-12-03 Thread Cesar Saez
Hey Adam, It doesn't work because you're using the wrong quotation marks, *parentConstraint* should be enclosed by backticks / backquotes / ` (it's an imperative form of eval... sort of).

Re: more maya......

2014-12-03 Thread Daniel Harjanto
Actually it is possible to do that in a single process. transmat = cmds.xform(objTarget, q=True, matrix=True, ws=True) cmds.xform(objTrans, matrix=transmat) It will carry all information in the transform matrix to the target. Cheers, On Tue, Dec 2, 2014 at 9:15 PM, Emilio Hernandez