Hi everyone , i hope you are all enjoying your weekend?
i just wanted to ask you all if there are any online documentation for
these fantastic tools ? and to ask how exactly do i install them? should i
just copy the main *Zoogloo-Tools-master *folder into plugins directory of
my workgroup ?
any
The whole rigging animation paradigm is simply crippling animators and
pimping it does not really help, this part of our workflow should change
massively and I see akeytsu as the the first of many to come.
jb
On 22 Feb 2015, at 04:58, Mario Reitbauer cont...@marioreitbauer.at wrote:
Well
and the good news is.. the Softimage you all have installed will continue
to out perform Maya for years to come, don't let AD convince you that the
emperor is finely clothed when in fact he's naked.
...
Obligatory Blender version...
https://vimeo.com/115518743
Sent from my phone...
On 22 Feb 2015 04:58, Mario Reitbauer cont...@marioreitbauer.at wrote:
Well at least in maya this is allready possible isnt it ?
At least I saw a rig which didnt use any controllers.
2015-02-21 1:12 GMT+01:00
Hey David
your mail is almost indistinguishable from spam.
I was about to write you to say that your email account was likely hacked
:-).
so to our fellow listers - it is really worth a watch - saying too much
would spoil it.
-Original Message-
From: David Saber
Sent: Sunday,
one thng that I would like to see is workflow in case of changes to mesh
with animation already done in akeyatsu.
hoe it deals with numerous changes down the road , mesh wise, remodeling
and adding/removing parts
On Sun, Feb 22, 2015 at 11:16 AM, Jordi Bares Dominguez
jordiba...@gmail.com wrote:
+1 HD would be nice to speculate a little bit more :)
F.
2015-02-22 13:04 GMT-03:00 Chris Johnson chr...@topixfx.com:
I'd like to see it at high res...I have a feeling it's only posted at 360p
for a reason.
On Sun, Feb 22, 2015 at 10:21 AM, David Saber davidsa...@sfr.fr wrote:
Hi
here is the offical Page:
l.ict.usc.edu/Research/DigitalEmily/
including a *1080p* Version
2015-02-22 18:35 GMT+01:00 Sebastien Sterling sebastien.sterl...@gmail.com
:
i'm a firing my Bloom !
On 22 February 2015 at 16:18, Francisco Criado malcriad...@gmail.com
wrote:
+1 HD would be nice
Hi everyone, check this video it's incredible!
https://www.youtube.com/watch?v=bLiX5d3rC6o
I'd like to see it at high res...I have a feeling it's only posted at 360p
for a reason.
On Sun, Feb 22, 2015 at 10:21 AM, David Saber davidsa...@sfr.fr wrote:
Hi everyone, check this video it's incredible!
https://www.youtube.com/watch?v=bLiX5d3rC6o
Hi all,
I would really appreciate some advice on a few lectures we are preparing for
the students. We need to introduce students to blend shapes, Weight maps and
ultimately tie this into a facial rigging class. I'm a little confused on what
approach I should take - I'm not a huge fan of blend
i'm a firing my Bloom !
On 22 February 2015 at 16:18, Francisco Criado malcriad...@gmail.com
wrote:
+1 HD would be nice to speculate a little bit more :)
F.
2015-02-22 13:04 GMT-03:00 Chris Johnson chr...@topixfx.com:
I'd like to see it at high res...I have a feeling it's only posted at
Blendshapes actually work pretty good and I find myself comfortable with
it, but I'm trying to achieve a good joint-based solution and as an example
I looked at digital tutors for both blend shape rig and joint based
rig...they're good tutorials and explain how to achieve good results.
Also I
I'm a bit disappointed on this one.
I was expecting a new approach on animation/rigging instead of a safe bet
in a manipulators system.
On Mon, Feb 23, 2015 at 3:33 AM, Mirko Jankovic mirkoj.anima...@gmail.com
wrote:
one thng that I would like to see is workflow in case of changes to mesh
with
Hey Guys
Have you noticed in 2015, non service pack, that F1 brings you to 2014's
documentation?
http://download.autodesk.com/global/docs/softimage2014/en_us/userguide/index.html
instead of...
http://docs.autodesk.com/SI/2015/ENU/#!/url=./files/mePortal.htm
Is this working correctly in the SP
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