Re: STmaps or UVmaps

2017-04-17 Thread Orlando Esponda
Maybe rendering that pass with mental ray? Just keep in mind that in order for the mib_texture_vector to be able to read the UVs, you must have a texture connected to the shader (noIcon.pic in my case). [image: Inline image 1] On Sat, Apr 15, 2017 at 2:49 PM, Francisco Criado

RE: Houdini is amazing even in its path file

2017-04-17 Thread Jeff McFall
thanks for sharing that From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Olivier Jeannel Sent: Monday, April 10, 2017 10:57 AM To: softimage@listproc.autodesk.com Subject: Houdini is amazing even in its path file Just to chat, I had to