Re: pointcloud meshing trouble

2020-01-21 Thread Adam Seeley
Hi, Always surprised there isn't a quick way to do this... might be a way in another package, C4D, Maya, Hdini etc. Depending on the shape of the pointcloud, this technique may work. Create a mesh that's roughly the shape of the point cloud, maybe using polygonizer. Make sure that mesh

Re: importing 2d points into Soft from 3DE

2019-10-10 Thread Adam Seeley
Hi Chris, Glad you got a result... You could always try going from AE to Soft using a script. AEtoXSI on the si-community site. Hope all's well. A. On Mon, 7 Oct 2019 at 23:06, Chris Marshall wrote: > Hmmm I haven’t seen alembic. The Softimage output doesn’t include 2d point > tracks and

Re: attach objects to end of strand

2018-03-21 Thread Adam Seeley
Bit late but.. i think there's a strand to curve script/ ice tree. If it's dynamic you could maybe use that and constrain geo to the end of the curves. Ok for as few stands/curves.. not so practical for loads. Adam On Thu, 8 Mar 2018, 14:13 Francisco Criado, wrote: >

Re: So.....? Houdini question here

2017-03-08 Thread Adam Seeley
Learning 'curve' Boom Boom! Adam In the interest of global understanding, Boom Boom = reference to now defunct ancient UK kids series https://www.youtube.com/watch?v=rtxbM7-jAD0 -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with

Re: Opinion gathering

2017-02-16 Thread Adam Seeley
than just shifting to any of the other 3D packages. You just have to grit your teeth (or brain rather) and ride the first few jobs out. See you on the other side(fx) I reckon. Adam. _ Adam Seeley Love Vfx Ltd. UK +44 (0) 7956 976 245 www.LoveVfx.co.uk <http://www.lovevfx.co

Re: completly OT, AE Quicktime and sound related

2017-02-06 Thread Adam Seeley
Don't know if adding audio after the encode might help.. you can load audio only into a QT player.. select all & Ctrl+C to copy it. Then go to QT with animation loaded and Ctrl+Alt+V which will paste the audio into an audio track. You don't have to re-export the movie, you can just Save it, but

Re: Meetup for those going to the Houdini 16 launch event

2017-02-05 Thread Adam Seeley
Sounds like an excellent group meet... hope to see you all there! Adam. _ Adam Seeley Love Vfx Ltd. UK +44 (0) 7956 976 245 www.LoveVfx.co.uk <http://www.lovevfx.co.uk/> www.linkedin.com/in/adamseeleyuk www.vimeo.com/adamseeley <https://vimeo.com/adamseeley> O

Shader ball test model

2017-01-03 Thread Adam Seeley
Happy New Year all, Does anyone know of a good (UV'd) shader ball test model they would recommend. Would like to try and gain some sort of control of shaders/pbr setups etc. between arnold, redshift, substance and various other applications. I think somebody posted a WIP a while ago but can't

Re: 3d scanning - shoes etc.

2016-11-03 Thread Adam Seeley
Brill Cristobel.. will look them up. Cheers, A. On 3 November 2016 at 11:35, Cristobal Infante <cgc...@gmail.com> wrote: > This guys are one of the best around: > > http://fbfx.co.uk/ > > On 3 November 2016 at 11:29, Adam Seeley <adammsee...@gmail.com> wrote: &g

3d scanning - shoes etc.

2016-11-03 Thread Adam Seeley
Hi Folks, Wondered if anyone could recommend a well good pukka 3d scanning company? I may need a trainer scanned and would like the most useful data I can get out of it. Textures/ normals/ displacement etc. If they can provide post processing like clean-up / material separations it woudl be

Renderfarms again.

2016-10-12 Thread Adam Seeley
up a project and keep it online so that you only really need to upload a new scene when you want another render submission? Here's hoping, Ta, Adam. Adam Seeley Love Vfx Ltd. www.LoveVfx.co.uk <http://www.lovevfx.co.uk/> www.linkedin.com/in/adamseeleyuk www.vimeo.com/adamseeley

Anybody know a good lipsync / facial animation artist?

2016-09-30 Thread Adam Seeley
Hi Folks, Just wondered of anyone knows some good (facial) character animators? (Surprisingly tricky to find without knowing someone already). Just a face test, needs to be fairly expressive facial anim & lip-sync. It's for a 15 sec test in this kind of style (different show though)

Re: Render rates - or where to get a softimage farm?

2016-09-17 Thread Adam Seeley
http://www.pixelplow.net/ .. simple, cheap, quick. You just need a little scene clean prep (delete roto image sources etc) Save to clean project & copy all External files on save. Uploads the project, starts rendering, gives you estimated time left to render, current amount spent, estimated

Re: redshift vdb + depth fading.

2016-09-16 Thread Adam Seeley
, Ed Manning <etmth...@gmail.com> wrote: > Maybe the depth AOV is usable? (Haven't tried it myself with VDB clouds) > > On Fri, Sep 16, 2016 at 11:42 AM, Adam Seeley <adammsee...@gmail.com> > wrote: > >> Hi folks, >> >> Is there a way to fade off the VDB

Volume/voxel construction/deconstruction

2016-09-16 Thread Adam Seeley
Hi all, Just thought I'd tap into the collective thought process to see if anyone had seen techniques to do this before. I'm looking at creating an effect where an object dissolves away but cleanly, so I need to show a cutaway section of the object (e.g. tomato), but one that moves through the

redshift vdb + depth fading.

2016-09-16 Thread Adam Seeley
Hi folks, Is there a way to fade off the VDB shader into the distance. Getting some nice clouds using pre-made VDBs but need some haze for comping. The pass Volume shader/fog shader doesn't seem to want to play nicely. Not having much luck. Thanks, Adam. *gazes at Houdini tutorials* --

Re: testing list

2016-09-04 Thread Adam Seeley
testing too. On 4 September 2016 at 08:43, Olivier Jeannel wrote: > I'm in an array ! Alok What's my id ? > > On Sat, Sep 3, 2016 at 10:06 AM, Tenshi . wrote: > >> Best and realistic comment ever! :) >> >> On Fri, Sep 2, 2016 at 5:29 PM, Mirko

Per Polygon Material

2016-09-04 Thread Adam Seeley
texture maps / offsetting coords etc. due to large amount of geometry. Thanks folks, Adam. -- Adam Seeley Love Vfx Ltd. www.LoveVfx.co.uk <http://www.lovevfx.co.uk/> www.linkedin.com/in/adamseeleyuk www.vimeo.com/adamseeley <https://vimeo.com/a

Vray - Max to Soft

2016-08-30 Thread Adam Seeley
. --- Adam Seeley Love Vfx Ltd. UK +44 (0) 7956 976 245 www.LoveVfx.co.uk <http://www.lovevfx.co.uk/> www.linkedin.com/in/adamseeleyuk www.vimeo.com/adamseeley <https://vimeo.com/adamseeley> -- Softimage Mailing List. To unsubscribe, send a mail to so

Re: Redshift - Architectural vs Material materials.

2016-08-23 Thread Adam Seeley
th on our latest project and I started to fall in love with > the new Material one, no drawbacks on our side so far. > jb > > On 23 Aug 2016, at 16:42, Adam Seeley <adammsee...@gmail.com> wrote: > > Hi experienced Redshift folk, > > I'm working on an exterior Architec

Redshift - Architectural vs Material materials.

2016-08-23 Thread Adam Seeley
' node in Redshift v2 instead now as it seems to be a jack-of-even-more-trades? (At least it has some presets) Has anyone compared the two? Many thanks, Adam. --- Adam Seeley Love Vfx Ltd. UK +44 (0) 7956 976 245 www.LoveVfx.co.uk <http://www.lovevfx.co

Re: OT: Camera lens distortion

2016-08-17 Thread Adam Seeley
an technical so I would suggest to be inspired by their > work but treat each lens/body as a different lens altogether, they really > are. > > enjoy > jb > > > On 5 Aug 2016, at 15:54, Adam Seeley <adammsee...@gmail.com> wrote: > > Hi Jordi, > > Th

Re: OT: Camera lens distortion

2016-08-05 Thread Adam Seeley
. Cheers, Adam. On 4 August 2016 at 10:37, Jordi Bares <jordiba...@gmail.com> wrote: > You want to approximate it from the track, that is the only truth you > have.. where to put your VFX. > > > On 3 Aug 2016, at 15:58, Adam Seeley <adammsee...@gmail.com> wro

Re: OT: Camera lens distortion

2016-08-03 Thread Adam Seeley
> http://epaperpress.com/ptlens/ >> >> Take care, >> >> Waylon >> >> On Wed, Aug 3, 2016 at 2:08 AM, Adam Seeley <adammsee...@gmail.com> >> wrote: >> >>> Hi folks, >>> >>> Wondered if I could tap into some accumulated knowledge

Re: Motion Tracking

2016-07-26 Thread Adam Seeley
Innnteresting. On 26 July 2016 at 08:14, Gerbrand Nel wrote: > Don't underestimate Blender. > I’ve used it on a few jobs alongside pftrack, and the results on some > of the shots were better in blender. > Plus it will cost you nothing but your free time to check it out.

Re: Color from particles to Legolizer?

2016-06-06 Thread Adam Seeley
... Looks pretty good.. is what I was going to say... Adam. On 6 June 2016 at 09:32, Adam Seeley <adammsee...@gmail.com> wrote: > Hi, > > There's also niclas schlapmann's ns_Legolizer compound. > > I haven't use it but it looks pretty > > On 5 June 2016 at 17:21, Ed

Re: redshift - best 980Ti

2016-05-11 Thread Adam Seeley
hot air > outside the case, rather than circulating it inside, so there's no issue > with the card overheating and downclocking/crashing. With one card you > might be fine, but if you add more than one then it can be an issue. > > > > On 9 May 2016 at 12:51, Adam See

redshift - best 980Ti

2016-05-09 Thread Adam Seeley
Hi Folks, Wondered if there was a favoured 980ti for Redshift? This seems to be the fastest but is it the best? Zotac GeForce GTX 980 Ti AMP Extreme 6 GB https://www.amazon.co.uk/Zotac-GeForce-Extreme-PCI-E-Graphics/dp/B00YOJ91YO/ref=sr_1_2 gtx1080 released at $599 soon though.. plenty of

Re: New render layers in maya

2016-04-18 Thread Adam Seeley
But don't make it round like the one over there. A. On 18 April 2016 at 16:43, Jordi Bares wrote: > Let’s reinvent the wheel!! > > > > On 18 Apr 2016, at 15:57, Daniel Kim wrote: > > Strange thing is, I feel like AD make something with their own

Re: Autodesk acquires Solid Angle

2016-04-18 Thread Adam Seeley
Pack yer bags... "Our commitment We are committed to expanding Arnold’s support for third party applications such as Houdini, Katana and Cinema 4D. Autodesk will also continue to support other renderers with products like 3ds Max and Maya." Obviously 3rd party Soft support will dwindle but I'm

Re: Autodesk acquires Solid Angle

2016-04-18 Thread Adam Seeley
Arnold today, Redshift tomorrow? A. On 18 April 2016 at 13:40, Rob Wuijster wrote: > first stage... grief > > second stage... acceptance > > third stage move to houdini ;-P > > > Rob > > \/-\/\/ > > On 18-4-2016 14:27, Artur W wrote: > > I don't

GPU boxes

2016-04-05 Thread Adam Seeley
stuffing the cards right into the workstation itself. Any recommendations or advice gratefully received. Cheers, Adam. _ Adam Seeley Love Vfx Ltd. www.LoveVfx.co.uk <http://www.lovevfx.co.uk/> www.linkedin.com/in/adamseeleyuk www.vimeo.com/adamseeley <https://vimeo.com/a

Re: XSI and Window 10, the bright future

2016-03-14 Thread Adam Seeley
and prevent automatic updates with this kind of fix: http://www.howtogeek.com/224471/how-to-prevent-windows-10-from-automatically-downloading-updates/ Hey ho, Adam Seeley On 14 March 2016 at 14:26, Adam Seeley <adammsee...@gmail.com> wrote: > Just considering the same option.. > > New

Re: XSI and Window 10, the bright future

2016-03-14 Thread Adam Seeley
Just considering the same option.. New laptop with 4K screen (would have preferred 1920 but hey). I assume Windows 10 works better with 4K screen scaling, I saw on a previous thread that Soft was ok with this. I want to use KinectV2 but this will only run on 8.1 upwards (usb3 driver issue). But

Re: Beta of new Binary Alchemy shaders available for free

2016-03-07 Thread Adam Seeley
Absolutely great Holger.. many thanks. Adam. On 7 March 2016 at 09:05, Morten Bartholdy wrote: > Great stuff - thanks Holger! > > Morten > > > > > Den 6. marts 2016 klokken 17:29 skrev Schoenberger : > > > > > > Hey > > > > The company has finished a

Re: 1 texture per polygon

2016-02-24 Thread Adam Seeley
Hi, Haven't looked through the whole thread, but would it make it easier to splitting the polys into separate objects.. organising your uvs/images & then merging again? A. -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe"

Re: The public SI freelancer Index

2016-02-08 Thread Adam Seeley
Excellent.. will do. Adam. On 5 February 2016 at 22:50, David Saber wrote: > Great idea! > > Let's not forget my Excel file for XSI mailing list people. In case the > list disapears, write your name and email in this list : > http://1drv.ms/1PFAzyv > People who subscribe to

Re: Clouds & cloudscape solutions

2016-01-26 Thread Adam Seeley
much time do you have to do this, but I would say >> investing a bit of your time in houdini will be helpful for the future.. >> >> >> >> >> >> >> On 25 January 2016 at 23:16, Adam Seeley <adammsee...@gmail.com> wrote: >> >>> H

testypoos

2016-01-26 Thread Adam Seeley
taptaptap.

Re: Clouds & cloudscape solutions

2016-01-26 Thread Adam Seeley
gt;> via gridmarket.com. Even more, you could export the vdbs and render >>> somewhere else like octane 3. >>> >>> It kind of depends how much time do you have to do this, but I would say >>> investing a bit of your time in houdini will be helpful f

Clouds & cloudscape solutions

2016-01-25 Thread Adam Seeley
Hi Folks, Wondered if I could pick some brains. I may kicking off a cloud job. Some cloudscapes and animated forms within them. Cumulus/Fluffy sort of look. Obviously hoping for a decent interaction/render speed trade-off. The last time I did clouds it was a few years ago using the BA Shader

Re: Windows 10 - what's the current verdict.

2015-11-26 Thread Adam Seeley
Cheers Softies, I'll most definitely hold off for the foreseeable future then if there' s no great gains. Adam. On 26 November 2015 at 10:57, skuby wrote: > If you have very new hardware, it's probably safe to try, though I would > do it on a separate HDD if feasable so that

Re: Windows 10 - what's the current verdict.

2015-11-25 Thread Adam Seeley
of > gpus. > -- > From: Adam Seeley <adammsee...@gmail.com> > Sent: ‎11/‎25/‎2015 9:25 AM > To: softimage@listproc.autodesk.com > Subject: Windows 10 - what's the current verdict. > > Hi Folks, > > How is everyone feeling about Windows 10? > > I

Windows 10 - what's the current verdict.

2015-11-25 Thread Adam Seeley
Hi Folks, How is everyone feeling about Windows 10? I know some have had problems upgrading a live set-up from Win 7 and things have gone a bit screwy. How about a clean Win 10 install? Here's hoping. Adam. _ Adam Seeley Love Vfx Ltd. www.LoveVfx.co.uk <h

Small Scripty Thing - open render location in Explorer

2015-11-09 Thread Adam Seeley
Hi, I'm lazy and impatient so wrote this: Select your pass(es) run script. Opens an Explorer window in the right location for you. Stick it in a button. It's not a thing of beauty but may help you reclaim few tedious minutes in the day. Adam. _ Adam Seeley Love Vfx Ltd

Re: Small Scripty Thing - open render location in Explorer

2015-11-09 Thread Adam Seeley
You can also open a Pass, right click on the frame buffer and choose browse as well. Then copy and paste the folder path into a Windows explorer. But that's a pain in the bum and why I made a small script. :) A. On 9 November 2015 at 18:51, Luc-Eric Rousseau wrote: > Not

Re: OT: Mouse recommendations

2015-06-25 Thread Adam Seeley
Ok, let's give the Anker a shot.. can't go wrong for a tenner. The more natural grip makes good sense. A. On 25 June 2015 at 05:40, Eric Turman i.anima...@gmail.com wrote: It's all good Raffaele, I can not imagine that a non-personal review of a mouse would be very useful. I think you are

Re: OT: Mouse recommendations

2015-06-23 Thread Adam Seeley
Thanks, A short list of 4 is a good start. A. On 22 June 2015 at 13:52, Eric Turman i.anima...@gmail.com wrote: After my wrists got jacked up around 8 years ago, I switched to a wired version of this mouse: http://www.thehumansolution.com/evoluent-wireless-vertical-mouse-vm4w.html --

OT: Mouse recommendations

2015-06-22 Thread Adam Seeley
Hi Folks, I'm need of a decent mouse, tired of squeezing my hand around a small one (fnar!) .. any glowing recommendations out there? Ideally wireless with a dock. Logitech performance seems popular. http://www.amazon.co.uk/Logitech-Performance-MX-Wireless-Mouse/dp/B002L3TSKC/ Thasnk, Adam.

Re: Transfer UV via Ice

2015-04-27 Thread Adam Seeley
Hi David, Nail - Hit On - Head Cheers, On 27 April 2015 at 13:39, David Barosin dbaro...@gmail.com wrote: Use Node Position instead of point position when using closest location On Monday, April 27, 2015, Adam Seeley adammsee...@gmail.com wrote: Hi Folks, I'm sure I've done

Transfer UV via Ice

2015-04-27 Thread Adam Seeley
Hi Folks, I'm sure I've done this before but... I just want to find the closest location of a surface and transfer the UV values to my geometry's UV set. It works fine with Weightmaps. ie. Get Grid - Get_Closest_Location_On_Geo - location - Get Weights - Set Data Self.Weights but I get a

Re: Local point position pass

2015-03-28 Thread Adam Seeley
, Adam Seeley.

Local point position pass

2015-03-27 Thread Adam Seeley
Hi Folks, Getting a World Position Pass is straight forward. Does anybody know a simple way to render a Per Obejct Point Position Pass though. I could stumble around for a while with Vector staes etc., but if anyone's got any pointers I'd be grateful on a Friday afternoon. Many thanks, Adam

Re: scalar state still working?

2015-03-18 Thread Adam Seeley
If you're Arnolding then you can use the utility shader's ndoteye as incidence. A. On 18 March 2015 at 17:17, Orlando Esponda orlando.espo...@gmail.com wrote: try an incidence node connected to the input of a gradient mixer. On Wed, Mar 18, 2015 at 10:31 AM, Gerbrand Nel nagv...@gmail.com

Re: OT: Epic going completely crazy

2015-03-04 Thread Adam Seeley
Some more comparisons.. http://blog.digitaltutors.com/whats-better-deal-unreal-engine-4-unity-5/ On 3 March 2015 at 21:49, Perry Harovas perryharo...@gmail.com wrote: Thanks everyone. So (just to be clear, because i don't think I was) I was trying to get vertex level animation (not morph

Re: OT: Epic going completely crazy

2015-03-02 Thread Adam Seeley
And I was about to start learning some Unity. Unity users Unreal users both seem to be happy campers. Anybody here have any experience with them? Any pros cons that stick out? I don't really want to learn both. Free + Houdini Engine does seem to give Unreal an edge though. (A great big fat

[SiToA] Save Render Mesh Arnold

2015-02-16 Thread Adam Seeley
thanks, Adam Seeley

OT: Gun for hire.

2015-01-30 Thread Adam Seeley
Hi, Please excuse the shout out, but the project I thought was lined up for February disappeared in a cloud of pixie dust and as much as I like a stint at home I'd like to pick up the slack pretty quickly. So, Experienced Softimage generalist available for hire almost instantaneously should

Re: OT: Gun for hire.

2015-01-30 Thread Adam Seeley
Hi, Freelance London gun for hire that is. Thanks, Adam Sent from my iPad On 30 Jan 2015, at 17:54, Tenshi S. tenshu...@gmail.com wrote: So the job is no more..? :( On Fri, Jan 30, 2015 at 11:15 AM, Adam Seeley adammsee...@gmail.com wrote: Hi, Please excuse the shout out

Digital Tutors - All tutorials free for 3 days (if I read correctly).

2015-01-28 Thread Adam Seeley
Just in case the memo got missed. Spend 3 days absorbing Houdini maybe? https://www.digitaltutors.com/11/register.php?inf_contact_key=a02194c07e5e9144789ee52f7953ec488e680cf2b4b03ee7a0a7d465e29d3284 Adam.

test

2015-01-28 Thread Adam Seeley
-ing. Adam.

Re: test

2015-01-28 Thread Adam Seeley
*Subject:* Re: test ding dong 2015-01-28 14:20 GMT+01:00 Sebastien Sterling sebastien.sterl...@gmail.com: Yop On 28 January 2015 at 12:41, Adam Seeley adammsee...@gmail.com wrote: -ing. Adam.

Re: Maya freelance list

2015-01-23 Thread Adam Seeley
OT Raf? nope. I imagine there'll be a slow decline of the population and subject matter of this list until it resembles the discussion list of old, mainly useful for monkeys, cheese, cheese monkeys and organising drinks so we can mutter about the good old days. A. On 21 January 2015 at 20:00,

Re: Maya freelance list

2015-01-22 Thread Adam Seeley
: You can't be using Maya and be willing to identify yourself as Maya people and also be decent at the same time. You are asking for the impossible, Adam. On Wed, Jan 21, 2015 at 12:51 PM, Adam Seeley adammsee...@gmail.com wrote: Hi, Excuse the blasphemous nature of the post but the company

Maya freelance list

2015-01-21 Thread Adam Seeley
Hi, Excuse the blasphemous nature of the post but the company I'm currently working with are looking for some Maya freelancers. Is there a good place to find decent Maya people? Many thanks, Adam.

Re: Maya freelance list

2015-01-21 Thread Adam Seeley
I don't hang out down the dark dank alleys of the CG world where I might find such information. I hoped someone, who having survived and had returned from such a place might have heard tell of a resource or two between the garbled talk of dog fights, cheap thrills, simple workflows and illicit

Re: Maya freelance list

2015-01-21 Thread Adam Seeley
https://www.youtube.com/watch?v=iIIuR-HjFho On 21 January 2015 at 12:38, Adam Seeley adammsee...@gmail.com wrote: I don't hang out down the dark dank alleys of the CG world where I might find such information. I hoped someone, who having survived and had returned from such a place might have

Re: Maya freelance list

2015-01-21 Thread Adam Seeley
). A. On 21 January 2015 at 13:01, Sebastien Sterling sebastien.sterl...@gmail.com wrote: Specifically Maya freelance ? , care to share what diciplines the require, ? rigging lighting modeling texturing fx ... On 21 January 2015 at 12:49, Adam Seeley adammsee...@gmail.com wrote: https

Re: Maya freelance list

2015-01-21 Thread Adam Seeley
If anyone wants to get in touch directly then they can contact cl...@coffeeand.tv Ta, Adam. On 21 January 2015 at 13:40, Adam Seeley adammsee...@gmail.com wrote: A bit of everything by the sound of it, creatures, landscapes, (some Golem too). Would be primarily based in Bristol

Freelancers ahoy

2015-01-10 Thread Adam Seeley
Hi Folks, Coffee and TV are looking for a competent Softimage Generalist(s) (and Arnold probably) for the next week or so. No character/rigging work involved. Some remote working may be possible Answers on a postcard to: Chris Chard ch...@coffeeand.tv Ta, Adam.

Re: tricky pocdural animation problem

2015-01-08 Thread Adam Seeley
Hi Adrian, If I read correctly... Do you need to use the ICE- Kinematics-Effects-transform objects by particles, step? Once I've used Momentum's ICE controls, I then just animate the Pointcloud itself without any other steps. Adam. On 8 January 2015 at 12:20, adrian wyer

Re: weightmap visible in textured view

2014-11-20 Thread Adam Seeley
Not perfect but a quick solution could be using two views with a different camera in each (one cam pose constrained to the other) different viewing modes per camera. Depends how accurate you need to be. Adam. On 20 November 2014 12:04, adrian wyer adrian.w...@fluid-pictures.com wrote:

Re: ICE: Color Attributes on polygon islands in Motion Tools

2014-08-08 Thread Adam Seeley
Would this help?   http://blog.blackredking.org/?p=5 Someone might need to bump it if I'm still landing in the Spam bin. Adam. _ Yoyo Digital Ltd. UK +44 (0) 7956 976 245 http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley

Re: A freelance job.... really?

2014-06-27 Thread Adam Seeley
Prime Focus gearing up again? Adam. (from the spam bin) _ Yoyo Digital Ltd. UK +44 (0) 7956 976 245 http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Stephen Davidson magic...@bellsouth.net To:

Test 2

2014-06-19 Thread Adam Seeley
Still Spammy?   Adam. _ Yoyo Digital Ltd. UK +44 (0) 7956 976 245 http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley

meshpaint daft question

2014-06-18 Thread Adam Seeley
Hi, This is great for multi-placement on surfaces. http://vimeo.com/41703655 Does anyone know how to change the brush size though? I've tried  a whole bunch of ctrl/shift/alt options. Cheers, Adam. _ Yoyo Digital Ltd. UK +44 (0) 7956 976 245

test

2014-06-18 Thread Adam Seeley
 ! _ Yoyo Digital Ltd. UK +44 (0) 7956 976 245 http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley

Re: test

2014-06-18 Thread Adam Seeley
Ah, might explain why I'm not seeing my own posts this end. Thanks for the heads up guys. Adam.   _ Yoyo Digital Ltd. UK +44 (0) 7956 976 245 http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Oscar Juarez

Re: test

2014-06-18 Thread Adam Seeley
poop. http://www.youtube.com/watch?v=anwy2MPT5REfeature=kp A.   _ Yoyo Digital Ltd. UK +44 (0) 7956 976 245 http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Cristobal Infante cgc...@gmail.com To:

Re: test

2014-06-18 Thread Adam Seeley
Maybe it's Yahoo Mail... apparently causes problems sometimes. Adam.   _ Yoyo Digital Ltd. UK +44 (0) 7956 976 245 http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: pedro santos probi...@gmail.com To: Softimage

Re: meshpaint daft question

2014-06-18 Thread Adam Seeley
@listproc.autodesk.com Sent: Wednesday, 18 June 2014, 17:27 Subject: Re: meshpaint daft question did you try the r key ? -Ronald On 6/18/2014 12:09, Adam Seeley wrote: Hi, This is great for multi-placement on surfaces. http://vimeo.com/41703655 Does anyone know how to change the brush

Re: invert AO

2014-04-16 Thread Adam Seeley
Hi,   For an MR Rendtree node Seach for   InvertSurface   on  www.rray.de/xsi  Adam _ Yoyo Digital Ltd. UK +44 (0) 7956 976 245 http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Chris Marshall

Re: March 28, 2014

2014-03-31 Thread Adam Seeley
But for the smaller production line, say 1 person,  without any lesser mortals to abuse, doesn't Zremesher help you avoid the initial tedium. http://pixologic.com/zbrush/features/ZBrush4R6/ It yet but looks hugely useful..  Adam. _ http://www.linkedin.com/in/adamseeleyuk

Re: March 28, 2014

2014-03-31 Thread Adam Seeley
It... yet... but..?? I mean...  It looks hugely useful. A. _ http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Adam Seeley adam_see...@yahoo.com To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com

Re: Re[2]: ICE - When will we have todays functionality in Maya?

2014-03-24 Thread Adam Seeley
In my naive business head I imagine that AD's efforts could be well spent in creating some truly next generation software instead of polishing.. ahem... improving, what seems to be a bit long in the tooth already. I've had this broom for 10 years, it's had 5 new brushes and 4 new handles. AD

Re: Re[2]: ICE - When will we have todays functionality in Maya?

2014-03-24 Thread Adam Seeley
Sterling sebastien.sterl...@gmail.com To: Adam Seeley adam_see...@yahoo.com; softimage@listproc.autodesk.com Sent: Monday, 24 March 2014, 16:54 Subject: Re: Re[2]: ICE - When will we have todays functionality in Maya? To be fair,Maurice has already answered this question in a previous thread

Re: What use is ICE really?

2014-03-21 Thread Adam Seeley
Maybe a look through the rray site would help to see the number of ways it's been used as well. There used to be a way of filtering to just show ICE related entries but I can't see it there anymore. http://www.rray.de/xsi/ The open beauty of ICE of course is that you can dig down into the

Re: Softimage webinar - Q/A - finally uploaded

2014-03-19 Thread Adam Seeley
Softimage's Final Stand. Roll them t-shirts out. A. _ http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Bk p...@bustykelp.com To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com Sent: Wednesday,

Re: Autodesk webinar

2014-03-18 Thread Adam Seeley
But We'll build these artist friendly workflows into Maya as we go. So, yay. It felt a bit like your parents telling why they're getting a divorce (and no-one wants the dog so it's going to get put down). Bifrost could potentially be exciting if you'd never see ICE before. I wonder what

Re: Autodesk webinar

2014-03-18 Thread Adam Seeley
Hi Maurice, Yes, sure, things can change very fast indeed. It's just not a very reassuring corporate stance for customers who need to make a long term investment in people, time and cash.  That kind of statement leaves little reassurance that anyone can invest confidently in any of your

Re: Autodesk webinar

2014-03-17 Thread Adam Seeley
Perhaps they didn't realise so many people are actually interested in Softimage.  Adam. _ http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Stephen Davidson magic...@bellsouth.net To:

Re: Autodesk response

2014-03-17 Thread Adam Seeley
ok, that feels better... the old dear next door looks worried though. A. _ http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: adrian wyer adrian.w...@fluid-pictures.com To: softimage@listproc.autodesk.com Sent:

Re: Open letter to Autodesk

2014-03-11 Thread Adam Seeley
Hi Alastair, Agreed. You did a fantastic job with your letter, and the more company owners, industry heads of departments and managers speaking out the better. As you say, they would generally feel like they have been given the cold shoulder by a supplier who then want's to sell you another

Re: Maya feature request from Softimage users

2014-03-07 Thread Adam Seeley
I try it in most software... just in case. A.   _ http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Halim Negadi hneg...@gmail.com To: softimage@listproc.autodesk.com Sent: Friday, 7 March 2014, 18:50 Subject:

Re: MAYA to Soft, imageplanes

2014-02-15 Thread Adam Seeley
Hi, I still like to use ye olde La Maison's Projection Plane generator which will create simple depth controlled image planes which can be animated or expression controlled. (I haven't really looked at the alternatives so they may do the same)  BG planes are good, but I often like  to create

Re: Photogrammetry - what do you use?

2014-01-29 Thread Adam Seeley
Hi, Does anyone know if any packages accept RAW or HDR images and can create an HDR for the final texture. This should help as much as norml HDR environments do when lighting. Adam. http://www.linkedin.com/in/adamseeleyuk

Re: Render tree question

2014-01-10 Thread Adam Seeley
Don't think so without the Cus. Params. I've wanted to do the same for a long time. I've used an update materials script before by making sure all materials share the same structures names and having a Master Material to read from. Some sort of Global FxTree type layout where all materials

Re: OT: shooting panoramas

2013-12-01 Thread Adam Seeley
Hi, I haven't read the rest of the thread, but thought I'd chip blindly in anyway. For quick easy just-in-case panoramas I use ICE (from Microsoft Research that is). http://research.microsoft.com/en-us/um/redmond/groups/ivm/ICE/ Free, quick and looks like it supports RAW images as well. (You

Re: Non-spherical eye while keeping iris circular

2013-11-18 Thread Adam Seeley
Hi, Sounds like a job for Booltrace, a mental ray boolean shader. It's a bit of a head scratch to figure out how to get the geometries to do what you want, but it should work fine. You can get it here, from the treasure trove that is http://rray.de/xsi/ I used it to create Gems embedded into

Re: AE Help request

2013-11-13 Thread Adam Seeley
Once you get salad involved there's bound to be trouble. You could try rendering the comp out using a high MoJpeg setting and then re-encode straight out of QT for an H264. I find QT will give a better compression than AE. Adam - http://www.linkedin.com/in/adamseeleyuk

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